• ARMA Series (I, II, III) - v. Update Your Repo
    5,000 replies, posted
my experience: road trip through world war 1 warzones (I was a time traveler but I didn't tell my passenger we traveled back in time), driving through a peaceful silent hill (future people dont have personal demons), using my time machine to travel to base and revealing my true form
[QUOTE=Destroyox;48576550]lol Rangers didn't even do their mission. Delta rules[/QUOTE] We couldn't do it even if we wanted to because of the lack of Flashlights / NV
I remember Bravo 2's humwee getting hit and flipping over on its back and I was the only survivor, I was hiding in a pub I also managed to stay alive for the rest of the mission, despite rogue grenades and a high mortality rate
[QUOTE=Michael haxz;48576579]We couldn't do it even if we wanted to because of the lack of Flashlights / NV[/QUOTE] Fullmoon nights should be mandatory for all missions without NV's
[vid]http://webmup.com/adf8d/vid.webm[/vid]
Charlie for actually getting to places in one piece. Twice. Accidentally.
[QUOTE=kaukassus;48576601]Fullmoon nights should be mandatory for all missions without NV's[/QUOTE] especially due to the dynamic light limit
[video=youtube;A0Sw2vMaVL4]https://www.youtube.com/watch?v=A0Sw2vMaVL4[/video] [video=youtube;pwguEmQt5-k]https://www.youtube.com/watch?v=pwguEmQt5-k[/video]
[T]http://images.akamai.steamusercontent.com/ugc/691654839287612094/DE4E02344E83305B7B98926AB8E0E64A8954CB04/[/T] Pilot was :ok:, nothing happened [T]http://images.akamai.steamusercontent.com/ugc/691654839287614131/B12EBCA3093838F1D72ACEB92C9DD04F382D27D8/[/T] WW1 [T]http://images.akamai.steamusercontent.com/ugc/691654839287615063/F67FC195CF140BC0E01F543E6FAAB233951BFFA7/[/T]
so TL, alhpa and bravo lead got lost in the dark. [t]http://images.akamai.steamusercontent.com/ugc/420312961738533863/69FD52050AFD77F8F59592791C65562E96AADA25/[/t] We then found the tattered arsehole that was the ABC regroup in the town. [t]http://images.akamai.steamusercontent.com/ugc/420312961738534041/22580D015FA486342BE3F9F2F5F815A9A75F517C/[/t] It was awful. [t]http://images.akamai.steamusercontent.com/ugc/420312961738534240/1660D81AE3D97DB1A87E9E308DBB49FB2D118FC6/[/t] Rangers bleed the way. [t]http://images.akamai.steamusercontent.com/ugc/420312961738534484/BD7C27BDEB68817F0D47BDE2F4600F892E34CE5A/[/t]
[video=youtube;RXO2lbf8AKw]http://www.youtube.com/watch?v=RXO2lbf8AKw&feature=youtu.be[/video] [editline]30th August 2015[/editline] [video=youtube;LDkFf1nFals]http://www.youtube.com/watch?v=LDkFf1nFals&feature=youtu.be[/video]
[QUOTE]3:09 PM - jonoPorter: pressing CTRL + G did it, it was an accident[/QUOTE] :scream: Remove Jono 2015
[t]http://images.akamai.steamusercontent.com/ugc/619597245249638160/FBCAF1BF4BF8FE9F5315E5DC46F16AE382ACBCD1/[/t] Alpha, Bravo, and Charlie getting ready to assault the shelled town. [t]http://images.akamai.steamusercontent.com/ugc/619597245249638256/6A863DE33D6A01332E1E5D3CC4D4756ACB5AEC7C/[/t] RANGERS LEAD THE WAY [t]http://images.akamai.steamusercontent.com/ugc/619597245249638367/9C5A19C3F63E9869CDCBB9A8829263629AED3727/[/t] After Alpha, Bravo, and Charlie bleed their merry ways into the town, Echo and Delta decide to join the party when it ended. Getting bogged down in one position for 20 minutes under heavy artillery and gunfire by sneaky Chechnyans. I forgot to take screenshots of the trenches though were there was a bunker with about 9 or 10 of them stacked up after we pushed up and cleared it. Loved playing the entire mission as my first actual session, tons of PTSD inducing fun with you guys.
[video=youtube;BhN1mYd3-_o]http://www.youtube.com/watch?v=BhN1mYd3-_o&feature=youtu.be[/video]
to be honest, i'm seriously impressed with everyone all considered rangers got sent into the shittiest of situations and still managed to hold it all together with basically 0 visibility delta held a building while I was absolutely pounding it with RPGs and artillery and squad after squad solid shit all round [editline]30th August 2015[/editline] it's always a lot of fun zeusing for you chaps
more progress on reskins: [IMG_thumb]https://dl.dropboxusercontent.com/u/166582232/reskin_PGAC_test.jpg[/IMG_thumb][IMG_thumb]https://dl.dropboxusercontent.com/u/166582232/reskin_PDEF_test.jpg[/IMG_thumb][IMG_thumb]https://dl.dropboxusercontent.com/u/166582232/reskin_PRAF_test.jpg[/IMG_thumb]
How come we don't have more snow maps? I think all we have is Helvantis, but it kinda runs like shit and is mainly just a factory city.
[QUOTE=Destroyox;48578340]How come we don't have more snow maps? I think all we have is Helvantis, but it kinda runs like shit and is mainly just a factory city.[/QUOTE] I:44 has a number of snow maps.
[QUOTE=Destroyox;48578340]How come we don't have more snow maps? I think all we have is Helvantis, but it kinda runs like shit and is mainly just a factory city.[/QUOTE] Because there's no good snow maps.
snow maps always look like shit since arma doesn't really have the effects to support it
hey guys check this out i got fully functional K6-3 helmets: [media]https://youtu.be/fNnVwgq8miY[/media] (armor values are still very WIP) to be released alongside my RUS pack (including a defender-2 & lazutchik) one day
I can't wait until there's more Amphibious Vehicles we can use. I have a pretty cool idea for a mission, but I don't want everything to be the vanilla IFV.
[QUOTE=Destroyox;48579408]I can't wait until there's more Amphibious Vehicles we can use. I have a pretty cool idea for a mission, but I don't want everything to be the vanilla IFV.[/QUOTE] Well, only wheeled amphibious vehicles work right now as PhysX fucked tracked amphibious vehicles and they still haven't been fixed, but RHS has the BTR series which is amphibious (but russian), and CUP vehicles (which might be going into actual release soon) has an LAV-25 (and a jerryrigged amphibious AAV7)
RHS had people spam the feedback site with requests to fix tracked vehicles in water. Bohemer might fix it now since half the community spammed for it.
[QUOTE=Zezibesh;48579226]snow maps always look like shit since arma doesn't really have the effects to support it[/QUOTE] [URL="http://www.armaholic.com/page.php?id=29156"]These particles[/URL] work alright, even for non-snowstorm conditions.
[QUOTE=IrishBandit;48581278][URL="http://www.armaholic.com/page.php?id=29156"]These particles[/URL] work alright, even for non-snowstorm conditions.[/QUOTE] I tried the script out and it basically only works for singleplayer. What is does is basically add a Black-White Color Correction filter, along with a shitload of Exposure and spawns a shitload of particles around every unit. If you use it in a MP Mission, be prepared for (even more) terrible frames.
If it's only SP then it should be easy to rework to be able to run clientside.
my tvt mission on thirsk winter had a fog breath script, mp compat
[url]https://forums.bistudio.com/topic/183435-rhs-escalation-afrf-and-usaf/page-279[/url] [quote] Nope, you'll still be looking at the unfinished RG-33 and FMTVs a little longer. B) [/quote] Is RHS even going to finish the models they have started, or are they going to leave every vehicle 60% Finished, and move to a new one?
[QUOTE=Destroyox;48578340]How come we don't have more snow maps? I think all we have is Helvantis, but it kinda runs like shit and is mainly just a factory city.[/QUOTE] Thirsk is pretty good imo, but ive never tried it on bigger missions, just some 3 man stealth.
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