[QUOTE=Tinter;48689553]How long is it?[/QUOTE]
3 control points, AO is about 400m by 200m (dont remember the exact figures). I can post a screenshot of the AO in a bit.
Game ends when one team controls all 3 points.
new ace - 3.3.0
[url]https://github.com/acemod/ACE3/releases[/url]
[editline]16th September 2015[/editline]
[quote]
Added:
Repair (#186)
Cargo (#275)
Spectator (#1915, #2083)
CPR action to basic medical (#2114)
[/quote]
about a mission i'm working on
does TFR allow you to use someone else's LR? like if you're close enough or something
if not, is everybody cool with dedicated RTO slots? or should i just give the leaders the LR?
in either case, that's a feature that should totally exist
[QUOTE=inebriaticxp;48690308]about a mission i'm working on
does TFR allow you to use someone else's LR? like if you're close enough or something
if not, is everybody cool with dedicated RTO slots? or should i just give the leaders the LR?
in either case, that's a feature that should totally exist[/QUOTE]
It's been a requested feature for some time now. Not sure what the TFR team is doing at the moment, but it's probably best to give it to the LR as trying to relay orders through someone else is just a mess.
[QUOTE]Clock on map is hidden if unit has no watch (#2344)[/QUOTE]
[editline]15th September 2015[/editline]
[QUOTE]Unloading patients from vehicles (#2032)[/QUOTE]
you can throw unconscious people out of helicopters, this is great
[QUOTE=Tinter;48690332]It's been a requested feature for some time now. Not sure what the TFR team is doing at the moment, but it's probably best to give it to the LR as trying to relay orders through someone else is just a mess.[/QUOTE]
It's like a game of broken telephone. Just gets worse the more people are involved.
I genuinely love a dedicated JTAC though; having the PL lead the infantry and make strategic decisions while the JTAC autonomously handles air and extra support really tends to clean upthe comms.
I can't get past dedicated host created on my server.
Worked 4 hours ago, and now it wont fucking host. ACE just had to fucking update.
[QUOTE=Holt!;48687772]Medical team leader instead pls[/QUOTE]
Fuck you Holt, no happy birthday singing for you.
[QUOTE=kaukassus;48686051]Wait.... How did they manage to fuck up that bad? Or are they just fucking everyone else up intentionally?
Next they are going to announce that for the next update, ACE3 won't work alongside RHS.[/QUOTE]
Hopefully this is unintentional
if it is intentional well I guess every game has to have a Better Than Wolves equivalent.
[QUOTE=Aurelian;48689989]3 control points, AO is about 400m by 200m (dont remember the exact figures). I can post a screenshot of the AO in a bit.
Game ends when one team controls all 3 points.[/QUOTE]
following up:
[img]http://puu.sh/kd60d/e2c31ffcc7.jpg[/img]
if there's no interest for this then w/e nvm
[QUOTE=Aurelian;48693322]following up:
[img]http://puu.sh/kd60d/e2c31ffcc7.jpg[/img]
If there's no interest for this then nvm[/QUOTE]
People would probably be interested, you just need to make a time known on the thread, preferably in large unmissable characters, and a steam event would help as well
Me and Tinter can help with that
I was interested in playing, but then you left and by the time you responded it was pretty late. I've made a BF mission and it was pretty fun.
[QUOTE=Tinter;48693385]I was interested in playing, but then you left and by the time you responded it was pretty late. I've made a BF mission and it was pretty fun.[/QUOTE]
Ah that sucks. I had no idea.
Okay sorry about that but I'm switching squads and bringing some folk with me. My brother decided to come but I wanna keep a close eye on him because he's crazy loonatic and probably shouldn't be left without my guidance. If any of the 2nd squad dudes wanna switch as well, feel free.
3rd squad:
SL - SFAriel
Rifleman - Rocka
Grenadier - SFGeri
TL - Redgord
Thanks.
Fixed: Lowering primary weapon while prone no longer forces the player to stand up
holy shit
[editline]16th September 2015[/editline]
pack your things and go home, arma is complete
i hope the 3d editor actually lets you sychronise and group multiple selected objects at the same time.
[QUOTE=Falchion;48694560]i hope the 3d editor actually lets you sychronise and group multiple selected objects at the same time.[/QUOTE]
I'll just be happy with being able to see the place you're placing units without having to do a whole bunch of guesswork on a map.
Testing out 64's tvt mission, feel free to join the TS if you're interested.
You guys are open to allowing more guys in your games and such, right? Decided to re-download ARMA the other day and I'm looking for people to play with.
no, you have to attend three training events and after that a comission will decide if you can join or not
[QUOTE=VOSK;48696002]You guys are open to allowing more guys in your games and such, right? Decided to re-download ARMA the other day and I'm looking for people to play with.[/QUOTE]
We let in fucking anyone, so long as they aren't a shitter
even that rule hasn't worked
I don't think our shitter problem is all that bad, especially after having played with United Operations
[QUOTE=inebriaticxp;48697374]I don't think our shitter problem is all that bad, especially after having played with United Operations[/QUOTE]
... Shitter?
[QUOTE=lekkimsm;48698023]... Shitter?[/QUOTE]
Having to go to the toilet too much while play an OP.
[QUOTE=Tinter;48698065]Having to go to the toilet too much while play an OP.[/QUOTE]
Indian's make the best gamers, no need for a toilet break.
Also I'm surprised that nobody has brought up that they added the ability to pop the turrets on T-72s and T-90s in RHS. Doesn't do it 100% of the time, but it is a nice little touch.
[IMG]http://images.akamai.steamusercontent.com/ugc/687153139795081860/B1AE71812A8904DB1AB8208DF19A0A1F3B2D71A3/[/IMG]
It always bugs me that when a vanilla tank blows up, it's turret just disappears.
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