• ARMA Series (I, II, III) - v. Update Your Repo
    5,000 replies, posted
So the USAF mod just got a huge update. [URL]http://www.armaholic.com/page.php?id=25512[/URL] Also MK-77 Napalm Bomb's noice. [editline]Benis[/editline] And the release candidate 1 of the CUP_TerrainPack is also released: 7.5 Gig's zipped [URL]https://plus.google.com/u/0/communities/109718245683061406146[/URL] HYPE
29:35 for ya boo bay
[QUOTE=PrusseLusken;48399080]for winter maps there is also schwemlitz which is imho very well made[/QUOTE] Looks a lot like Celle 2. Cuel hates Celle 2.
[QUOTE=Tinter;48399093]Looks a lot like Celle 2. Cuel hates Celle 2.[/QUOTE] But Celle 2 is cool (but not for Cuel)
[IMG]http://i.imgur.com/MJsJjS2.png[/IMG] Removing unwanted maps from CUPTP is simpler than I thought. The entire thing is 8.6gb big.
That's nice of them to do that, modularity for life
[t]http://i.imgur.com/7ihVyPR.jpg[/t] Pooooooooooooooooooooonds
They also fixed the Sahrani midrange textures. They have a noise mask so while it's not perfect it does help a lot. [t]http://i.hizliresim.com/952oJQ.jpg[/t]
[t]http://i.imgur.com/beIYj6V.jpg[/t] Arma 2 Foliage is fixed, and now works the same as the A3 ones. AI now actually cant see trough A2 foliage anymore. [t]http://i.imgur.com/7TVpxUd.jpg[/t] As Tinter stated, The Weird texture issues on Sahrani has been resolved and it looks better than ever.
Hey toadie please make ww2 era weapons thanks
[QUOTE=inebriaticxp;48399269]Hey toadie please make ww2 era weapons thanks[/QUOTE] He is :V (eventually)
i don't hate celle2 it's just flat and boring. schwemlitz is better
Schwemlitz is the same terrain type though.
[QUOTE=Tinter;48399464]Schwemlitz is the same terrain type though.[/QUOTE] Yeah, but it has that neat light sugar coating
[QUOTE=inebriaticxp;48363267]I'm not sure wether to call this a Coop or a TvT, so let's go with PVE until someone tells me otherwise. PVE35 - Gaza Striptease What? IDF forces have been deployed to the West Bank, following intel that Hamas has been moving artillery and arms caches into the area. IDF mechanized infantry are tasked with hunting down and destroying these materials. However, at the last minute, they have also been assigned protective duty of a group of Israeli Settlers moving into the West Bank. In addition to hunting caches, the IDF must also play Real Estate and Private Security for the Settlers in hostile territory. Who? The mission is for 35 players. You can jump in on the day and take a slot, but there is a slot reservation system in place. If you have reserved a slot and don't turn up, then your slot is void. When? The mission is [B]tentatively[/B] scheduled for [B]Sunday, August 09th, 2015 at 19:00 GMT[/B] I could use some testers between now and then, to make sure all the bugs are ironed out. [B]TEAMS[/B][/QUOTE] Assistant AT on Aleph please.
If AI can't see through Arma 2 foliage with CUPTP we should have Bornholm, seeing as we're going to be taking out the unwanted terrains from CUP and the modpack. Unless there's a framerate issue with that.
[QUOTE=Taepodong-2;48401411]If AI can't see through Arma 2 foliage with CUPTP we should have Bornholm, seeing as we're going to be taking out the unwanted terrains from CUP and the modpack. Unless there's a framerate issue with that.[/QUOTE] Bornholm has a pretty big filesize and is a standalone map. Removing some maps from the CUPTP will not nearly compensate for bornholm's size. Bornholm does not benefit from CUPTP in any way, as it has no dependency to Arma2 Maps and content.
Military Symbols, the dankest module. [t]https://my.mixtape.moe/mwmiiv.png[/t] While it has issues it's such a dank default module. [editline]7th August 2015[/editline] btw it shows enemies when seen, not all the time, so you need to see them for a period of time for them to appear, apparently below a certain range and engaging them in combat.
I try to play and this happens [img]http://i.imgur.com/8L6jWLM.png?1[/img] [editline]7th August 2015[/editline] propably the fact i had like 20+gb of mods loaded
No servers will show up anymore in Arma 2 or DayZ mod. I downloaded and installed the most recent battleye library, but still nothing.
Actually nah it's still doing this shit I have this shit loaded [img]http://i.imgur.com/6ryr6gQ.png?1[/img] [editline]7th August 2015[/editline] Yeah that's like 28.5 gb of mods. What mods do I really need?
all of it
Apart from blastcore tracers, we might have the keys for it on the server but it's not required
do you have your pagefile disabled? [editline]7th August 2015[/editline] [url]http://feedback.arma3.com/view.php?id=20886[/url] start with disabling JSRS and BC
Playing with stock arma gun sounds yeah i'd rather book a train to hell and die there
[QUOTE=Saturn V;48402746]Playing with stock arma gun sounds yeah i'd rather book a train to hell and die there[/QUOTE] We never use the default guns though Effects are nice but ehhh
dunno about pagefile [editline]7th August 2015[/editline] pagefile is enabled
BC-tracers is broken by the way.
[QUOTE=Saturn V;48402167]propably the fact i had like 20+gb of mods loaded[/QUOTE] I'm playing with 38Gb of mods and I never had memory issues. The only Issues I have with my big modpack right now is that Arsenal takes 1 minute to load when first opened (After that it's instant), and that the Zeus Menu takes 10 minutes to scroll trough all the categories. Apart from that, It's been running perfectly.
I updated and it's running now
Sorry, you need to Log In to post a reply to this thread.