[QUOTE=Hellsten;47013258]Saw that on steam the other day. Is it any good?[/QUOTE]
Twitch streamer Squirrel?
What?
[editline]26th January 2015[/editline]
I'm not on twitch if that's what you meant.
[QUOTE=GHOST!!!!;47014230]Riddled? I haven't really had any problems so far.[/QUOTE]
so your raft hasn't vanished from underneath you while switching islands? and you haven't seen sharks swimming in the sand? you couldn't have played it for very long.
[QUOTE=kinki-bunni;47015491]so your raft hasn't vanished from underneath you while switching islands? and you haven't seen sharks swimming in the sand? you couldn't have played it for very long.[/QUOTE]
I fell into the pitch black ocean
[img]http://i.imgur.com/TI7t3uH.jpg[/img]
Stranded Deep is everything I wanted The Forest to be, even though they're slightly similar.
[QUOTE=Covalent;47016361]I fell into the pitch black ocean
[img]http://i.imgur.com/TI7t3uH.jpg[/img][/QUOTE]
Oh god thats terrifying.
[QUOTE=Hellsten;47014529]What?
[editline]26th January 2015[/editline]
I'm not on twitch if that's what you meant.[/QUOTE]
I thought you said [I]stream[/I] not [B]steam.[/B] My bad.
What do you fellas use to record your videos? They're really nice quality.
Dying Light is pretty and runs really fucking well.
Also I have two things off. DOF and AA. AA is temporal, and it's basically broken on SLI since it doesn't blend between frames, it just shimmers the entire screen. The special DOF actually looks terrible and cuts my framerate in cutscenes by 60%
[img]http://puu.sh/f4R4X.jpg[/img]
[img]http://puu.sh/f4RdH.jpg[/img]
If I am meant to be viewing the game world through a characters eyes why is their lens correction.
[QUOTE=Thomo_UK;47016997]If I am meant to be viewing the game world through a characters eyes why is their lens correction.[/QUOTE]
Good question. I wish games would drop the lens flare (glare makes sense, eyes are not 100% clear), drop chromatic aberration.
This game has a lot of it, in some cutscenes it looks like Crysis 3 or something with how much colors are skewed.
those screens are so blurry and gross looking.
if this is what next gen AAA titles are supposed to look like I'm going to stick to indie
games already give me motion sickness. last thing I need is blurry vision too
Jaggies, Jaggies errywhere
[QUOTE=RichyZ;47017041]whats with that 20x40 police tape texture[/QUOTE]
MOST textures in the game are really fucking nice and high resolution, while some have less pixels than I have fingers.
[img]http://puu.sh/f4Trn.png[/img]
to be honest your graphics settings make the game look like it came out in 2008
[editline]26th January 2015[/editline]
it's hard to judge the visual fidelity based on your screenshots, but one thing is for sure: those lens filters are ugly as fuck
I don't really see anything funny besides chromatic aberration going on in those Dying Light screens, but [I]dear lord/vishnu/talos/spaghetti monster[/I] that is a lot of chromatic aberration.
Besides that, DL was announced and made to look something like complete 3 years ago . . . it really wouldn't surprise me if the graphics reflect some time spent in development hell. What's more pressing is whether or not it'll make the zombie-smashing item-crafting formula work in a more serious setting.
Boutta be snowed in good time to play some Thief 2
[img]http://puu.sh/f4WZp/6335299947.png[/img]
[img]http://puu.sh/f4WYL/d257121717.png[/img]
[img]http://puu.sh/f4WXJ/1035a97ca9.png[/img]
[img]http://puu.sh/f4WUP/3a4680c14c.png[/img]
9600x5400 XD
[t]http://www.ultraimg.com/images/gud1.jpg[/t]
[highlight](User was banned for this post ("Use [t] not [img] for large images" - SteveUK))[/highlight]
[QUOTE=69105;47017075]to be honest your graphics settings make the game look like it came out in 2008
[editline]26th January 2015[/editline]
it's hard to judge the visual fidelity based on your screenshots, but one thing is for sure: those lens filters are ugly as fuck[/QUOTE]
I guess it just looks much better in motion. Environmental details and stuff.
I got this copy early for review so I'll be posting videos of it if you guys are interested. So far I'm enjoying it, but the story and "character development" is getting in the way. This is a game where I want the story to happen over somewhere else and let me punch zombies more.
[QUOTE=kenji;47017047]Jaggies, Jaggies errywhere[/QUOTE]
Yea, the game doesn't even have post AA. it's some temporal shit which doesn't work on SLI.
[QUOTE=Thomo_UK;47016997]If I am meant to be viewing the game world through a characters eyes why is their lens correction.[/QUOTE]
Because it's a game.
[QUOTE=Prolifica;47017272]9600x5400 XD
[img]http://www.ultraimg.com/images/gud1.jpg[/img][/QUOTE]
how
Up-scaling or something?
Or are you playing that on the side of a building using some oversize projector.
just think, in a few years that picture IS going to be thumbnail sized
[QUOTE=69105;47017600]just think, in a few years that picture IS going to be thumbnail sized[/QUOTE]
The year is 201X, the earth has been transformed into a hellish wasteland. The few humans that survived THE INCIDENT were mutated and rapidly evolved to gigantic proportions. This new breed of man, these HOMO SAPIENS GIGANTICUS, roam the land battling over resources with CS:GO tournaments displayed on immense monitors. This is the future of mankind.
[media]http://www.youtube.com/watch?v=5I-nGIq2dKY[/media]
If you've never seen or played Xenonauts you should do both.
Wasn't it fallout 3 that if you removed the green overlay it looked 2x better. When mods become just removing things shit starts getting a little weird. Unless it's sexy sims censor bars
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