• Loadout - Create. Customize. Kill!
    2,848 replies, posted
Had a few games, I still need to tweak my weapons and find what I like. Healing people when they keep running everywhere is a bitch and a half. Also in the Jackhammer mode, if both team's hammers are taken and you've got the enemy hammer, [i]don't fucking chase after the guy holding yours when they're in their spawn.[/i] Fuck.
shields really need to fuck off and die they're just massively unfun to play against
[QUOTE=SiberysTranq;43780644]shields really need to fuck off and die they're just massively unfun to play against[/QUOTE] I thought shields would be unfair, then I realized just how useful nades were. Turrets however, turrets annoy the fuck out of me.
Jesus, anyone with a pocket medic is just unstoppable.
[QUOTE=JoeSibilant;43780790]Jesus, anyone with a pocket medic is just unstoppable.[/QUOTE] Speaking as someone who uses a heal gun, I kinda wonder what the game would be like if it just didn't exist. I dare say it might even be more fun. Overhealing breaks the combat.
healing, turrets, and shields don't work any different than they do in tf2 (think of shields as uber). I've actually found that a lot of the strategies that work in tf2 work in loadout, mainly the "shoot as many fucking possible bullets in their general direction as possible" strategy.
Yeah, pretty much. Imagine a TF2 Heavy with a dedicated medic, in a game with no spies, snipers, or crits. There are very few high-damage weapons that are actually useful, so a medic by your side counters pretty much anything people will throw at you.
The damage over time from fire stacks, right? By which I mean is it fine to put it on a machine gun?
Basically, unlike TF2 there is no hard counter to large amounts of health. I watched a dude go 12 and 1 with a basic fucking assault rifle because he had a shielded buddy healing him nonstop.
I'm still trying to find out what's working good since the last time I played was before [URL="http://i.imgur.com/mhVaWUa.jpg"]this bitch[/URL] was ubernerfed.
[QUOTE=SiberysTranq;43780644]shields really need to fuck off and die they're just massively unfun to play against[/QUOTE] If I see people using shields I just pull out my tesla beam. Takes them off pretty quickly.
[QUOTE=Hackintosh;43781016]If I see people using shields I just pull out my tesla beam. Takes them off pretty quickly.[/QUOTE] does tesla whittle down shield faster?
[QUOTE=BeardyDuck;43781088]does tesla whittle down shield faster?[/QUOTE] Last I checked, yes.
Does anyone know a strong combo for a rocket launcher? I'm about to buy a big clip and use the auto trigger and also spiral rockets to do a lot of damage in a short amount of time. Also, why are some people glowing blue and how can I built turrets? :v:
In the morning u build a setuo with my rocket launcher with a tri barrel and spiral rockets. Try that in combo with granates and lighting gun. Most people with annoying movement die instantly :D
[QUOTE=Prollgurke;43781252]Does anyone know a strong combo for a rocket launcher? I'm about to buy a big clip and use the auto trigger and also spiral rockets to do a lot of damage in a short amount of time. Also, why are some people glowing blue and how can I built turrets? :v:[/QUOTE] The blue glow is from the shield equipment.
An amusing thing I recall from beta was simple pulse sniper rifles. BAM and your head would be replaced by a spiky ball.
How good are fire rockets? Seems like those would be fun. Also doggone it there's nothing cheap in the clothes store.
The first real gun I've made is just a basic sniper rifle. It's got the sniper barrel, bolt action, basic scope, default stock, default ammo, and it one hit kills to the head and two shot kills anywhere else. It also seems like every other person has a flame beam that doesn't really take any skill to aim, but also doesn't do much damage. I'm able to easily kill them with the basic assault rifle.
[QUOTE=Corndog Ninja;43781622]How good are fire rockets? Seems like those would be fun. Also doggone it there's nothing cheap in the clothes store.[/QUOTE] Depends on whether the ones you shoot know that rolling puts out the fire faster or not.
[QUOTE=Twistshock;43781664]Depends on whether the ones you shoot know that rolling puts out the fire faster or not.[/QUOTE] This is the first multiplayer shooter I've played in awhile that has tiny details like this, the death animations, the super jump etc. I love it.
[QUOTE=Raidyr;43781676]This is the first multiplayer shooter I've played in awhile that has tiny details like this, the death animations, the super jump etc. I love it.[/QUOTE] And animated dongs that aren't just censored, but have an actual model. They also react to being juiced.
Can you still buff yourself with juice? Also I brought rocket's Slug to level 2, and it costed just 4000blutes. Bringin it to level 3 costs 28'000+ blutes. Holy shit talk about price scaling.
Do pocket medics get assist points? I will absolutely do this just to be a big shithead and overheal everybody
[QUOTE=Nemisis116;43782051]Do pocket medics get assist points? I will absolutely do this just to be a big shithead and overheal everybody[/QUOTE] Yep, you get a heal assist or a buff assist, depending if you are using Health or Juice. It's not even that small score, as you get around 25 for a kill and an assist score you 17 or something along these lines. Using buffs/heals is the key to be on the top of scoreboard. Juice is amazing at harvest mode, just buff the collector and watch him zip around the battlefield with boosted speed. Dedicated healers are amazing, as long as his/her team can actually shot... The amount of people who are terrible at killing is .... huge, in this game.
What is the best DPS Output Setup for the Beam? At the Moment i handle with Pyro perk.
[QUOTE=aehm ?;43782167]What is the best DPS Output Setup for the Beam? At the Moment i handle with Pyro perk.[/QUOTE] tesla/pyro and probably a sniper barrel for loads of damage (quick overheat though)
I think they should change the color of juice particles/projectiles... They are often mistaken for slugs. Whenever I fired my juice rockets on teammates, they instantly started panicking and doing 180 turns with prefire towards my general direction. Slugs are yellow and juice is a light orange. I think it would be good to change that color to pink or even better...white, it would fit the theme of WTF... You know... White juice..hehehe... he he he ... no?
[QUOTE=Twistshock;43781740]And animated dongs that aren't just censored, but have an actual model. They also react to being juiced.[/QUOTE] Nudity is activated for me and I still see them censored for some reason Not that I really want to see dicks while playing but...
[QUOTE=Avager;43782085]Yep, you get a heal assist or a buff assist, depending if you are using Health or Juice. It's not even that small score, as you get around 25 for a kill and an assist score you 17 or something along these lines. Using buffs/heals is the key to be on the top of scoreboard. Juice is amazing at harvest mode, just buff the collector and watch him zip around the battlefield with boosted speed. Dedicated healers are amazing, as long as his/her team can actually shot... The amount of people who are terrible at killing is .... huge, in this game.[/QUOTE] I am that asshole(for enemies) healer thr uses heal beam to snipeheal everyone or spam heal rockets that do 55 heal per shot(one shot reload though...). Me and my friend are thinking to go as a duo - me healing and juicing everyone and him with a high DPS gun. opph the amount of hate we are going to get. [B]if party and friends system are working by now. [/B]
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