[QUOTE=kyle877;48908473]Skyrim
[img]http://images.akamai.steamusercontent.com/ugc/394421705862335464/7F1EC157E076B6BB7287C09E653C1DAB443C6523/[/img]
???[/QUOTE]
She broke :(
[QUOTE=Skwee;48912706]I can tell what game it is from your post in exactly 0 ways.
Even now when I fix it i still can't tell what game it is because you didn't post the title[/QUOTE]
I just posted it and got off, didn't know it did that. And I figured you would know what it was considering it was only a couple posts after someone else posted about it.
Broforce has been released and the game is so much fun, it's been updated massively on it's way out of early access:
[T]http://images.akamai.steamusercontent.com/ugc/389918106232135208/DFD37BC79A81CEB5C6FE941BF288791CCE2271D4/[/T]
The game also comes with a gif maker with I haven't yet mastered but I'm sure you can make some cool stuff with it:
[IMG]http://i.imgur.com/ikEXKCd.gif[/IMG]
I have accidentally released my most deformed being
This here, gentlemen... is PEDRO...
She has been created for one purpose, to reproduce and fill the gene pool of this poor town with maximum chromosomes.
[IMG_thumb]http://i.imgur.com/UPFc2sq.jpg[/IMG_thumb]
Do not worry though, I will send my best soldier after her...
And he's called... [I][B]The Penetrator [/B][/I]
[IMG_thumb]http://i.imgur.com/ByrDCcL.jpg[/IMG_thumb]
sims 3
[thumb]http://images.akamai.steamusercontent.com/ugc/573439791056259770/976ADEE154A9DB09F2C0360FCCE108605EB69C31/[/thumb]
Warhammer: Vermintide Early-Start.
Pretty fun, its genuinely just Left 4 Dead in Warhammer. Combat is simple but functional, I love the inventory system that lets you get different kinds of gear, that appeals to me on so many levels. Some obvious bugs, such as having to repeat the first part of the first level about six times because we would get to it and something was broken, and the game forcibly restarted the level. I like that the inn serves as a little hub for players to fuck about in between mission, that is fun too. That is where I made this wall in to a pincushion. Never a fan of games that force players to only play one of each particular character, but its fun regardless.
Wasn't really interested in this until quite recently. Space Hulk: Deathwing is the one I was looking forward to, but this should tide me over for a while.
[QUOTE=-Iker-;48918797]Broforce has been released and the game is so much fun, it's been updated massively on it's way out of early access:
[T]http://images.akamai.steamusercontent.com/ugc/389918106232135208/DFD37BC79A81CEB5C6FE941BF288791CCE2271D4/[/T]
The game also comes with a gif maker with I haven't yet mastered but I'm sure you can make some cool stuff with it:
[IMG]http://i.imgur.com/ikEXKCd.gif[/IMG][/QUOTE]
dunno if i'm missing something but is ripley not in that picture?
[QUOTE=Pops;48920903]dunno if i'm missing something but is ripley not in that picture?[/QUOTE]I believe she is on the far left, just behind Bro Hard and to the left of the Brode.
[QUOTE=Doctor Zedacon;48920972]I believe she is on the far left, just behind Bro Hard and to the left of the Brode.[/QUOTE]
ah i wasn't sure if that was meant to be her or not, they all have dude faces except for cherry.
How to start your spaceship
[video=youtube;EKSLhRTnAtk]http://www.youtube.com/watch?v=EKSLhRTnAtk[/video]
Game is Rogue System. It's a hard-core space sim, kinda like a mix between DCS and Elite: Dangerous.
Jesus christ that's complicated.
[QUOTE=pip12345;48919293]
[IMG_thumb]http://i.imgur.com/UPFc2sq.jpg[/IMG_thumb]
[IMG_thumb]http://i.imgur.com/ByrDCcL.jpg[/IMG_thumb]
[/QUOTE]
Looks very Second Life to me
[IMG]http://i.imgur.com/k5pUQtf.gif[/IMG]
[t]http://images.akamai.steamusercontent.com/ugc/394421705868271073/196C73D6B6C5E10A6736096F75EC78265D3086C8/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/394421705868270245/5224543B8F8BADDC6EC4FF55F8564DBA01E41138/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/394421705868270946/40FBF5A7C0188C040F1A22D31B9DEB0EB051E6AF/[/t]
Having a blast with Vermintide
Are there a lot of people playing Vermintide? I want to play it, but I'm worried it'll be dead a couple months after release like most indie MP titles. FatShark doesn't really have a good track record either.
I could use some valuable feedback on Vermintide, if you please
Paint The Town Red is 100% unfiltered stress relief
[img]http://giant.gfycat.com/VacantSphericalAntelopegroundsquirrel.gif[/img]
You can pause to make a GIF of the last few moments at any time, which was said before, but what is even better is that there's even a button to upload the last GIF, and then a button to view it in browser when it's done. It's so convenient, I wish every sandbox game had this.
[QUOTE=hybrid_theory;48926227]Paint The Town Red is 100% unfiltered stress relief
[img]http://giant.gfycat.com/VacantSphericalAntelopegroundsquirrel.gif[/img]
You can pause to make a GIF of the last few moments at any time, which was said before, but what is even better is that there's even a button to upload the last GIF, and then a button to view it in browser when it's done. It's so convenient, I wish every sandbox game had this.[/QUOTE]
I never thought of afro combs as such efficient weapons.
[QUOTE=blazingfly;48926917]I never thought of afro combs as such efficient weapons.[/QUOTE]
[img]http://giant.gfycat.com/SoulfulImperturbableHog.gif[/img]
Hey guys, I just finished my first "legitimate" montage and I need some honest criticism since I was actually trying this time as opposed to just fucking around:
[video=youtube;ddGMmN3fPNc]http://www.youtube.com/watch?v=ddGMmN3fPNc[/video]
It can be about any aspect, I just need to improve here because I feel it's the peak of what I can do for now so don't hold back.
[editline]18th October 2015[/editline]
I'm even thinking of submitting it in the video subforum but I'm not sure if it's good enough for that.
you could not blur everything that isn't directly in the center of the screen.
[QUOTE=Ghost101;48924268]Are there a lot of people playing Vermintide? I want to play it, but I'm worried it'll be dead a couple months after release like most indie MP titles. FatShark doesn't really have a good track record either.[/QUOTE]
It's currently in a preorder beta right now and it feels pretty populated. Haven't had trouble finding a game.
Yeah, I can get in to games pretty quick each time. Really the only delay I end up with is I refuse to play anyone but the Waywatcher because archers are awesome.
[QUOTE=Skwee;48928247]you could not blur everything that isn't directly in the center of the screen.[/QUOTE]
I used a bit of gaussian blur around the edges but I'm not sure if that's what you're referring to.
I didn't want to over do it but like a lot of game recordings BF4 looks... overly crisp by default? I'm not sure how to explain it. I just wanted to smooth out the image a bit, keep the focus on the center of the screen but I probably failed.
If you want to go more in details I'd really appreciate it.
[QUOTE=StrawberryClock;48928348]I used a bit of gaussian blur around the edges but I'm not sure if that's what you're referring to.
I didn't want to over do it but like a lot of games recording BF4 looks... overly crisp by default? I'm not sure how to explain it. I just wanted to smooth out the image a bit, keep the focus on the center of the screen but I probably failed.
If you want to go more in details I'd really appreciate it.[/QUOTE]
Maybe play with vector blur.
As for the blur you did, I imagine you used an adjustment layer with a mask in the middle. Make a solid with a circular ramp, black and white. Then from there apply the camera blur to an adjustment layer ontop, and select the solid as the blur map. You might need to precompose the solid for the blur map to pick it up properly.
That is, I'm assuming you're using after effects.
Or just don't blur the edges, it looks a little cheap. Transitions and timing can lead more to it feeling better produced than just effects laid ontop through the whole thing.
[QUOTE=Brt5470;48928372]Maybe play with vector blur.
As for the blur you did, I imagine you used an adjustment layer with a mask in the middle. Make a solid with a circular ramp, black and white. Then from there apply the camera blur to an adjustment layer ontop, and select the solid as the blur map. You might need to precompose the solid for the blur map to pick it up properly.
That is, I'm assuming you're using after effects.
Or just don't blur the edges, it looks a little cheap. Transitions and timing can lead more to it feeling better produced than just effects laid ontop through the whole thing.[/QUOTE]
I was using Premiere but I do have After Effects. By any chance, do you know of any example of your method's end result?
Just so I can compare, because from what I tried with After Effects blurring is that it either ends up being a bigger mess that takes twice as long to render or it's about the same and it still takes twice a long to render.
If you can give me a video that you think does it well, it would help out a lot.
[editline]18th October 2015[/editline]
I wanted to keep transitions to a minimum since that can also lead to an overcomplicated mess when trying to sync to music. I'm just not sure how to do it better in that regard.
[QUOTE=StrawberryClock;48928405]I was using Premiere but I do have After Effects. By any chance, do you know of any example of your method's end result?
Just so I can compare, because from what I tried with After Effects blurring is that it either ends up being a bigger mess that takes twice as long to render or it's about the same and it still takes twice a long to render.
If you can give me a video that you think does it well, it would help out a lot.
[editline]18th October 2015[/editline]
I wanted to keep transitions to a minimum since that can also lead to an overcomplicated mess when trying to sync to music. I'm just not sure how to do it better in that regard.[/QUOTE]
Basically what it does is progressively blur out instead of progressively blending a blurred image and a sharp image. Look at the chat on the top left of the video. It fades into a blurred version instead of progressively becoming more blurred.
[QUOTE=Brt5470;48928423]Basically what it does is progressively blur out instead of progressively blending a blurred image and a sharp image. Look at the chat on the top left of the video. It fades into a blurred version instead of progressively becoming more blurred.[/QUOTE]
Oh, that makes sense. I guess that's why it's so expensive to compute.
[editline]18th October 2015[/editline]
Anything else to add?
Paint the Town Red
[img]http://fat.gfycat.com/TartNeglectedCockroach.gif[/img]
Some Vermintide gameplay
[vid]http://webm.host/3bc73/vid.webm[/vid]
[vid]http://webm.host/6e1bc/vid.webm[/vid]
Is that a Witch Hunter?
Instabuy
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