• Grand Theft Auto Series Megathread V9 - RIP FiveM
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If you can, directly copy the existing Coquette's properties. The size, body shape and near all other factors are identical or at least close enough.
[QUOTE=Everything;48873101]If you can, directly copy the existing Coquette's properties. The size, body shape and near all other factors are identical or at least close enough.[/QUOTE] That's what I did, I used the E values from all the collisions on GTA 5 Coquette and placed them on the GTA 4 Coquette. (Did the same with the faction and Tampa with no problems) but it still flips like crazy. I'm thinking it might be the origin of the model itself. The GTA 4 Coquette is half a car lower than the GTA 5 one. So I need to shift it up.
What programs do you guys use for import new car Models? Just curious.
[QUOTE=snijboer;48874779]What programs do you guys use for import new car Models? Just curious.[/QUOTE] Only ZModeler 3 can import to V right now.
[QUOTE=Cookie;48873003]Does that happen with all light sources or just the car? Also does anyone know if sports car / super car handling is different from standard cars? The coquette is pretty much done except for the part where it rolls incredibly easily[/QUOTE] Only this car, but none of the other videos on youtube of the vehicle has this problem (It's a mod, BMW M5 e39 ). I believe it might be my graphic mod (The pinnacle of V - World enhancement project) but im not sure what file affects these kind of lights.
[img]http://puu.sh/kFEuQ/bd6957d780.png[/img] Fucking useless shoddy garbage I've wasted 2 hours tonight trying to get this to work. The installation instructions for LSPDFR amounted to "copy the files to the GTA V directory." So I did that. Tried to run Rage, constant crashes. Had to try half a dozen fixes after searching online to stop that from happening. Then, the thing flat out refused to load, just loading up GTA V without the console and plugin functionality. Finally realised, after more searching online, that I needed a newer version of Rage. So I download that, find out it needs some new VC redist plugins dated to 2015 (why the fuck?), wait another 10 minutes for that to load, only to then finally get this screen. Why can't modding just be simple? Why do I need stupid dependency mod managers that break every time the game updates? Why do I need to disable my Steam, CCC and other overlays, run as administrator, and turn off things like my AV, just so this special-snowflake shit can work?
[QUOTE=Cookie;48870431]If you can get permission from him, I'll be more than glad to try and make it an add-on. Never done aircraft before so no idea if I have to do anything differently. [/QUOTE] [img]http://i.imgur.com/NL4Rwp6.jpg[/img]
I think I just executed my perfect idea of a "Los Santos 1984" picture :v: [t]https://farm1.staticflickr.com/675/21894011429_5810db507a_o.png[/t]
[QUOTE=Dr.Critic;48875463][img]http://puu.sh/kFEuQ/bd6957d780.png[/img] Fucking useless shoddy garbage I've wasted 2 hours tonight trying to get this to work. The installation instructions for LSPDFR amounted to "copy the files to the GTA V directory." So I did that. Tried to run Rage, constant crashes. Had to try half a dozen fixes after searching online to stop that from happening. Then, the thing flat out refused to load, just loading up GTA V without the console and plugin functionality. Finally realised, after more searching online, that I needed a newer version of Rage. So I download that, find out it needs some new VC redist plugins dated to 2015 (why the fuck?), wait another 10 minutes for that to load, only to then finally get this screen. Why can't modding just be simple? Why do I need stupid dependency mod managers that break every time the game updates? Why do I need to disable my Steam, CCC and other overlays, run as administrator, and turn off things like my AV, just so this special-snowflake shit can work?[/QUOTE] Weird, I just installed LSPDFR, copied the new Ragehook over it and it worked fine. I didn't need do anything else.
[QUOTE=purvisdavid1;48875690]Permission from author[/QUOTE] Cool, I'll get right on it after I finish figuring out the problem with the Coquette or I give up. Which ever comes first. In the mean time have a Tampa with mods. I'm going to see if I can get the Tampa mods that R* made to load in a bit. But this confirms that mods do work on my cars. [t]http://images.akamai.steamusercontent.com/ugc/644370850360181390/4271C41640E36DB62962B2BAF5CC97CC94753137/[/t] Also for those that want the Hakumai from the vote last page, use this for now. [url]https://www.gta5-mods.com/vehicles/dinka-hakumai[/url] I haven't it tried it but it seems like it should be good. He has some bugs listed though. I know i can probably fix the glass. No idea if i can fix the speedo or lights though. EDIT: It appears that the mods that R* made for the Tampa are an older version of .yft and they will not open in zmodeler 3. Disappointed
Upgraded from 1440x900 to 2560x1080 [t]http://i.imgur.com/iF0TdY4.jpg[/t] FPS halved for maximum cinematic feel.
[QUOTE=Cookie;48876164]It appears that the mods that R* made for the Tampa are an older version of .yft and they will not open in zmodeler 3. Disappointed[/QUOTE] Well that sucks, likely is a way to open them though because people have modified the Tampa's parts in IV.
It's really, really obnoxious that you lose all of your grenade launcher ammo if you die holding it. Almost feels like an oversight.
[QUOTE=Everything;48876912]It's really, really obnoxious that you lose all of your grenade launcher ammo if you die holding it. Almost feels like an oversight.[/QUOTE] Be glad they fixed that happening to the minigun. You'd have 9999 then 0 when you die. The cause is that when you die, you lose the ammo in the current magazine. The minigun only has one magazine so you used to lose it. The grenade launcher has 2, but they hold a fuckload of rounds each, when you die, you lose the active magazine. Its dumb.
I figure that's how it's supposed to work but currently you lose both mags if you die with the GL held. Got sniped while trying to enter a plane with it equipped (because I thought I'd have to blow someone's Kuruma up; didn't use any rounds yet, full ammo), and when I respawned, click click click, empty. [editline]t[/editline] Additionally, you lose 5 homing missiles if you die with the launcher held; half of its total ammo, costing several thousand to refill.
Is it possible to replace the story mode characters with... lets say one of my online characters?
[QUOTE=TheAdmiester;48876006]I think I just executed my perfect idea of a "Los Santos 1984" picture :v: [t]https://farm1.staticflickr.com/675/21894011429_5810db507a_o.png[/t][/QUOTE] need more palm trees
How is this even possible? [t]http://images.akamai.steamusercontent.com/ugc/384287971867571940/0FB88346D168A2145055C51F4A9E10273AAA5756/[/t]
[QUOTE=nomad1;48877131]Is it possible to replace the story mode characters with... lets say one of my online characters?[/QUOTE] Yes, but since things are tied to models, you can't do the story missions, or side missions.
[QUOTE=nomad1;48877131]Is it possible to replace the story mode characters with... lets say one of my online characters?[/QUOTE] Looked into this before, the online character doesn't have any model stored on-disk so afaik you can't click n drag to replace another model - though if anyone were up for it, they could try to replicate the Director Mode functions to load in your online guy over the current player. This game is so weird about that though, I became a pedestrian as Franklin via trainer and tried to start one of his missions, it booted me out and told me to come back as Franklin :v:. So I reset my model and changed it back after the intro cutscene, but it muted all of his dialogue and reset his model a few minutes later. Playing through the campaign would be a little difficult. Idk why though, it worked for [url=https://www.youtube.com/watch?v=wmNUV87B7Mg]this guy[/url]. Any ideas? [editline]a[/editline] [QUOTE=FlakTheMighty;48877426]Yes, but since things are tied to models, you can't do the story missions, or side missions.[/QUOTE] How did you get the model into singleplayer?
[QUOTE=TurtleeyFP;48877428] How did you get the model into singleplayer?[/QUOTE] Well prior to getting banned twice, I used Friendly to save my online model as a skin.
[QUOTE=FlakTheMighty;48877440]Well prior to getting banned twice, I used Friendly to save my online model as a skin.[/QUOTE] I thought that only saved the clothes/hair though, and reset the character to an albino mannequin :v:.
How does director mode let you do it? That might be worth investigating.
I see... Shame there is no way to dump the model from memory, rename a few files, and replace them with openiv.
[QUOTE=TurtleeyFP;48877499]I thought that only saved the clothes/hair though, and reset the character to an albino mannequin :v:.[/QUOTE] It does. [QUOTE=Everything;48877521]How does director mode let you do it? That might be worth investigating.[/QUOTE] Director Mode is connected with the R* servers, you have to be online to do it IIRC.
I always feel kinda bad when one of my dailies is to do a Last Team Standing. More often than not, I end up in a 1v1 on Cypress Flats LTS against some level 3 guy. Poor bastards :v:
Every time I come close to getting a week's daily chain, the last day gives me something nobody wants to do. Rally race, versus mission, capture - raid, tennis, arm wrestling, one or more of those always shows up and it makes me sad.
Anyone here obsessed with collecting muscle cars online? So far the Vigero is my favorite next to the Phoenix. [thumb]http://i.imgur.com/446mNDe.jpg[/thumb]
This game needs more female clothing.
[QUOTE=Spectre1406;48878010]This game needs more female clothing.[/QUOTE] I wish they would add the underwear from the valentine's update back into the game. Everyone in my crew has it except for me and it sucks :disappoint:
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