• ARMA Series (I, II, III) - v. Update Your Repo
    5,000 replies, posted
I don't see what's so funny about my voice, but I'm glad you guys had fun.
[QUOTE=Clavus;49079264]Half-way through I started reading in your voice and it got funnier. But thanks for the op, it was fun. :)[/QUOTE] Another person who can replicate other peoples voices? It's a shame I can't copy them like some sort of chameleon of voices.
[media]https://www.youtube.com/watch?v=hOS-kmhn1Pk[/media] this'll probably be up in an hour or something
[QUOTE=Thomo_UK;49079327]Another person who can replicate other peoples voices? It's a shame I can't copy them like some sort of chameleon of voices.[/QUOTE] It's a skill that is sadly confined to my mental space. Did get me to think about how recognizable some folks are in this group are. There's quite a 'voice cast'. It's always a joy to hear Ratcliff echoing out of some squad lead's LR radio speakers.
all the finns sound exactly the same until they laugh, with fippe's autistic höhöhöhöhöhö and my pterodactyl screech and throat cancer etc
[QUOTE=Clavus;49079476]It's a skill that is sadly confined to my mental space. Did get me to think about how recognizable some folks are in this group are. There's quite a 'voice cast'. It's always a joy to hear Ratcliff echoing out of some squad lead's LR radio speakers.[/QUOTE] Yeah, I can imagine peoples voices reading out words i've never heard them say, but damn if i'd like to speak exactly as they do. I guess if you just train hard enough it'll happen. Replicating Zez's notorious cancer laugh and frog scream not withstanding.
[QUOTE=Tinter;49079215]So in closing, I hope everyone enjoyed that, I know I did. I've been wanting to make a Vietnam op for quite some time and I spent a lot of time just thinking about making the mission and had a few concepts where in the end I had to do something drastically different because it didn't play too well. A symptom of this is the whole thing with the backpacks that caused everyone not to have weapons at first, it was meant to be a patrol op originally, where you would gather your gear and head out for the day. A shame the ammo boxes were bugged as well, I figured out why and it of course feels stupid. I wanted to make this an OP that really captured some of the idea of 'Nam, the whole, ambushes in forests, booby traps and iconic choppers. I feel I at least managed to somewhat. I hope people weren't too annoyed by the jammy M16s, might seem quite an odd choice but I really kind of wanted the tension of a fire fight you're not prepared for and even if it's just one guy, you still feel really on edge, since your rifle jams right as you place your sights on him. I won't make it too regular a thing since it is more of a gimmick. In regards to the medical system, I'll just say that the revive timer was not meant to be 120 seconds, I didn't set it at all, thinking it would just default to forever. This is not the case, I can thank Cuel for figuring out how to change it. He changed it to 999. As far as the medics go, it goes together with the whole idea of trying to get some tension going, having to pull back so that you could call in a medic by chopper was the idea. I know most people don't like the idea of not being qualified enough to jab someone with a syringe, but it's really what I could do without having to switch to advanced medical, and I felt that would just be overkill. In closing, I'd have to say I was very surprised about this op, few things went like I expected it to, in both good and bad ways, then only thing that really went as expected was that it turned out to be very chaotic. A big wall of text, but I thought I'd just like to leave some words on something that I was working pretty hard on. I hope it shows.[/QUOTE] I actually really liked this op, made me want more Vietnam missions. 1 thing that could've made the medic thing bearable would be to spawn in another helicopter for moving them if the player choppers were down. (Which they were 75% of the time) [editline]8th November 2015[/editline] Also speaking of ops, I think for my Windstorm vs AAF mission I will include those Unmanned Car things. I don't think I've ever seen them used before and they're basically baby IFVs.
[QUOTE=Destroyox;49080350]I actually really liked this op, made me want more Vietnam missions. 1 thing that could've made the medic thing bearable would be to spawn in another helicopter for moving them if the player choppers were down. (Which they were 75% of the time) [editline]8th November 2015[/editline] Also speaking of ops, I think for my Windstorm vs AAF mission will include those Unmanned Car things. I don't think I've ever seen them used before and they're basically baby IFVs.[/QUOTE] The stompers have GMGs on them, which might be too strong.
An IFV has an autocannon, Cars can have GMGs too. It also dies in like 1 AT shot so I think it'll be fine.
Why the fuck am I streaming in place of Whitefox when a lot of you get better fps while recording?? You god damned blyats. Zez, please stream next time.
If anyone with decent internet, and a good setup who want to stream in my absence please get in touch with me.
Where do you think your going young man?
[QUOTE=SFArial;49081321]Why the fuck am I streaming in place of Whitefox when a lot of you get better fps while recording?? You god damned blyats. Zez, please stream next time.[/QUOTE] with my sub-nigerian internet? you absolute madman
I am able to stream 720p at 45FPS, tho my ingame frame rate is 10, doubt that counts as good.
I will stream but it wont be for free. Need my shekels.
[QUOTE=Bucketboy;49082046]I will stream but it wont be for free. Need my shekels.[/QUOTE] Don't forget the Facecam and "Please Donate" images/links.
Do not forget to read out loud those donations and do a weird dance while doing so.
Subscribe to his Patreon
Please donate to FP Arma so I can get paid for my missions and subscribe to my paypaltreon, subscribe on workshop, vote for me on MANW. Thanks a lot it really helps out.
[I]EVERYTIME YOU SUBSCRIBE TO MY TWITCH I'LL "ACCIDENTALLY" FRIENDLY FIRE THE NEAREST TEAMATE[/I]
[QUOTE=Destroyox;49082351][I]EVERYTIME YOU SUBSCRIBE TO MY TWITCH I'LL "ACCIDENTALLY" FRIENDLY FIRE THE NEAREST TEAMATE[/I][/QUOTE] "We told to him to friendly fire a team mate and he actually did it! What a mad man! ...annnd he's banned."
Is there any way to get UAV to fly sea level, instead of the wobbly-ass ground level bullshit?
[QUOTE=lekkimsm;49083049]Is there any way to get UAV to fly sea level, instead of the wobbly-ass ground level bullshit?[/QUOTE] No, Altitude Avionics for all Vanilla ArmA 3 Aircraft are Ground level based.
Hope 1.54 hits right now while all these memelords will be busy playing memeout 4. That way we can update all our mods and no one will cry if we don't have an op Sunday.
[QUOTE=Tinter;49083249]Hope 1.54 hits right now while all these memelords will be busy playing memeout 4. That way we can update all our mods and no one will cry if we don't have an op Sunday.[/QUOTE] I'll cry :(
[QUOTE=Dominic0904;49083487]I'll cry :([/QUOTE] Why do you have to complicate things like this?
[QUOTE=Zezibesh;49079357][media]https://www.youtube.com/watch?v=hOS-kmhn1Pk[/media][/QUOTE] It was this time I realised that I in fact am an Italian. babedebupi
[QUOTE=Michael haxz;49083223]No, Altitude Avionics for all Vanilla ArmA 3 Aircraft are Ground level based.[/QUOTE] Well that's shit.
[QUOTE=Tinter;49083249]Hope 1.54 hits right now while all these memelords will be busy playing memeout 4. That way we can update all our mods and no one will cry if we don't have an op Sunday.[/QUOTE] Hey, I'm offended by your refutation of Todd.
[QUOTE=Tinter;49083249]Hope 1.54 hits right now while all these memelords will be busy playing memeout 4. That way we can update all our mods and no one will cry if we don't have an op Sunday.[/QUOTE] Memeout 4 mission when?
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