S.T.A.L.K.E.R. Series Megathread: "A Typical Day In The Zone"
5,003 replies, posted
Hey
What happened to secret trails 2 plus AA??
The download is down
[QUOTE=Lyokanthrope;48518023]so apparently lost alpha bsod's my machine when I quit it if it's running in static lighting
v:v:v[/QUOTE]
Turns out EVERY STALKER game BSOD's my machine if I quit them while it's running in fullscreen?? what the fuck
[QUOTE=LoNer1;48523744][B]ManRod[/B]
Vanilla+ is at 99% (weapons addon). I'm balancing artefacts and then I'll be done with it. Want to have an early access version? Be wary; ZRP + PRZ2 + SSO and SWTC are included by default. The latter 3 are pretty heavy in size.
I reckon it to be roughly 2,5 GB packed, 6~ unpacked.
[editline]23rd August 2015[/editline]
PRZ2.1 *[/QUOTE]
Sounds worth a go, been looking for a good mod to screw around in.
[QUOTE=Gunner th;48521846]Stealing the loot, that sounds like duty. On the other hand, it's just Duty, what's a few dead Duty members mean anyways?[/QUOTE]
A very angry Yanov station, apparently.
Also, not to keep asking questions, but I'm doing the mission the find the gun taken from that dude at Zulu's tower, and it has you go to the cement factory. Having played 1.9, 2.0, and 2.1, I always remembered it just being out in the open. This time, however, I found a backpack that was heard to reach that presumably contained said gun. I went to open it, and it required an access code. I have a USB stick that has an access code (8932) on it that I looted off a bandit while rescuing Miltay, but that's not the code. Anyone know where I can find it/what the hell that other code goes to?
[QUOTE=GrudgeReport;48524477]A very angry Yanov station, apparently.
Also, not to keep asking questions, but I'm doing the mission the find the gun taken from that dude at Zulu's tower, and it has you go to the cement factory. Having played 1.9, 2.0, and 2.1, I always remembered it just being out in the open. This time, however, I found a backpack that was hard to reach that presumably contained said gun. I went to open it, and it required an access code. I have a USB stick that has an access code (8932) on it that I looted off a bandit while rescuing Mitay, but that's not the code. Anyone know where I can find it/what the hell that other code goes to?[/QUOTE]
Dunno about the codes, but the custom VSS is randomised over the cement factory, so if you can't find it the same place you saw it last time, widen your search.
[QUOTE=Lyokanthrope;48524351]Turns out EVERY STALKER game BSOD's my machine if I quit them while it's running in fullscreen?? what the fuck[/QUOTE]
I've always had issue with the game crashing (never a BSOD) when exiting when using static lighting.
So I tried Survarium today.
First try, the options menu turns the game into windowed mode, freezes it and makes windows unresponsive.
Second try, I get instantly thrown into a long-as-fuck load screen, everything freezes with looped/stuttering audio once it finishes and the game crashes with Bugtrap (some things never change!)
Third try, same as number two.
Fourth try, I finally load into a server. I apparently get killed three times while stuck at the frozen/stuttering end of the load screen, then get 10fps watching a guy in an Adidas tracksuit run around with an Uzi before it crashes again.
Fifth try, I somehow level up on the load screen, the game spits me back out to the main menu, gives me a "kick warning" and then crashes.
[img]http://i599.photobucket.com/albums/tt71/Pittsburghistan/gifs/emot-suicide.gif[/img]
Does OpenXRay not like Pripyat for some reason? I'm getting stuck on some of the quest in Pripyat, with Col. Kovalsky, and it's annoying that I have to switch bins back and forth just to proceed in the questline.
[QUOTE=GrudgeReport;48524477]A very angry Yanov station, apparently.
Also, not to keep asking questions, but I'm doing the mission the find the gun taken from that dude at Zulu's tower, and it has you go to the cement factory. Having played 1.9, 2.0, and 2.1, I always remembered it just being out in the open. This time, however, I found a backpack that was heard to reach that presumably contained said gun. I went to open it, and it required an access code. I have a USB stick that has an access code (8932) on it that I looted off a bandit while rescuing Miltay, but that's not the code. Anyone know where I can find it/what the hell that other code goes to?[/QUOTE]
I wish there was a better guide for SGM. There's that one on the Steam forums for 2.2 but it's still pretty basic. I've heard that sometimes zombies or stalkers will put up that vintar.
Speaking of SGM 2.2, is there a way to get the mine detector if the quest bugged out?
I did the quest line, but never recieved it.
Spent an hour trying to get into the bandit camp at the swamps..
[QUOTE=kattolil;48526294]Speaking of SGM 2.2, is there a way to get the mine detector if the quest bugged out?
I did the quest line, but never recieved it.
Spent an hour trying to get into the bandit camp at the swamps..[/QUOTE]
im pretty sure there is a spawn menu included with sgm 2.2
[QUOTE=E3245;48525747]Does OpenXRay not like Pripyat for some reason? I'm getting stuck on some of the quest in Pripyat, with Col. Kovalsky, and it's annoying that I have to switch bins back and forth just to proceed in the questline.[/QUOTE]
Are you sure it's the bins? There was always an issue with Col. Kovalsky and quest cutscenes. There is a fix in PRP.
[QUOTE=ashrobhoy;48526730]im pretty sure there is a spawn menu included with sgm 2.2[/QUOTE]
Yeah I've heard about it, but my google-fu is lacking.
I can only find the steam guide which only details quests, or a hella old reddit post.
Spoonfeed pls?
[QUOTE=GhostFoxote;48525298]So I tried Survarium today.
First try, the options menu turns the game into windowed mode, freezes it and makes windows unresponsive.
Second try, I get instantly thrown into a long-as-fuck load screen, everything freezes with looped/stuttering audio once it finishes and the game crashes with Bugtrap (some things never change!)
Third try, same as number two.
Fourth try, I finally load into a server. I apparently get killed three times while stuck at the frozen/stuttering end of the load screen, then get 10fps watching a guy in an Adidas tracksuit run around with an Uzi before it crashes again.
Fifth try, I somehow level up on the load screen, the game spits me back out to the main menu, gives me a "kick warning" and then crashes.
[img]http://i599.photobucket.com/albums/tt71/Pittsburghistan/gifs/emot-suicide.gif[/img][/QUOTE]
It was never as buggy as that for me
so, i have smp (2.4 lite because my pc is horrid) and while in dark valley ive encountered a bug
the doors seem to swing freely on their hinges rather than acting like doors should and i'm unable to open them normally, this causes a problem as i can't "open" the door to x18, therefore i cant make it update the mission
i have the files and did everything inside, yet i cant progress due to this stupid bug
what to do?
[QUOTE=mecaguy03;48527684]It was never as buggy as that for me[/QUOTE]
Survarium ran fine for me other than latency issues, and that went away after they added the new servers. I think it gets more crap than it deserves since it's a pretty solid TDM game right now. The guns handle and sound decent, the artifact system is kind of neat along with environmental hazards.
I'm waiting on PVE now but I got some decent time out of it in the mean time.
I haven't played Stalker in years but I really yearn to go back into the zone. I really want to replay CoP but I really want a mod that gives it quite a good overhaul and spices things up, back when CoP was released I played a lot of Redux.
Any suggestions?
I made a part 2. I'm still trapped in that house at the end.
[video=youtube;WiMrRcA0FVE]http://www.youtube.com/watch?v=WiMrRcA0FVE&feature=youtu.be[/video]
[QUOTE=creec;48523794]This sounds interesting. (I barely know what those characters stand for, but i'm pretty sure i can play these things and enjoy some fresh stalker)
Also, I'm still playing through lost alpha. Somehow it has taken me so long to play through. I been messing around ignoring the quests or doing something irrelevant.[/QUOTE]
Photo realistic zone 2.1, Stalker sound Overhaul (imperialreign) and Stalker Weather and Texture Complilation(?) or Conversion.
[QUOTE=kattolil;48527519]Yeah I've heard about it, but my google-fu is lacking.
I can only find the steam guide which only details quests, or a hella old reddit post.
Spoonfeed pls?[/QUOTE]
it might be f2 when in the pause menu
[QUOTE=ashrobhoy;48529541]it might be f2 when in the pause menu[/QUOTE]
There is no spawn menu in 2.2 theres one for 2.1, but i really want one for Lost Soul tbh.
[QUOTE=ashrobhoy;48529541]it might be f2 when in the pause menu[/QUOTE]
[QUOTE=cr4sh!;48529700]There is no spawn menu in 2.2 theres one for 2.1, but i really want one for Lost Soul tbh.[/QUOTE]
So I suppose there's nothing to do but start over and hope it doesn't bug out again?
[QUOTE=alundaio;48527390]Are you sure it's the bins? There was always an issue with Col. Kovalsky and quest cutscenes. There is a fix in PRP.[/QUOTE]
I used PRP, but I still get problems with the questline, either using the standard bins or OpenXray bins.
[QUOTE=kattolil;48529731]So I suppose there's nothing to do but start over and hope it doesn't bug out again?[/QUOTE]
If you've got easy access to a trader, you could add it to their files.
[QUOTE=EVIL WEVIL;48529000]I made a part 2. I'm still trapped in that house at the end.
[video=youtube;WiMrRcA0FVE]http://www.youtube.com/watch?v=WiMrRcA0FVE&feature=youtu.be[/video][/QUOTE]
What mod is this?
[QUOTE=Shirky;48530687]What mod is this?[/QUOTE]
Looks like Autumn Aurora to me.
There actually is a russian spawn menu mod for SGM 2.2 Lost Soul i've been told but it isnt complete and my google skills are limited when it comes to russian things so i cant dig it out, the guy who told me that it exists is offline or ded i dunno he isnt responding.
CoC official release when
[img]http://i.4cdn.org/vg/1440083340833.jpg[/img]
scrolled through images and didnt see this posted yet
I've noticed in SGM (I'm playing 2.2 Lost Soul but they all do it) that whenever you load a save you have to pull your weapon out again. Is there a way to fix this? It's the only mod I've played that has that weird issue; it's kind of like an extension of the weather resetting on saves sometimes.
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