• Loadout - Create. Customize. Kill!
    2,848 replies, posted
"Fixed a bug with the Daily Prize Box." No more 10x daily prizes :(
[QUOTE=Man in the Moon;43962338]flack's damage seems really inconsistent, I guess that's the point?[/QUOTE] Inconsistent, maybe. But god, my tri-launcher with fire flak just seems unfairly OP. Pretty much anyone I can see on my screen is going to be set on fucking fire and die.
[QUOTE=Ricenchicken;43966762]"Fixed a bug with the Daily Prize Box." No more 10x daily prizes :([/QUOTE] you sure? iv'e gotten 4 today.
Ommmggg 3000 more blutes to complete my collection of rocket launcher parts. Currently @ 0. That icon WILL be mine.
[QUOTE=cpt. Jebski;43966941]you sure? iv'e gotten 4 today.[/QUOTE] oh cool
Thought this might be useful for some [video]http://youtube.com/watch?v=zZ3pRNpqC0s[/video]
[img_thumb]http://cloud-3.steampowered.com/ugc/3299188939918155462/DFC49935D243F4DF928AB99AAF6ACBC5C6CF1EDB/[/img_thumb] I think I broke something. Also, I realized if you keep pressing the taunt button after the end of a match your character will start skipping frames and the sound of the taunt will get cut.
Tesla Pulse gatling what have I become?!?
[QUOTE=NitronikALT;43968364]Tesla Pulse gatling what have I become?!?[/QUOTE] someone who should also use Bouncing
Loadout - Create (A rocket or beam weapon). Customize (To a very minimal extent the previously noted weapon). Kill! I may be over-exaggerating but I find the majority of weapons to be rockets and beams. Yet I'm over here with my Bolt-Action Tesla Rifle Shotgun :v:
[QUOTE=Someone4956;43968659]I may be over-exaggerating but I find the majority of weapons to be rockets and beams.[/QUOTE] Bullets don't seem to offer much unless you want a hitscan shotgun or sniper without such an obvious trail. I used it for a impromptu minigun as my backup weapon for awhile. :v: As for Pulse, I really rarely see it outside of wacky and wild super bouncy spray everywhere style guns that feel like they're designed just to kill my framerate.
[QUOTE=Doom14;43969946]Bullets don't seem to offer much unless you want a hitscan shotgun or sniper without such an obvious trail. I used it for a impromptu minigun as my backup weapon for awhile. :v: As for Pulse, I really rarely see it outside of wacky and wild super bouncy spray everywhere style guns that feel like they're designed just to kill my framerate.[/QUOTE] Rifle body is one of the best at cheesing
[QUOTE=elevator13;43968636]someone who should also use Bouncing[/QUOTE] Don't think so. Most maps have no roof, so there are two scenarios: you nearly miss your target, and your shot goes up and disappears; or you nearly miss your target, and the contact with the ground counts as hitting something and it arcs to hit.
[t]http://cloud-3.steampowered.com/ugc/3332965937117917980/A19EA6D99982FD189C7ED088422924EADC64CB16/[/t] Whole enemy team just ragequit :v:
[QUOTE=AlphaAGENT;43970571][t]http://cloud-3.steampowered.com/ugc/3332965937117917980/A19EA6D99982FD189C7ED088422924EADC64CB16/[/t] Whole enemy team just ragequit :v:[/QUOTE] That happened to me in Annihalation As in the other team quit
Honestly, Death Snatch has to be the most anger causing game mode, so many people just commit suicide whenever they're about to die.
I wish there was "GoodPlayer finished off Badplayer" when they suicide and you get credit for it anyways like TF2.
went 26 and 1, pure headhunter and grenades this videogame
[QUOTE=Trekintosh;43971170]I wish there was "GoodPlayer finished off Badplayer" when they suicide and you get credit for it anyways like TF2.[/QUOTE] Isn't that in the game already? You get an "Assisted Suicide +40" whenever they commit suicide.
[QUOTE=Trekintosh;43971170]I wish there was "GoodPlayer finished off Badplayer" when they suicide and you get credit for it anyways like TF2.[/QUOTE] Isn't there? I see "assisted suicide" all the time when I get points
[QUOTE=Cesakich;43971626]Isn't there? I see "assisted suicide" all the time when I get points[/QUOTE] Yeah, it's pretty easy to dive on your own grenades in this game. not that I know from experience or anything
[thumb]http://i.imgur.com/ukylIwG.jpg[/thumb] Finally done upgrading my rifle :dance:
A little tip: Use [noparse][img_thumb][/img_thumb][/noparse] or [noparse][t][/t][/noparse] tags in big images. Edit: Oh, you already did it, you win this time :v:
[QUOTE=E.C.S;43971960]A little tip: Use [noparse][img_thumb][/img_thumb][/noparse] or [noparse][t][/t][/noparse] tags in big images.[/QUOTE] Ah thank you, was wondering why the image was so large.
[QUOTE=Cybergate;43971886][thumb]http://i.imgur.com/ukylIwG.jpg[/thumb] Finally done upgrading my rifle :dance:[/QUOTE] huh what level are you and how did you acquire so many blutes
[QUOTE=Onule;43971615]Isn't that in the game already? You get an "Assisted Suicide +40" whenever they commit suicide.[/QUOTE] but you don't get blutonium.
[QUOTE=isoulcalibur;43971970]huh what level are you and how did you acquire so many blutes[/QUOTE] 24, haven't spent blutes on anything else this week or the last pretty much. No xp/blute boosters either. The level up bonuses are 10k past level 19, so it wasn't too bad.
[QUOTE=Cybergate;43971996]24, haven't spent blutes on anything else this week or the last pretty much. No xp/blute boosters either. The level up bonuses are 10k past level 19, so it wasn't too bad.[/QUOTE] What's the best part to upgrade first, in your opinion? I have a rifled named exactly the same :v: Except I use Light Assault and I reverted to the standard magazine
[QUOTE=NitronikALT;43972326]What's the best part to upgrade first, in your opinion? I have a rifled named exactly the same :v: Except I use Light Assault and I reverted to the standard magazine[/QUOTE] Start with slug, then go for the barrel, followed by magazine, trigger, stock and iron sights. That'll give you the best bang for your blutes.
[QUOTE=Trekintosh;43971977]but you don't get blutonium.[/QUOTE] Last I heard, the devs are going to do something for when someone commits suicide by falling out of the map, in Death Snatch, longer respawn times in general.
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