• Grand Theft Auto Series Megathread V9 - RIP FiveM
    5,002 replies, posted
Is there anyone willing to take me with them on some heists I need some money for all this new lowrider stuff and can't be arsed to do it the slow way with missions I'll take anything that ain't Criminal Mastermind
what the hell is it with people leaving heists during setup?? It's worse than it was when I played on PS3.
What will it be after lowriders? Japanese tuners? God I hope so.
I hope that they add some new Madrazo missions with cutscenes and stuff like these new Lamar missions.
[QUOTE=*Freezorg*;48973623]What will it be after lowriders? Japanese tuners? God I hope so.[/QUOTE] You import a spanking new Maibatsu Airborder Advancement LXIX, only for it to be siezed by NOOSE in a criminal investigation in two ingame days. If you're driving it at that time, you get an automatic five star wanted level until it is siezed. I want this.
[QUOTE=*Freezorg*;48973623]What will it be after lowriders? Japanese tuners? God I hope so.[/QUOTE] [url]http://www.grandtheftwiki.com/Wheel_Arch_Angels[/url] It would be neat if this came back.
Jtuning and bosozoku please. [editline]t[/editline] But first fix drifting, for fuck's sake.
i wanna make an itasha
if jtuning becomes a thing the standard kuruma could have some love put into it
Hopefully they'd make the tuner stuff exclusive to the unarmored version. Otherwise everyone will just do it to the armored version and look like twats.
[QUOTE=Everything;48974126]Hopefully they'd make the tuner stuff exclusive to the unarmored version. Otherwise everyone will just do it to the armored version and look like twats.[/QUOTE] That would definitely give people a reason to buy that version. Right now there's no reason to buy the unarmored kuruma unless you don't have the money.
[QUOTE=Everything;48973929]Jtuning and bosozoku please. [editline]t[/editline] But first fix drifting, for fuck's sake.[/QUOTE] i'm glad i'm not the only one who thinks it's broken as shit personally i'd love to see a muscle/hotrod styled update with engine blocks that are taller than you and exhausts that blast flames constantly imo every new car-oriented update that they do like lowriders should introduce a new special feature for each vehicle type, like lowriders have the hydraulics, tuners could have something based around drifting, and muscle could get a sick straight-line turbo boost that could actually utilize the wheelie bars present on some cars
The thing I really think detracts from the stock handling.dat is that drifting and 1st gear burnouts feel entirely scripted. I have a handling mod that actually makes it a lot more bearable to drive but the lack of sequential gear control is also doing my fucking head in.
So, Is there any hackerbux (TM) dispensers out there?
We need to get the title changed to "Stop asking about Hackerbux"
[QUOTE=MightyLOLZOR;48974331]That would definitely give people a reason to buy that version. Right now there's no reason to buy the unarmored kuruma unless you don't have the money.[/QUOTE] I bought the unarmored one because it's the closest thing in the game to my actual car.
Finally got to be The Beast. It'd be neat if the Beast's jacket could be unlocked as a reward for winning as or killing the Beast. [editline]24th October 2015[/editline] Also, just noticed my High Flyer parachute bag is missing. Dunno how long it's been gone, though.
I want an update where you help making a movie with cool cars and big stunts. Could be the perfect time to add a dolorean and the duke of death.
[QUOTE=NapyDaWise;48974834]duke of death.[/QUOTE] Hello armored Kuruma 2.0 Surely an armored version of the best muscle car in the game won't be abused
Just give everyone Iron Man suits to balance it out!
Hey guys, could somebody do me a favour please? Will only take a minute. I'm on the 360 so I don't have the lowrider update to play with, and I don't play multiplayer due to shit internet so I was trying to come up with something to do. Could somebody please post a photo/screenshot of a place so I can try and find it? Should keep me busy for a little while. Not too difficult please.
[QUOTE=Everything;48975017]Hello armored Kuruma 2.0 Surely an armored version of the best muscle car in the game won't be abused[/QUOTE] Well if there has to be armored cars online, at least gives us some variety.
[QUOTE=Leestons;48975088]Hey guys, could somebody do me a favour please? Will only take a minute. I'm on the 360 so I don't have the lowrider update to play with, and I don't play multiplayer due to shit internet so I was trying to come up with something to do. Could somebody please post a photo/screenshot of a place so I can try and find it? Should keep me busy for a little while. Not too difficult please.[/QUOTE] How's this? [t]http://i.imgur.com/l7QxWNC.jpg[/t]
you know what just looks [I]SOOOOO[/I] great, fully chromed cars. who doesn't want to be driving a mirror? [sp]if you legit like/drive fully chromed cars you have no taste whatsoever.[/sp]
[QUOTE=Chaotic Lord;48975314]How's this? [t]http://i.imgur.com/l7QxWNC.jpg[/t][/QUOTE] Perfect! Thank you
[t]http://i.imgur.com/RJlR8NS.jpg[/t] Slammin'
Check out this cinematic short film I just made, I'd love to hear some feedback. [media]https://youtu.be/ZR9cQXM_cr0[/media]
Very nice. Excellent cinematography and planning in regards to the flow of each shot, however, and I say this about many modern movies as well... Excessive use of slowmo weakens its impact. Ideally it should be used so your audience can soak in a shot with a lot of information to process. Its use should be limited or omitted in calm scenes, and used intelligently in action sequences to highlight key moments, rather than the entirety of those scenes playing out at half speed.
[b][i]GLORIOUS[/b][/i] [t]https://wit.wurfl.io/f_jpg/w_1600/http://files.gta5-mods.com/images/m1116-humvee-up-armored/d37240-2015-10-25_00029.jpg[/t] No more Jeep Wrangler clones for me.
[QUOTE=Everything;48976959]Very nice. Excellent cinematography and planning in regards to the flow of each shot, however, and I say this about many modern movies as well... Excessive use of slowmo weakens its impact. Ideally it should be used so your audience can soak in a shot with a lot of information to process. Its use should be limited or omitted in calm scenes, and used intelligently in action sequences to highlight key moments, rather than the entirety of those scenes playing out at half speed.[/QUOTE] Thanks for the feedback, I can't rate your post since I have less than 30, but it's definitely constructive and I agree completely.
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