• Fallout Series Thread V1: Launch Edition
    5,002 replies, posted
This guy just got posted on PCGamer, this is fantastic. [video=youtube;JzRnaK-x1sA]https://www.youtube.com/watch?v=JzRnaK-x1sA[/video]
[QUOTE=Samiam22;49120601]Ammo type. Combat takes .45 and assault takes 5.56. Speaking of assault rifles, where the hell did this thing go? [img_thumb]http://vignette3.wikia.nocookie.net/fallout/images/a/a8/G3ASSAULTRIFLE.png/revision/latest?cb=20110207002133[/img_thumb] Now we've got some car exhaust monstrosity in its place.[/QUOTE] I really like the new Assault Rifle (though I somehow haven't found one yet), but it should've been called Machine Gun or Automatic Rifle or something like that, and something closer to the R91 (or just the R91 itself, it's nice and it's pretty important lore-wise as the rifle American soldiers used on the homefront) should have been the Assault Rifle. edit: Also I found the Super Sledge. While I love the new look, I feel like it should've been the Jet Sledge or something, and the big old mechanical Super Sledge should've stayed. Though I guess a jet engine hammer makes a lot more sense than a mechanical hammer; I've never understood how the Super Sledge was supposed to work.
Is there a way to cancel a trade route without having to track down the correct caravaner and assigning them to something else?
[QUOTE=userxblade;49119118][video=youtube;qDmKx5NBiX8]https://www.youtube.com/watch?v=qDmKx5NBiX8[/video] So I found this gun..[/QUOTE] Are you shitting me? This has to be modded in Also please tell me that is what the gun was actually called
[QUOTE=KorJax;49120680]Are you shitting me? This has to be modded in Also please tell me that is what the gun was actually called[/QUOTE] Probably just a random legendary weapon. Can't wait till I find a bottomless clip rocket launcher. edit: description says it's just a normal legendary weapon
some screens with reshade, because i like my apocalypse vibrant [t]http://i.imgur.com/vbPN4HE.jpg[/t][t]http://i.imgur.com/jMGmIJg.jpg[/t][t]http://i.imgur.com/7YxWkG1.jpg[/t][t]http://i.imgur.com/nKjzvuc.jpg[/t][t]http://i.imgur.com/Qifpmcx.jpg[/t][t]http://i.imgur.com/aYg2J5G.jpg[/t]
[QUOTE=Skyward;49120664]Is there a way to cancel a trade route without having to track down the correct caravaner and assigning them to something else?[/QUOTE] I'm not sure, but they do appear on the settlement quite often? If you arrive at the settlement via fast travel, then it should arrive soon after that I think.. But I have to ask though, you don't have to put a supply line between everything right? As long as they are all connected, but not ALL connected to each other? But as long as the supply line is connected..? Where you could potentially have TWO or more separate connected groups of settlements, which would be pointless but still?
[QUOTE=KorJax;49120680]Are you shitting me? This has to be modded in Also please tell me that is what the gun was actually called[/QUOTE] It's just a regular double barrel with unlimited ammo, which is a normal prefix you can get
Having some interesting times designing hangman alley. Basically everything has to be super compact, and you need to check if the settler pathing is working constantly. I like this settlement because its a challenge, and it has nice roof access from which there are many prime sniping positions. [thumb]http://images.akamai.steamusercontent.com/ugc/581323629930530601/C101D7A788E3D15E5F7702D3CA54E377AFE09A81/[/thumb] Now if only I could stop the settlers from standing around all the time, I want the place to feel lively so I want them doing things. [thumb]http://images.akamai.steamusercontent.com/ugc/581323629930531106/4E4D17CDE4BB97BA8097FD3808E345EFD16E2337/[/thumb] Lighting isnt completely powered yet, low on caps and not enough copper. Also found a hole in the map from the roof. I really wish the building area was much taller so I could build on the roof, and I really really wish you could build planters.
Finally found "Deliverer", the modded grips make it look like James Bond's new PPK.
[QUOTE=Bat-shit;49120699]I'm not sure, but they do appear on the settlement quite often? If you arrive at the settlement via fast travel, then it should arrive soon after that I think.. But I have to ask though, you don't have to put a supply line between everything right? As long as they are all connected, but not ALL connected to each other? But as long as the supply line is connected..? Where you could potentially have TWO or more separate connected groups of settlements, which would be pointless but still?[/QUOTE] No. You could for example have everything connect to one settlement such as Sanctuary.
After freeing Nick I went to look around the swan park and [sp] holy fuck I didn't expect that fucking behemot in the water, I got obliterated[/sp]
[QUOTE=iAmaNewb;49119391]Since Beth's Fallout are set on the East Coast while Black Isle/Obsidian's Fallout are set on the West Coast, I wouldn't be surprised for Beth to make another game on the east coast.[/QUOTE] Someone tell me when we are going to get kansas fallout I want it to literally just be a farmhouse and desolate fields of wheat for literally the entire game world
Jesus christ, why is there not a button to like, teleport your companion to you or something. Running around babysitting these idiots, constantly watching your back to make sure they aren't getting stuck on a wall is the worst shit.
I haven't the game yet, still waiting for new pc parts to arrive. Is there anything about the Enclave in FO4?
[QUOTE=elowin;49120719]Jesus christ, why is there not a button to like, teleport your companion to you or something. Running around babysitting these idiots, constantly watching your back to make sure they aren't getting stuck on a wall is the worst shit.[/QUOTE] Fast travel, entering a building or elevator remedies this.
[QUOTE=mecaguy03;49120702][thumb]http://images.akamai.steamusercontent.com/ugc/581323629930530601/C101D7A788E3D15E5F7702D3CA54E377AFE09A81/[/thumb] Now if only I could stop the settlers from standing around all the time, I want the place to feel lively so I want them doing things.[/QUOTE] Tell me, do you have Local Leader rank two yet? Cuz' if by standing around "all the time" you mean from 10PM to midnight, then yes apparently they do simply stand still until it's bedtime if there is no Bar (shop) present. But if the settlers are really standing still all the time, then it's broken? Unemployed settlers should simply walk around the place even without anything to do, until 10PM where they will stand still if no bar, then go to sleep if they can. And this seems to work slightly differently depending which settlement you use.. For example in Sanctuary, no one ever seems to use the Cooking Station, but they do sometimes sit on chairs and benches around it. I'll try to build a different looking cooking station and see if they use it instead, or stash&rebuild it. But at Red Rocket, a random unemployed settler does use a cooking station iirc.. Also, I have two ghoul settlers who sleep on the 3rd floor of my power barracks, with two medium sized power generators humming right on top of them on the roof. :v: The other one has canned dog food and dirty water which I gave him.
[QUOTE=Bat-shit;49120743]Tell me, do you have Local Leader rank two yet? Cuz' if by standing around "all the time" you mean from 10PM to midnight, then yes apparently they do simply stand still until it's bedtime if there is no Bar (shop) present. But if the settlers are really standing still all the time, then it's broken? Unemployed settlers should simply walk around the place even without anything to do, until 10PM where they will stand still if no bar, then go to sleep if they can. And this seems to work slightly differently depending which settlement you use.. For example in Sanctuary, no one ever seems to use the Cooking Station, but they do sometimes sit on chairs and benches around it. I'll try to build a different looking cooking station and see if they use it instead. Also, I have two ghoul settlers who sleep on the 3rd floor of my power barracks, with two medium sized power generators humming right on top of them on the roof. :v: The other one has canned dog food and dirty water which I gave him.[/QUOTE] Im guessing then that I have too many unemployed settlers. The weird thing though is that my farm underneath one of the barracks never has anyone tending the crops, everyone just walks around the cooking station. No one even uses it, and I have 3 scavenging stations, but no one actually uses them unless I command them to. Otherwise I have gotten a few of them to hang out in the upper levels by putting chairs and things in there. Also I do indeed have LL rank 2.
It's fucking ridiculous how broken the performance of this game is in the Boston city sometimes. I get frames ranging from 50-60 outside of it, but it's a fucking slideshow inside Boston. It lasts for 5-10 minutes or it just never stops.
Sorry if I'm late on this [url]http://www.nexusmods.com/fallout4/mods/281/?[/url] A mod that adds shadows to the Pip-Boy and Helmet light
is there any way to remove the edge blur from the second rank of night person perk? it takes a disgustingly large section of the screen and I probably see less than I used to
[QUOTE=usaokay;49120244]Damn, it's hard trying to be a dick for the evil/bad companions (Macready, Cait, Hancock, Strong, and the sunglasses black dude) cause my character is lawful good. Is there a cheat that just instantly raises their approval?[/QUOTE] Not found one yet, but if you want a way that's better than nothing, build a container in a settlement, use the lock console command on it, and then unlock it, and repeat every so often.
[QUOTE=mecaguy03;49120756]Im guessing then that I have too many unemployed settlers. The weird thing though is that my farm underneath one of the barracks never has anyone tending the crops, everyone just walks around the cooking station. No one even uses it. Otherwise I have gotten a few of them to hang out in the upper levels by putting chairs and things in there. Also I do indeed have LL rank 2.[/QUOTE] Yeah I think you gotta be careful with building sometimes. If some of your settlers are indeed stuck I mean, standing still throughout days.. Shouldn't do that. Obstructed pathways maybe? I've had NPC's/Codsworth having trouble getting through as little as a clear, unobstructed doorway. But it is possible to get them navigate through entire floor levels. Plus you will always have some beds that always seem to be unoccupied, because for example Supply Line guy/girl they never sleep but still require a bed. Same goes for unnamed settlers on guard duty who never leave their post, but I'm not 100% sure on that because named settlers do leave their posts at least in Sanctuary to hammer a wall for change.
Are there any good guns that use the .38 round, i have loads of .38 bullets? I upgraded a pipe rifle to make it somewhat usable as a back up but it's still shit
Has there been a patch release for bugs or anything yet?
Started a new game, got to the part where you have to run to the vault, thought i know i'll run across the bridge towards red rocket, the nuke goes off haha
[QUOTE=dafour;49120566]Does enabling the console block achievements?I want to take screenshots without the HUD.[/QUOTE] I went to the QAsmoke room and got achievements from taking all the stuff in the boxes, so no :v:
[QUOTE=Fergeh;49120768]Are there any good guns that use the .38 round, i have loads of .38 bullets? I upgraded a pipe rifle to make it somewhat usable as a back up but it's still shit[/QUOTE] If I remember correctly, the combat rifle can be modified to fire .38, at the cost of severely lowering its power.
Dunno if it was said before, but I think the Big Leagues perk is bugged. The last level of the perk should give you 100% damage with melee weapons but it doesn't. Any help ?
[QUOTE=Mr Flexi;49120704]No. You could for example have everything connect to one settlement such as Sanctuary.[/QUOTE] Alright, great, I thought about doing exactly that, but having like 12 (or however many settlements there are) brahmin arrive at one location might cause some.. trouble.. Gladly not that far into the game yet anyway.
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