• Fallout Thread V26: At least it's not a Nuclear Winter
    5,001 replies, posted
I guess it is a bug then. I was misinformed. [editline]22nd March 2016[/editline] [QUOTE=FlakTheMighty;49983031]So you're telling me, something that hasn't always happened, and has an animation that would imply it's supposed to be close range, [B]and[/B] a description that tells you to sneak and get close to them unnoticed is supposed to be at range? Or is it some "it's not a bug, it's a feature" joke.[/QUOTE] I was wrong. However the perk description if it still says that is wrong, you don't need to be sneaking anymore to hack them, they changed that 1.3, it was in the patch notes
Can I modify Curie..?
Only if you haven't completed her quest.
[img_thumb]http://i.imgur.com/9HmcAlq.jpg[/img_thumb] honestly, half the fun i have with this dlc is just making codsworth look cooler [editline]22nd March 2016[/editline] you know, this dlc is honestly pretty solid. a pretty beefy questline, two new companions, a few new weapons and armor pieces and an entirely new, surprisingly deep mechanic. i'd be very pleased if the future dlcs maintain at least this level of quality. [editline]22nd March 2016[/editline] except for the eyebots though they're a pretty major disappointment
oh hey, is it legal to post pictures now [t]http://i.imgur.com/sPKuwDz.jpg[/t] here's BB, he's dumb and he's cute and he's a ball [t]http://i.imgur.com/ixGWNez.jpg[/t] here's my crew of assfuckers, with murdertron in the back not participating [t]http://i.imgur.com/Vj7oMta.jpg[/t] and finally my magnum opus
[QUOTE=TheRealRudy;49983182]imagine if someone added securitrons parts to the robot dlc i'd love to see a render of a securitron on fo4's engine anway [t]http://vignette2.wikia.nocookie.net/fallout/images/e/ed/FNV_Securitron_render.jpg[/t][/QUOTE] This absolutely needs to happen, along with Borderlands 2 Loaderbot inspired parts. [sp]HI[/sp]
[t]http://i.imgur.com/AEjkn5I.png[/t] [t]http://i.imgur.com/aMNu8e8.png[/t]
[QUOTE=Katatonic717;49981928][media]https://www.youtube.com/watch?v=g-9SuNH5siA[/media][/QUOTE] Fuck me I miss that guy. :frown:
ok what the actual FUCK [t]http://i.imgur.com/cjeuEM4.jpg[/t] Why the hell is Preston waiting for me in vault 81? This is my 3rd character with a finished campaign where I never even bothered to talk to those dipshits in the museum, I ran past them and took the armor and left I still already have my own companion with me WHY is preston here??? [t]http://i.imgur.com/XDP0JhQ.png[/t] [t]http://i.imgur.com/x4ZIA38.jpg[/t] Goddamnit, Garvey I'm not helping settlements and I'm definitely NOT letting your crew of the literal worst characters in the game live at sanctuary
[QUOTE=Katatonic717;49981928][media]https://www.youtube.com/watch?v=g-9SuNH5siA[/media][/QUOTE] I'll see your Dr. Steel and raise you some Judas Priest: [media]https://www.youtube.com/watch?v=b1B_pZC8aWU[/media]
Is anyone else getting insane model pop-ins and things being out of place in the General Atomics Factory in Automatron?
How do I fix the blue terrain issue in FO4? I remember someone mentioning a fix in v25 or something.
[QUOTE=DeEz;49983516]Is anyone else getting insane model pop-ins and things being out of place in the General Atomics Factory in Automatron?[/QUOTE] yes, it's big time fucked up
I have not had that issue.
While all you guys are having fun, my game shit itself and I'm reinstalling it, and I'll probably have to start a new character because I'm cutting out pretty much all of my mods except for True Storms and an ENB. Woooo...
[QUOTE=Nemisis116;49983369]ok what the actual FUCK [t]http://i.imgur.com/cjeuEM4.jpg[/t] Why the hell is Preston waiting for me in vault 81? This is my 3rd character with a finished campaign where I never even bothered to talk to those dipshits in the museum, I ran past them and took the armor and left I still already have my own companion with me WHY is preston here??? Goddamnit, Garvey I'm not helping settlements and I'm definitely NOT letting your crew of the literal worst characters in the game live at sanctuary[/QUOTE] "It's good that you're here, I've gotten word of another [del]settlement[/del] vault that needs our help."
I've been playing for a bit and also haven't noticed anything out of the ordinary for my setup, there was an odd LOD issue on loading screens but that started happening prior to AUTO so that's not relevant. I'd say try removing any mods just for sake of "clean install", see if that does anything. In theory they shouldn't interfere, but as we all know the creation engine works in mysterious ways. :v:
Nexus is really slow right now
I got my game to launch. But now the game crashes if I get 50 distance away from the start of the DLC. Please don't make me disable all my mods or start a new game just to play it.
-uhh nvm error on my end-
[QUOTE=MissingGlitch;49984046]I got my game to launch. But now the game crashes if I get 50 distance away from the start of the DLC. Please don't make me disable all my mods or start a new game just to play it.[/QUOTE] It's probably a mod incompatibility. If you don't want to disable them all, just go through and test each (you can just skip stuff like weapons that wouldn't logically have any effect, of course) until you find what's causing it. There'll probably be loads of mods being updated to be compatible with the DLC now.
[QUOTE=Beacon;49983701]yes, it's big time fucked up[/QUOTE] Do the two of you use a mod that edits interiors, like [url=http://www.nexusmods.com/fallout4/mods/8768/?]Interiors Enhanced[/url]? If so, that mod is the problem, not the DLC. Bethesda updated the location, and those sorts of mods aren't updated for the changes yet.
Can you make more than 1 robot? I need to know this asap
[QUOTE=Mrfantasticool;49984120]Can you make more than 1 robot? I need to know this asap[/QUOTE] yes, you should be able to
[QUOTE=Mrfantasticool;49984120]Can you make more than 1 robot? I need to know this asap[/QUOTE] You can make as many as you want. The count towards settlement population, and can be used like settlers, assigned jobs, trade caravans
They don't take beds though do they?
[QUOTE=Tuskin;49984258]You can make as many as you want. The count towards settlement population, and can be used like settlers, assigned jobs, trade caravans[/QUOTE] So basically they are better than settlers in almost every way.
[QUOTE=jonu67;49984439]So basically they are better than settlers in almost every way.[/QUOTE] No fucking way man, you can't have robots take our jobs.
The lack of stocks for the tesla rifle bothers me way more than it should.
[QUOTE=-Iker-;49984430]They don't take beds though do they?[/QUOTE] I think they do, I had beds in grey garden taken up by the Handys there
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