• ARMA Series (I, II, III) - v. Update Your Repo
    5,000 replies, posted
Very interesting analysis on how different weapons impact performance [url]https://docs.google.com/spreadsheets/d/1XUDFzi9ZAbHQ0V6MI7p41BjWKfgXXkBHqslXmKu3e24/pubhtml#[/url] TL;DR many RH (and some HLC packs) weapons kill FPS [editline]4th July 2015[/editline] vests [url]https://docs.google.com/spreadsheets/d/10Obh1aZ9_7_5RM90itEyQGggd2IsYGxCTPkaRsqCSyY/pubhtml#[/url] uniforms [url]https://docs.google.com/spreadsheets/d/1lkcgTpKsNLihwsS_ank95Aa9EZwiEpo4HPX9Y8eDHqA/pubhtml[/url]
I'd like to see that data compiled into a more easily readable format.
It'd be nice to see it compared against base data, ie. no weapon.
[img]http://i.imgur.com/6cbdRVd.jpg[/img] I like what I see
post lewds in fast threads please
[QUOTE=venom;48119959]not as far as i know :([/QUOTE] Not techncially, but as long as you know the names of selections in the .p3d (in the AK74's case- "reciever" and "magazine"), it's easy enough to define them in the config. I should PROBABLY actually implement them in the configs myself though. *adds note to self* [QUOTE=Tinter;48122836]It'd be nice to see it compared against base data, ie. no weapon.[/QUOTE] Mmmm. yeah, that's one of my gripes with the data- there's no disclosure of resolution, graphic settings, distance between camera and AI units (well I mean there is if you run the mission, but it's not part of the data set if you know what I mean). I mean, this is why I run like 4 lods in my meshes, to not have the framerate conk out when you see a platoon in field. As it is, I've done some experimenting and I think what's killing it is the polycount of the SHADOW LODs. Can't prove it on RHS's or RH's, but at least that's what it's all pointing to with my stuff
Won't make it today, Anna AT is free
[QUOTE=toadie2k4;48125010]Not techncially, but as long as you know the names of selections in the .p3d (in the AK74's case- "reciever" and "magazine"), it's easy enough to define them in the config. I should PROBABLY actually implement them in the configs myself though. *adds note to self*[/QUOTE] Yeah, I could see that working, would've made it a lot easier than hex editing all the models haha. I have no way to open the p3ds so idk what the selections are, hexing it ain't too bad though. Just inefficient file size wise.
I think I'm gonna take a break from being medic. Seriously. So many people were down and dead, I'm traumatized now. Thanks.
just dont use epi on other squads
[img]http://i.imgur.com/IsYC0kf.png[/img]
[t]http://i.imgur.com/lYUTKXY.png[/t] [t]http://i.imgur.com/uhMslqH.png[/t] [t]http://i.imgur.com/UXLllCP.png[/t] [t]http://i.imgur.com/SLyeBhx.png[/t] [t]http://i.imgur.com/gFezGcm.png[/t] [t]http://i.imgur.com/LqGsCmH.png[/t] [t]http://i.imgur.com/lv4dUbs.png[/t] [t]http://i.imgur.com/V5FEPIA.png[/t] FFS RHS what are you fucking [I]doing[/I]
[t]http://i.imgur.com/lNS130G.jpg[/t] "What Could Possibly have happened back there?" [t]http://i.imgur.com/uuAUc9x.jpg[/t] "Oh..." [t]http://i.imgur.com/Q27Jab7.jpg[/t] [t]http://i.imgur.com/lim34QC.jpg[/t] Lewd.
[IMG]https://i.imgur.com/4OjQOHpl.jpg[/IMG] Clavus: "Vroom Vroom"
[IMG]http://puu.sh/iOgBI/1da2283c71.jpg[/IMG] More pictures of Clavus
I feel violated.
So, after a quick test, it's the combination of PR FATA and RHS's BTRs and BMPs that cause the weird issues seen in the above screenshots
[QUOTE=Mallow234;48128825]So, after a quick test, it's the combination of PR FATA and RHS's BTRs and BMPs that cause the weird issues seen in the above screenshots[/QUOTE] I blame RHS's shitty attitude towards mod compatibility. They only support RHS itself. They don't give a shit if it fucks with other addons or breaks them, or gets broken with other addons.
can we just take a break from RHS vehicles like one or two year [editline]5th July 2015[/editline] s
172 best tank until the end there
I need some refresher lessons in proper BTR positioning etiquette.
[url]http://feedback.arma3.com/view.php?id=24687[/url] I know people don't use vanilla weapons but in a general sense I would like BIS to fix the hand clipping on a decent default weapon seriously bugs me now I noticed it.
[t]http://i.imgur.com/n8wBOyR.png[/t] Update coming to the FP Uniforms pack: - Added some solid colours: Olive Drab, Ranger Green, Grey, Black, and Khaki - Added M88 uniforms in Berezka and KLMK - Israeli Mitznefets (maybe, if I can convince cuel to add them) - Redid CADPAT TW and M05 camos to look not-awful - Will add green flagless plate carriers - Redid naming conventions so everything makes sense Anyone want me to add anything apart from demonic's colourful camo, which is coming?
Do you have enough Soviet stuff?
[QUOTE=Mallow234;48129319][t]http://i.imgur.com/n8wBOyR.png[/t] Update coming to the FP Uniforms pack: - Added some solid colours: Olive Drab, Ranger Green, Grey, Black, and Khaki - Added M88 uniforms in Berezka and KLMK - Israeli Mitznefets (maybe, if I can convince cuel to add them) - Redid CADPAT TW and M05 camos to look not-awful - Will add green flagless plate carriers - Redid naming conventions so everything makes sense Anyone want me to add anything apart from demonic's colourful camo, which is coming?[/QUOTE] PS. I'll be doing Rhodesian camouflage and probably some more shit if I have the time Gotta flex them fingers, also updated british DPM to be more darker.
German splinter camo. [IMG]http://s3.amazonaws.com/spoonflower/public/design_thumbnails/0119/1588/rrFJ_Splitter_B_Composite_spoonflower_copy_shop_preview.png[/IMG] [editline]5th July 2015[/editline] [IMG]http://i.imgur.com/X8qnydp.png[/IMG]
[QUOTE=PrusseLusken;48133820]How can people not playing with the FP modpack get the uniforms? n___n rather not download 20 gigs only to pick out the uniforms[/QUOTE] I could release the uniforms pbo, but there is a problem in that it has quite a few dependencies on parts of our modpack (RHS and Niko's uniforms, to be specific), meaning that you'd either need to get those packs, or I'd need to strip content out and reconfig stuff and [I]generally do work[/I] I'l consider doing it, but priority for now is actually adding more content [editline]6th July 2015[/editline] [t]http://i.imgur.com/QQUzt6N.png[/t] [i]I bet the joos did this[/i]
[QUOTE=PrusseLusken;48133820]How can people not playing with the FP modpack get the uniforms? n___n rather not download 20 gigs only to pick out the uniforms[/QUOTE] The uniforms are probably so small in file size, I doubt that they take over 100-200MB. At that point you might as well just download the whole mod pack.
[t]http://i.imgur.com/1PxYC8k.jpg[/t] IDF forces move into the Kavala Strip to convince Cuel to add IDF items to the FP uniforms pack
My uniform pack is up to 76 uniforms. I'll try to do an official release soon, if I get around to transferring over the dirt/fading textures that Niko let me use.
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