XCOM V4: "Svinnik - Why is Shen's daughter asian, when Shen is black?"
5,002 replies, posted
[QUOTE=gudman;49779366]So [url=https://www.reddit.com/r/Xcom/comments/46prdf/major_spoilers_for_multiple_games_could_xcom_2/]this theory[/url] is a thing now. Spoilers for The Bureau: Declassified and XCOM2, also EU/EW.
Basically, Commander/we are [sp]actually an Ethereal/Elder gone rogue[/sp] Some things check out, some I noticed myself, like [sp]when the Commander's consciousness is transferred into a custom Avatar, we see an Ethereal briefly, even though it makes no sense, Commander's avatar doesn't require one, it's specifically pointed out by Tygan[/sp]
[editline]Edited:[/editline]
Well soz, didn't see it mentioned before.[/QUOTE]
My only qualm really is that [sp]what happens to the Zudjari isn't really explained at all, why they aren't present for EU/2. [/sp]
[QUOTE=Cows Rule;49779603]My only qualm really is that [sp]what happens to the Zudjari isn't really explained at all, why they aren't present for EU/2. [/sp][/QUOTE]
my only qualm is that people seem to get really carried away with explanations for the fact that you're just a person irl controlling video game dudes and that people NEED there to be a literal cause for this
[editline]20th February 2016[/editline]
XCOM 2 did kind of up the ante on the story i guess but i still have a hard time believing it all
The Bureau is a dumb boring game and isn't canon. Stop trying to bring it into EU/2's story because the Sectoids look alike.
[QUOTE=iThinkN7;49779512]Could anyone help out here?
When ever I debug my voicepack I keep getting a red screen whenever I try to preview it.
Displays this message: " Could not load body part content: ArchetypeName="<MyPackage>.<XCOMCharVoice name>") the entry for this archetype needs to be fixed in the defaultcontent.ini".
Not entirely sure how to fix this, as this is my first time modding a game outside of the source engine.
Been following the guide that was made by E3245 ([url]https://docs.google.com/document/d/1v8jU86Jeqn9wms4Pxjj7f5tHPlmli6TSogrbWvc5vUA/mobilebasic?pref=2&pli=1#id.4y6q0l9xlq2r[/url])
Screencap of the error.
[t]http://i.imgur.com/gm5H0Zs.jpg[/t][/QUOTE]
Is your package actually named <MyPackage>.upk, and the XCOMCharacterVoice archetype <XCOMCharacterVoice>? Also, what destroyox said.
Also I don't feel as though the commander [sp]himself is an Ethereal, I just feel as though he has the backing from an Ethereal, the same Ethereal who said something about "beating them once before"[/sp]
Plus, if you think about it, [sp]the Ethereal's attempts at keeping the psionic network running after having the entire thing be knocked out was a severe strain on them mentally and since the Commander was the one keeping the psionic network running by himself in the first place for YEARS, he couldn't possibly be an Ethereal, I just feel as though he's an unusually powerful potential psionic being backed by a rouge Ethereal, I mean we don't entirely understand the alien society as well as we really should, so it's entirely possible one of them thought differently and decided to do something about it's brethren.[/sp]
Plus I'd rather it be that, [sp]the Bureau had some ok story elements, but it was generally a mess, plus it's confusing for the people who only play the Strategy games, however I don't object to them using some of the IDEAS from the Bureau though, just don't introduce the game as full on canon material, because it doesn't match up well.[/sp]
Anyone else see framerate drops when the memory usage hits about 5-6 gigs?
[QUOTE=E3245;49779681]Is your package actually named <MyPackage>.upk, and the XCOMCharacterVoice archetype <XCOMCharacterVoice>? Also, what destroyox said.[/QUOTE]
Since posting I've changed the name from MyPackage to CSSRadio, but the XCOMCharacterVoice is the same. I've tried what Destroyox has said but it did not help.
[QUOTE=jonu67;49779687]Also I don't feel as though the commander [sp]himself is an Ethereal, I just feel as though he has the backing from an Ethereal, the same Ethereal who said something about "beating them once before"[/sp]
Plus, if you think about it, [sp]the Ethereal's attempts at keeping the psionic network running after having the entire thing be knocked out was a severe strain on them mentally and since the Commander was the one keeping the psionic network running by himself in the first place for YEARS, he couldn't possibly be an Ethereal, I just feel as though he's an unusually powerful potential psionic being backed by a rouge Ethereal, I mean we don't entirely understand the alien society as well as we really should, so it's entirely possible one of them thought differently and decided to do something about it's brethren.[/sp][/quote][sp]Considering the Ethereal's aptitude for all things brains, and the hinted-at impending doom they are apparently using humans and the other aliens to beat, it seemed strange to me that such treason could exist undetected at the highest echelons of the Ethereals' command structure on Earth. I'd have thought they'd go all Stalin on that shit if not only their existence, but also that of the races they command, hinged on remaining united against this unseen foe.[/sp]
Ain't I the original one.
[t]http://i.imgur.com/YbbME7v.jpg[/t]
Also I just thought of a mod idea particularly for Ranger swords, since a better variation would be nice, the High-frequency blade's from Metal Gear Rising: Revengeance.
[QUOTE=Hogie bear;49779814]Ain't I the original one.
[t]http://i.imgur.com/YbbME7v.jpg[/t][/QUOTE]
When a gas mask mod comes out. you totally need to make Shepard.
Now there is no more red screen errors, when testing the sounds don't play though.
[QUOTE=iThinkN7;49779744]Since posting I've changed the name from MyPackage to CSSRadio, but the XCOMCharacterVoice is the same. I've tried what Destroyox has said but it did not help.[/QUOTE]
Generate the soundbanks and move whatever is inside those new packages to your main package, the generate the sound banks again.
[QUOTE=Hogie bear;49779814]Ain't I the original one.
[t]http://i.imgur.com/YbbME7v.jpg[/t][/QUOTE]
Should have made Kliener's nickname "Iggy" since Eli calls him that.
[QUOTE=goldenbuttocks;49779868]When a gas mask mod comes out you totally need to put Shepard.[/QUOTE]
[img]https://dl.dropboxusercontent.com/u/44650710/xcom2bdugasmaskcamo.jpg[/img]
[editline]1[/editline]
also
[img]https://dl.dropboxusercontent.com/u/44650710/BDUSpart3.jpg[/img]
Anybody know what the soldier stat eStat_Strength is? I feel it's something melee related.
[QUOTE='Ninja Nub[NOR];49780075'][img]https://dl.dropboxusercontent.com/u/44650710/xcom2bdugasmaskcamo.jpg[/img]
[editline]1[/editline]
also
[img]https://dl.dropboxusercontent.com/u/44650710/BDUSpart3.jpg[/img][/QUOTE]
hot damn
[QUOTE='Ninja Nub[NOR];49780075'][img]https://dl.dropboxusercontent.com/u/44650710/xcom2bdugasmaskcamo.jpg[/img]
[editline]1[/editline]
also
[img]https://dl.dropboxusercontent.com/u/44650710/BDUSpart3.jpg[/img][/QUOTE]
Please do upgraded tiers as well. PLEASE.
you mean like have those bits be options for the other tiers?
Team Soul Edge, Version 1
[t]http://i.imgur.com/Uudxc15.jpg[/t]
From left to right.
Sean Scottland, known as Conny to his team mates.
Radical Larry, or simply called Larry.
Prince Vegeta, it's Vegeta.
Dante Donte, of DMC
Rayman, the arms and head man.
Kali Mah, the god poker, from Indiana Jones.
And Hideo Kojima, who's off screen and is just kind of there.
Wonder when we'll start getting more options for the other armour and weapons tiers, all of this tactical military gear is fucking awesome, but you'll eventually go beyond that into the other tiers, I would really like to see other peoples spin on alien equipment.
[QUOTE=jonu67;49780210]Wonder when we'll start getting more options for the other armour and weapons tiers, all of this tactical military gear is fucking awesome, but you'll eventually go beyond that into the other tiers, I would really like to see other peoples spin on alien equipment.[/QUOTE]
I posted about this before, but someone should add straps and pouches to the Warden and WAR suits like how they in EW:
[thumb]http://orig05.deviantart.net/cc39/f/2014/138/9/d/_xcom__enemy_within__annette_psi_armor_xps_only____by_lezisell-d7itjxp.png[/thumb]
[thumb]http://i.imgur.com/fpBS4ZL.jpg[/thumb]
[QUOTE=-Rusty-;49779984]Should have made Kliener's nickname "Iggy" since Eli calls him that.[/QUOTE]
Good call, Changed.
[QUOTE='Ninja Nub[NOR];49780170']you mean like have those bits be options for the other tiers?[/QUOTE]
Well that, or make it so the preadator or warden armor might look like this or something.
[img]http://cdn3.volusion.com/7aztx.j6veq/v/vspfiles/photos/MC0037-2.jpg?1433175339[/img]
[QUOTE=-Rusty-;49779984]Should have made Kliener's nickname "Iggy" since Eli calls him that.[/QUOTE][QUOTE=Hogie bear;49780303]Good call, Changed.[/QUOTE]
I thought it was Izzy?
[QUOTE=VOSK;49780407]Well that, or make it so the preadator or warden armor might look like this or something.
[img]http://cdn3.volusion.com/7aztx.j6veq/v/vspfiles/photos/MC0037-2.jpg?1433175339[/img][/QUOTE]
why not both?
i wanna do a russian pack after i'm done with all this more western-esque equipment
I just unlocked the "final assault"
Anything I should know? I have enough intel to get all the perks
[QUOTE=Dr.C;49782010]I just unlocked the "final assault"
Anything I should know? I have enough intel to get all the perks[/QUOTE]
Kill the aliens? Oh yeah, also try to minimize any damage to your soldiers.
[QUOTE=Dr.C;49782010]I just unlocked the "final assault"
Anything I should know? I have enough intel to get all the perks[/QUOTE]
Maybe don't take your A-Team if you don't have to. [sp]The actual final mission takes place immediately after. It also doesn't matter if any of them die so don't fixate too much on survival unless you [I]have[/I] to have them live.[/sp]