[QUOTE=Thomo_UK;48255605]put BIA music in when you drop[/QUOTE]
How long does a music clip of that go? In hope it goes for the whole 4-5 minutes we were just falling very very slowly.
[QUOTE=diwako;48255652]How long does a music clip of that go? In hope it goes for the whole 4-5 minutes we were just falling very very slowly.[/QUOTE]
That drop was boring as fuck since it was on a fixed line (correct term?). Would have been better to let us have control so we wouldn't fall into trees like some of us did (and needed to be revived). So I trimmed it down using Spongebob timecards.
Also replaced some of the BIA wording to better fit Facepunch.
"7 Facepunch accounts depending on me to return them to their posters..."
Though it might sound better if "Facepunch accounts" and "posters" were swapped.
Might render out a short black and white style teaser trailer just for fun.
Which BIA game is that whole cutscene from?
[QUOTE=litmeuplol;48258858]Which BIA game is that whole cutscene from?[/QUOTE]
Road to hill 30
[IMG]http://camopedia.org/images/9/9c/Poland30.jpg[/IMG]
wz58 Deszczyk WHEN
I'm gonna attempt to get some non American uniforms done, seeing as how there doesn't seem to be that much out there.
[QUOTE=Reaper297;48265107]I'm gonna attempt to get some non American uniforms done, seeing as how there doesn't seem to be that much out there.[/QUOTE]
We have like 30 different country's uniforms in the pack, unless you meant more variety within the countries.
[QUOTE=IrishBandit;48265138]We have like 30 different country's uniforms in the pack, unless you meant more variety within the countries.[/QUOTE]
Yeah, I'm aiming for the country variety part. I'm hoping to get some Asian countries done at the very least. Then depending on how that goes, maybe more.
Forgot to render out the teaser yesterday as I was being a nerd and playing DnD but I shall get it done tonight. Should be able to get the first part rendered and uploaded tomorrow as well (Landing and moving to the hill basically, nothing special).
[QUOTE=Thomo_UK;48266881]Put the whole briefing in Hebrew and read it[/QUOTE]
or you could kinda not
I thought I was looking at ARMA 2 for a moment.
[editline]22nd July 2015[/editline]
That's not ARMA 2 right?
[QUOTE=Dominic0904;48266889]I thought I was looking at ARMA 2 for a moment.
[editline]22nd July 2015[/editline]
That's not ARMA 2 right?[/QUOTE]
Arma 2 didn't look this bad :v:
[QUOTE=Michael haxz;48266884]or you could kinda not[/QUOTE]
Dirty goy hahah
[editline]22nd July 2015[/editline]
:^)
[QUOTE=Thomo_UK;48266943]Dirty goy hahah
[editline]22nd July 2015[/editline]
:^)[/QUOTE]
[video=youtube;MwAGHBTJE6o]https://www.youtube.com/watch?v=MwAGHBTJE6o[/video]
So the HL2 mod is showing some progress again:
[IMG]http://media.moddb.com/images/mods/1/27/26277/2015-07-21_00010.jpg[/IMG]
[IMG]http://media.moddb.com/images/mods/1/27/26277/2015-07-21_00006.jpg[/IMG]
[IMG]http://media.moddb.com/images/mods/1/27/26277/2015-07-21_00011.jpg[/IMG]
[url]http://www.moddb.com/mods/the-uprising-arma-3[/url]
I'll be interested once they get HL2 Weapons in, I want to see them try and make a proper AR2 Reload animation.
[QUOTE=IrishBandit;48267826]I'll be interested once they get HL2 Weapons in, I want to see them try and make a proper AR2 Reload animation.[/QUOTE]
What if they just play the sound and make the player's hand block the viewport to save budget
[B]CO32 Operation Green Arrow[/B]
[t]http://i.imgur.com/PMzEDtF.jpg[/t]
[B]What?[/B]
With NATO starting to support the FIA Rebel forces on Altis with Supplies and weapons, the Rebel forces have been getting increasingly more aggressive.
Operation Green Arrow is a coop mission for 24-32 players. You are part of an AAF Platoon that is preparing an attack on a Rebel controlled Airfield.
You're tasked to clean 2 towns of Rebel forces on your way to the Airfield, then secure and hold the Airfield itself, eliminating all Rebel forces in your way.
With the Airfield out of the Rebel's hands, we can stop the Rebels from using NATO-provided air assets in our conflict and reduce the amount of territory the Rebels control.
[B]Who?[/B]
The mission is for 24-32 players. You can jump in on the day and take a slot, but there is a slot reservation system in place. If you have reserved a slot and don't turn up, then your slot is void.
[B]Charlie Squad signup is disabled until the other slots are filled.[/B]
[B]Platoon Lead[/B]
Platoon Leader: Ratcliff
Platoon Medic: diwako
[B]Alpha Squad[/B]
Alpha SQL: EvacX
Alpha AR: Zez
Alpha Medic: Orwell
Alpha Marksman: H4b4sch
Alpha FTL: Dr.Fragg
Alpha AR: Soleeedus
Alpha AT: Demonic
Alpha Rifleman: Reyjr43
[B]Bravo Squad[/B]
Bravo SQL: Holt
Bravo AR: Clavus
Bravo Medic: Rocka
Bravo Marksman: Raven
Bravo FTL: Redgord
Bravo AR: Toad
Bravo AT: Vann
Bravo Rifleman: wheel_user
[B]Charlie Squad[/B]
Charlie SQL: Tinter
Charlie AR: wENNER WINNER
Charlie Medic: CSLeader
Charlie Marksman: silentjubjub
Charlie FTL: Fartparty
Charlie AR: Toadie2k
Charlie AT: Falchion
Charlie Rifleman: Destroyox
[B]Pandur II Team[/B]
Driver: Mallow
Gunner: Fippe
Commander: Tomoe
[B]Logistic Team[/B]
Engineer: IrishBandit
Engineer: Killowatt
Make sure you have your repo updated and task force radio working before joining!
Pandur 2 driver
Pandur II Gunner
Pandur Commander
alpha AR
Alpha AT plz.
Let hope it STAYS THAT WAY THIS TIME!
Also made a teaser (let the cringe sink in):
[video]https://youtu.be/fi8bEdGzNHA[/video]
Bravo Marksman
So I used to play ArmA 2 OA with a lot of friends but most of us have since fallen out of playing ArmA, and I haven't really played much ArmA 3 but with a working system (i7 + GTX 760) I can run DayZ fairly well, so I've been thinking about getting back into ArmA, do I have to be a decent ArmA player to play with you guys? I do need a game to play and seeing as I liked the ArmA series so much in the past I'd really enjoy getting into it again.
What does the Logistics team do exactly?
[QUOTE=IrishBandit;48269130]What does the Logistics team do exactly?[/QUOTE]
Since the 2 slots in it are engineers, I would assume engineer things.
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