[QUOTE=croguy;48979307]
Driving feels way smoother than it does in RHS, too. Probably because it uses the old driving model, but still. Not flipping BMPs over feels good.[/QUOTE]
Are you saying you don't like the Driving model where you suddenly accelerate to ridicolus speeds and sometimes flip or spin at the slightest turns and go full [URL]https://youtu.be/PGNiXGX2nLU?t=61[/URL] ?
No seriously, Vanilla Driving model is pretty much superior.
[editline]25th October 2015[/editline]
Being an infantry dude around heavy RHS Vehicles really makes me scared.
Especially the BMP's. Those can start to spin and accelerate at a moments notice.
[QUOTE=kaukassus;48979332]
Being an infantry dude around heavy RHS Vehicles really makes me scared.
Especially the BMP's. Those can start to spin and accelerate at a moments notice.[/QUOTE]
[url=https://www.youtube.com/watch?v=24RQKbTC8XU]This is basically the reason why you can't piggyback the BMPs.[/url]
Except it also flips on its back crushing everyone but the guy that fell off.
[vid]https://my.mixtape.moe/gqqbyj.webm[/vid]
I'm at 185:12:46 when does this end?
[QUOTE=Tinter;48979530]I'm at 185:12:46 when does this end?[/QUOTE]
It never does
[editline]25th October 2015[/editline]
-fixed-
Reminder that the mission is on in 19 minutes
[editline]25th October 2015[/editline]
And it's on now
[QUOTE=croguy;48979307]Speaking of ditching RHS, I gave the early release of CUP Vehicles a spin. It's missing some air vehicles, trucks, and the WaPa tanks, but most of the things in there are great! As a matter of fact, the only thing that's bad so far is the Abrams' broken sound effect, Dingo's 15kmph power sliding, and the lack of a driver's seat in the BDRM.
Driving feels way smoother than it does in RHS, too. Probably because it uses the old driving model, but still. Not flipping BMPs over feels good.[/QUOTE]
Do you think you could report bugs you found to [URL="http://bugs.cup-arma3.org"]CUP bug tracker[/URL], please?
[QUOTE=Kllrt;48980394]Do you think you could report bugs you found to [URL="http://bugs.cup-arma3.org"]CUP bug tracker[/URL], please?[/QUOTE]
Done and done.
I've also seen your post about more members needed earlier, I'd love to help out with the mods. But I'm more of a skinner/config editor. Not the type that can handle whole mod ports. And I'm busy, on top of that.
Turns out not having a briefing or planning results in a clusterfuck.
I'd say the super aggressive AI, lack of radios and powergaming CS:GO shenanigans sort of caused more problems.
We had a quick briefing for a defence that seemed fairly competent to be honest.
I put markers down and told people where to go and people noticed, loaded up and got their stuff sorted.
After people started dying it fell apart.
[QUOTE=Whitefox08;48980339]Todays livestream:
[hd]https://youtu.be/sksBs0ZCSZw[/hd][/QUOTE]
jesus fuck that framerate how can you tolerate that
What the fuck is going on: The mission
[editline]25th October 2015[/editline]
No briefing is one thing, but no comms equipment is really damn annoying.
Logi squad had not a single radio. No long-range, no short range. Also no vehicle radios. (Until we discovered that the last truck we couldn't drive since we were not enough people, did have 1 comms slot.
[vid]https://my.mixtape.moe/wfafjm.webm[/vid]
Perhaps I should model some shitty shortrange radios for TFR
anyone got some arma 3 allahu akbar webms? remember seeing like 5 of them and they were all pretty funny just can't find the links anymore
[Thumb]http://b.1339.cf/nspcdfz.jpg[/thumb]
based mine two tanks in one shot
[QUOTE=Falchion;48981240][Thumb]http://b.1339.cf/nspcdfz.jpg[/thumb]
based mine two tanks in one shot[/QUOTE]
You're welcome.
you may thank demonic for bringing down the building with his mine
[QUOTE=Cuel;48981278]you may thank demonic for bringing down the building with his mine[/QUOTE]
You're welcome.
[T]http://images.akamai.steamusercontent.com/ugc/383163745909340612/B5C57ABF6C71CA0D5A174B390C0A979D8A75B4BA/[/T][T]http://images.akamai.steamusercontent.com/ugc/383163745909341087/AE392DC1EFFAF5E2696119D19EBEB8DD9FE9794A/[/T]
Photos of the flying man from the future.
[QUOTE=fixture;48981227]anyone got some arma 3 allahu akbar webms? remember seeing like 5 of them and they were all pretty funny just can't find the links anymore[/QUOTE]
[VID]https://my.mixtape.moe/zwqkvs.mp4[/VID]
RHS BTFO hard time.
Playing with CUP Vehicles now, and holy shit it's so good.
Mission was really weird, but I had a good time being guerilla in the forest.
That last defense was really cool too.
[QUOTE=Drk;48981111]jesus fuck that framerate how can you tolerate that[/QUOTE]
It's not usually that bad, but ye it was annoying.
[editline]25th October 2015[/editline]
[QUOTE=IrishBandit;48981017]Turns out not having a briefing or planning results in a clusterfuck.[/QUOTE]
That had nothing to do with it. Carrying out any kind of plan in those conditions was impossible. I tried regrouping with my squad (which was also difficult thanks to 0 trooper radios) and fall back together somewhere, ANYWHERE.
I can't work in these conditions.
I was surprised I had enough supplies to keep everyone doped up during that last assault, was fun running around the building injecting everyone with drugs :v:
I didn't understand why our spawn was really far away from our defending positions, but we had to cut through enemies when we re-spawned meaning you'd die before you got there and we had only one real usable asset, a T-72.
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