• XCOM V4: "Svinnik - Why is Shen's daughter asian, when Shen is black?"
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[QUOTE=MrHeadHopper;49865363]Quick question, if and when you release the voice packs, would you mind making two variants? One can have funny lines like "[B]GRENADE IN YOUR ASS[/B]" but I'd also appreciate a light one with just tactical stuff like in base HL1.[/QUOTE] sure, don't see why not
[QUOTE='Ninja Nub[NOR];49865469']sure, don't see why not[/QUOTE] Will you be using any of the audio files from Opposing Force?
[QUOTE=death2sarge;49865592]Will you be using any of the audio files from Opposing Force?[/QUOTE] There's one voice pack for that already. It's pretty good, but it's not nearly as tactical or filtered enough for me. By the way is anyone running into problems downloading workshop mods? I think I have like 25-30 installed right now. Is there some kind of hardcoded limit to how many plugins you can run at once?
[QUOTE=MrHeadHopper;49867054]There's one voice pack for that already. It's pretty good, but it's not nearly as tactical or filtered enough for me. By the way is anyone running into problems downloading workshop mods? I think I have like 25-30 installed right now. Is there some kind of hardcoded limit to how many plugins you can run at once?[/QUOTE] Don't think so, I've got over 90 mods installed. Game is slow af tho.
Tony hawks psi skater [t]http://orig14.deviantart.net/b441/f/2016/064/4/e/tony_hawks_psi_skayyter_by_gt118-d9u0bt0.png[/t]
how easy would it be to make a mod that allows psi soldiers to use swords as their primary weapon? and then get a mod that turns swords into lightsabers?
[QUOTE=Sector 7;49867407]how easy would it be to make a mod that allows psi soldiers to use swords as their primary weapon? and then get a mod that turns swords into lightsabers?[/QUOTE] You'll need to edit the weapon entity to do that. So you'd have to make a whole new weapon type.
[QUOTE=Ruh-roh;49862217]yes they never move, don't worry i know you lose contact with a region when you lose retaliation missions which is the equivalent of terror missions from EU anyway never lost a supply one so can't speak about it but i think you just lose resources?[/QUOTE] From watching some LPs, it seems that if you lose a supply raid, you do indeed lose contact with a region. Which is just unfathomable bullshit.
[QUOTE=TBot Alpha;49867684]From watching some LPs, it seems that if you lose a supply raid, you do indeed lose contact with a region. Which is just unfathomable bullshit.[/QUOTE] That's even more bullshit than France leaving my council because I ignored [I]one[/I] abduction. From blue to red to gone in a week.
[QUOTE=TBot Alpha;49867684]From watching some LPs, it seems that if you lose a supply raid, you do indeed lose contact with a region. Which is just unfathomable bullshit.[/QUOTE] That's... extremely retarded. Wow. Who thought it was a good idea???
[QUOTE=TBot Alpha;49867684]From watching some LPs, it seems that if you lose a supply raid, you do indeed lose contact with a region. Which is just unfathomable bullshit.[/QUOTE] Ye I can confirm that. I did that on purpose to see what happens and was really surprised to see entire region just go *poof*
[QUOTE=Sector 7;49867407]how easy would it be to make a mod that allows psi soldiers to use swords as their primary weapon? and then get a mod that turns swords into lightsabers?[/QUOTE] There's already a mod on the workshop that basically does that, if you are looking to create Jedi, not sure if it's any good though. [url]http://steamcommunity.com/sharedfiles/filedetails/?id=624482522&searchtext=jedi[/url]
[QUOTE=TBot Alpha;49867684]From watching some LPs, it seems that if you lose a supply raid, you do indeed lose contact with a region. Which is just unfathomable bullshit.[/QUOTE] Happens if you ignore a landed UFO as well, lost New Arctic that way because my A-team and B-team were both wounded after hitting two consecutive blacksites and the C-team wasn't properly equipped nor experienced IMO. Was pretty surprised.
Ignoring any 'council' mission and practically all guerrilla ops leads to losing a region. Which is kind of silly, because I ignored a supply raid due to having plenty of every material, just to lose a key region.
I wish the ranger had an ability that let them make a Sword kill without breaking concealment, it would give the sword more usefulness.
soon [t]http://images.akamai.steamusercontent.com/ugc/314495501212123153/44C4FF0647C0E5BA1BD0FE59F5DA91E50B4106A5/[/t] very [t]http://images.akamai.steamusercontent.com/ugc/314495501212138585/94CB84BD807B55931CCDEFD47C55C41C3DD7E1DD/[/t] soon [t]http://images.akamai.steamusercontent.com/ugc/314495501212343741/C6858A95D3212F30ADB09060E83A7967ED0DF6C2/[/t]
[QUOTE=IrishBandit;49869423]I wish the ranger had an ability that let them make a Sword kill without breaking concealment, it would give the sword more usefulness.[/QUOTE] I wish rangers had an ability that gave them a positive batting average. At least we have mods.
[QUOTE='Ninja Nub[NOR];49869434']soon [t]http://images.akamai.steamusercontent.com/ugc/314495501212123153/44C4FF0647C0E5BA1BD0FE59F5DA91E50B4106A5/[/t] very [t]http://images.akamai.steamusercontent.com/ugc/314495501212138585/94CB84BD807B55931CCDEFD47C55C41C3DD7E1DD/[/t] soon [t]http://images.akamai.steamusercontent.com/ugc/314495501212343741/C6858A95D3212F30ADB09060E83A7967ED0DF6C2/[/t][/QUOTE] Hell yes, transparent visors. Say, did you make the recon helmet colorable yet?
Mod idea- andromedon autopsy unlocks a foundry project that when completed gives all power armours andromedon-like functionality. If the meatbag inside the armour dies, begins bleedout or is otherwise unconscious, the armour starts doing it's own thing. If bleeding out, the armour will make a run for the extraction point or if dead, the armour will prioritise heavy weapons until spent and then just punch shit
I think these Halo helmets work fairly well with some Advent stuff. Here's a completely random assortment. [t]http://i.imgur.com/q62BbFY.jpg[/t] It was dubbed team Hay-lo.
Would be really cool to see some Blacklight: Retribution models in game as well.
Thought I might share one of my soldiers. [t]http://i.imgur.com/96mtGKI.jpg[/t] He died on the final mission, the only soldier death I had had for months. What do you all think of him?
[QUOTE=ScottyWired;49870264]Mod idea- andromedon autopsy unlocks a foundry project that when completed gives all power armours andromedon-like functionality. If the meatbag inside the armour dies, begins bleedout or is otherwise unconscious, the armour starts doing it's own thing. If bleeding out, the armour will make a run for the extraction point or if dead, the armour will prioritise heavy weapons until spent and then just punch shit[/QUOTE] Metal as fuck idea: It still functions if the user is dead. When this happens voicelines are replaced with the tortured screams of your troops who's brains are still somewhat intact to have the autopilot function. Don't worry though, its just a byproduct of neurons firing in the brain, your troop is dead. Kinda like twitching after you die.
[QUOTE=AbbaDee;49870683]Thought I might share one of my soldiers. He died on the final mission, the only soldier death I had had for months. What do you all think of him?[/QUOTE] He looks like he was ready to die
[QUOTE=Destroyox;49870741]Metal as fuck idea: It still functions if the user is dead. When this happens voicelines are replaced with the tortured screams of your troops who's brains are still somewhat intact to have the autopilot function. Don't worry though, its just a byproduct of neurons firing in the brain, your troop is dead. Kinda like twitching after you die.[/QUOTE] Arguably, if it wasn't for the fact that Advent are [sp]a bunch of hybrids[/sp], that would have been a cool gimmick for certain elite ones.
I hope Alien Hunters has Muton Elites make a return, some kind of EXO ADVENT troop would be cool too.
[QUOTE=Gunner th;49870742]He looks like he was ready to die[/QUOTE] Indeed he was. I think he was the least efficient member of the entire team, actually. I set his voice to German 2 so that he'd sound like a rambling lunatic, and since I couldn't change his country to "unknown" I made it Canada. Best joke soldier I've ever had.
I want EXO-toids.
[QUOTE=Steven :D;49870508]Would be really cool to see some Blacklight: Retribution models in game as well.[/QUOTE] That's something I'd love to give a try at sadly I don't know any guides on how to new cosmetic options.
Is it possible to create an Adam Jensen character? That would be quite awesome. Would fit the ost of the first game more though.
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