XCOM V4: "Svinnik - Why is Shen's daughter asian, when Shen is black?"
5,002 replies, posted
[QUOTE=Kickasskyle;49691794]I don't know if you guys noticed, but if you're ever in a mission inside the advent cities or sometimes the blacksites there are crates scattered around the place that contain shit you can steal.[/QUOTE]
Could I have more Info and/or pictures of this? I'd like to know what to look out for.
[editline]7th February 2016[/editline]
nvm saw the image on the last page.
Get disoriented, shoot back, kills snek with imaginary weapon.
[thumb]http://images.akamai.steamusercontent.com/ugc/321248520393215769/79F165B97EB8243884E1E722808CD42BDE0ADB87/[/thumb]
[thumb]http://images.akamai.steamusercontent.com/ugc/321248520402816190/4B8422F2AC31C4534F86B98842D8D8C0F6648BED/[/thumb]
So do ADVENT Troopers get additional perks on Legend?
I just played through a campaign where several times ADVENT troopers would move, shoot, and then move again, [URL="http://www.twitch.tv/senscith/v/42115213"]like this.[/URL] Or stop on top of objects like crates you normally can only vault over.
[QUOTE=Pappi_man;49694395]
[thumb]http://images.akamai.steamusercontent.com/ugc/321248520393215769/79F165B97EB8243884E1E722808CD42BDE0ADB87/[/thumb][/QUOTE]
"Listen here you little shit."
What's the "Ruptured" status do?
According to the [URL="http://ufopaedia.org/index.php?title=Grenadier_(XCOM2)"]UFOPaedia[/URL]: [quote]Rupture
A Rupture shot deals critical damage and ensures that the target takes an additional +3 damage from all attacks in the future.
Uses 3 ammo. 3-turn cooldown.[/quote]
[QUOTE=ReligiousNutjob;49694543]According to the [URL="http://ufopaedia.org/index.php?title=Grenadier_(XCOM2)"]UFOPaedia[/URL]:[/QUOTE]
Oh, so it's the new shredder?
i got the idea of "Let's solo an ADVENT facility" in my head
[t]http://i.imgur.com/NxNiSIB.jpg[/t]
[t]http://i.imgur.com/u2f9O5K.jpg[/t]
[t]http://i.imgur.com/JEGn7wh.jpg[/t]
it was actually a ton of fun, if nerve wracking as hell, especially with no concealment skills :v:
[QUOTE=Avager;49694211]From what I understand, there is an indicator at the bottom of the screen in geosphere view, where you can see how much each facility will remove from the timer.
Also, the amount of days till avatar finishes depends on when next progress would happen (add +1 block to the timer), that's why it varies a lot.[/QUOTE]
Seems a lot of people have either missed it or not paid enough attention, but whenever ADVENT gains another point towards the Avatar Project, wherever the advancement happened you can visibly see how many points it added to the overall progress appear below the said site. From that you can also easily see how many it will remove once you've dealt with it.
There is an exception, though. The first blacksite mission didn't seem to have it but it does, indeed, remove one.
[QUOTE=Jad Hinto;49694817][/t]
[t]http://i.imgur.com/JEGn7wh.jpg[/t]
it was actually a ton of fun, if nerve wracking as hell, especially with no concealment skills :v:[/QUOTE]
Shit and with a good soldier too? Your balls are made of a stronger steel than mine.
[QUOTE=Skyward;49694858]Shit and with a good soldier too? You have balls made of a stronger steel than mine.[/QUOTE]I mean I save-scummed the hell out of the stealth, but incredibly every alien missed on the turn they detected me, including even the gatekeeprs and mutons. i'd never seen such rng :v:
XCOM 2 is the only game where a dude with a taser is more scary than a 6 foot tall alien that shoots plasma and mind controls your soldiers
It may be because I'm only on the "normal" difficulty but stun lancers are hardly a problem for me.
They're not so bad once you get good counters (Hard hitting overwatch guns, Bladestorm, e.t.c.) but for a while they're just pure hell.
One of them knocked out my Specialist at the first blacksite, which proceeded to cause a hacked turret to kill my heavy. Fuck 'em.
[QUOTE=JCDentonUNATCO;49694098]Just threw an acid bomb into a big group of civilians to make sure none were faceless and to destroy cover.
We're not terrorists though.[/QUOTE]
[video=youtube;KPGyt3ZDv2Y]http://www.youtube.com/watch?v=KPGyt3ZDv2Y[/video]
A Gatekeeper resurrected 2 dead advent soldiers after I blew them the fuck up and somehow they changed into zombie xcom soldiers, here's pic after i killed the gatekeeper:
[THUMB]http://images.akamai.steamusercontent.com/ugc/316744920734818490/69EE0259F4B6D60B584FAFB575E4BA3F888C3CE9/[/THUMB]
Were we killing our own all along? (I do know this is some glitch tho)
[t]http://images.akamai.steamusercontent.com/ugc/314493329986526085/A9DB7035C9F8849161FAAF126147657164F3FF63/[/t]
First Wipe and First Failed Campaign came at the same time, nice
not enough supplies to build a power generator to allow me to build a gtc to get more squad size, no time to finish researching plate armour, only 2 soldiers available (after this mission) out of 18 (both rookies), no gauss weapons
meanwhile, I'm forced into a three way choice of Guerilla Ops, one for a Dark Event I don't even know the details of (which is the one I picked here), but by now [sp]the FUCKING CODEX[/sp] is a regular enemy, all advent units have upgraded, and "moderate" means "four pods of at least one alien or MEC within 20 tiles of each other, civilians all around the objective, oh btw reinforcements of more MECs and stun lancers and no weapons that can kill the Codex in a single hit". I don't even want to know what "Difficult" entails.
I have the supplies to call in exactly ONE extra recruit in some attempt to form another team but with three dark events fucking my ass, all of my best still out for at least another month, plated armour half a month a way and no gauss weapons, I am utterly unprepared and unable to deal with the sudden bullshit it's throwing at me. So this is it. XCOM dies.
I'll wait for a performance patch to make the Avenger actually bearable to navigate before I start my second campaign though. I have plenty of characters in my pool for that, including the entire current FP pool.
So on the OST the song Break the Line is a remix of the Squad selection music from EU/EW
Just beat the game, woo.
I really liked the story in this one, makes me wonder what the expansion will be like.
Anyone else's Kelly became a complete badass?
[thumb]http://images.akamai.steamusercontent.com/ugc/547554401659345132/76E7B2700B9F80AA6943B738B4EE7172DDF9E5B7/[/thumb]
[QUOTE=goldenbuttocks;49695455]Anyone else's Kelly became a complete badass?
[thumb]http://images.akamai.steamusercontent.com/ugc/547554401659345132/76E7B2700B9F80AA6943B738B4EE7172DDF9E5B7/[/thumb][/QUOTE]
Is Kelly the vet trooper?
Since I've been running with Vasquez for the whole game I figured I'd make the rest of the [url=https://dl.dropboxusercontent.com/u/25802995/ShareX/2016/02/Colonial%20Marines.bin]Colonial Marines[/url].
From left to right: Dwayne Hicks, Bill Hudson, Al Apone, Scott Gorman, Jenette Vasquez and Mark Drake.
[t]https://dl.dropboxusercontent.com/u/25802995/ShareX/2016/02/ColonicMarines.jpg[/t]
[QUOTE=goldenbuttocks;49695455]Anyone else's Kelly became a complete badass?
[thumb]http://images.akamai.steamusercontent.com/ugc/547554401659345132/76E7B2700B9F80AA6943B738B4EE7172DDF9E5B7/[/thumb][/QUOTE]
The perspective made it seem like the sword was a prosthetic hand.
[QUOTE=Vassikin;49695496]Since I've been running with Vasquez for the whole game I figured I'd make the rest of the [url=https://dl.dropboxusercontent.com/u/25802995/ShareX/2016/02/Colonial%20Marines.bin]Colonial Marines[/url].
From left to right: Dwayne Hicks, Bill Hudson, Al Apone, Scott Gorman, Jenette Vasquez and Mark Drake.
[t]https://dl.dropboxusercontent.com/u/25802995/ShareX/2016/02/ColonicMarines.jpg[/t][/QUOTE]
I got a Vasquez too
[T]http://images.akamai.steamusercontent.com/ugc/547554401651359147/B395B62AC7B4F46E1B10B9D37651F24D51B3A5DC/[/T]
I just about lost my second best ranger via a codex falling 3 stories. So remember to keep the landing zone clear before you engage in floor breaking shenanigans.
Is it weird I've yet to encounter any problems with Stun Lancers? Like most the time they never get close enough for them to actually attack.
[QUOTE=RG4ORDR;49695561]Is it weird I've yet to encounter any problems with Stun Lancers? Like most the time they never get close enough for them to actually attack.[/QUOTE]
I've had about a total of 4 times a stun lancer going through my overwatch to crit one of my soldiers, 3 of them being outright deaths.
There is any way to remove leader bonus from a soldier?
[QUOTE=RG4ORDR;49695561]Is it weird I've yet to encounter any problems with Stun Lancers? Like most the time they never get close enough for them to actually attack.[/QUOTE]
When playing anything less than commander you don't have problems with Stun Lancers... or anything else really. The game is pretty easy
Stun Lancers are more of an annoyance on Legendary when they're in that range of being sturdy enough to survive any possible overwatchers and stun your soldier for the rest of the mission. And a stunned soldier in a timed mission is pretty much dead, and considering Stun Lancers can cross the entire map out of fog to stun you.... you can see why people are angry about them.
[QUOTE=StrawberryClock;49695637]I've had about a total of 4 times a stun lancer going through my overwatch to crit one of my soldiers, 3 of them being outright deaths.[/QUOTE]
And there's this too
I don't think they have any crit chance, they have normal attack chance. Because i swear to god they crit 9 out of 10 times
[QUOTE=usaokay;49695543]Does Vasquez ever get mistaken for a man?[/QUOTE]
The one I use in my campaign is nicknamed "Hombre". :v:
I also use Jesse Ventura (Grenadier) and Scott Steiner (Psi Op because he's A GENETIC FREAK).
[t]https://dl.dropboxusercontent.com/u/25802995/ShareX/2016/02/2016-02-08_00001.jpg[/t][t]https://dl.dropboxusercontent.com/u/25802995/ShareX/2016/02/2016-02-08_00003.jpg[/t][t]https://dl.dropboxusercontent.com/u/25802995/ShareX/2016/02/2016-02-08_00005.jpg[/t]
[QUOTE=Ruh-roh;49695654]When playing anything less than commander you don't have problems with Stun Lancers... or anything else really. The game is pretty easy
Stun Lancers are more of an annoyance on Legendary when they're in that range of being sturdy enough to survive any possible overwatchers and stun your soldier for the rest of the mission. And a stunned soldier in a timed mission is pretty much dead, and considering Stun Lancers can cross the entire map out of fog to stun you.... you can see why people are angry about them.[/QUOTE]
can't really see why anyone would be outright angry if this is happening on Legendary, aka "Impossible" from earlier titles, less than a week into release
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