• Titanfall - "Get ready for Titanfallâ„¢"
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[QUOTE=Gen. Crumpets;44292846]so, sometimes my game likes to do this: [video=youtube;PQoZGsyu3f4]http://www.youtube.com/watch?v=PQoZGsyu3f4[/video] it only happens usually when i face a certain direction ive tried updating drivers and restarting, what do?[/QUOTE] You don't by any chance use SLI or Crossfire?
I like the shotgun, but always use the autopistol, I just can't imagine any other sidearm.
[QUOTE=garfield;44298738]I love how everyone have a different opinion about which gun is better than the others : I use the shotgun all the time and the revolver for distant targets, both are equally OP in my opinion. Yet I see people complaining about the C.A.R, the Carbine and the smart pistol all the time, I guess the game is balanced then :v:[/QUOTE]They're all strangely overpowered in their own way. The Smart Pistol is great for clearing grunts quickly and chasing Pilots or if you can follow them well, taking out Pilots who bounce around heavily. But if directly confronted its very difficult to fight back with. The C.A.R. provides a powerful mobile weapon since it can be used with Run-and-Gun to fire at speed without losing accuracy. But outside of that, its only decent at actually taking out Pilots. The Wingman gives massive damage and accuracy, but it is hard to control, slow, and has very limited ammo. The Shotgun can decimate at close range, reasonably so, but lacks any long range capability. And further, if you don't kill a Pilot with the first shot, they have a good opening to escape before you can refire. The R-101C is probably the most powerful of them all though. It has an exceptional combination of damage, accuracy, control, and fire rate. It slacks a little behind the Shotgun in the ability to clear close spaces. And it is not as mobile as the C.A.R. But it arguably makes up for that by not needing to be.
The shotgun is still pretty good at like 15 meters
The wingman has really silly accuracy. I mean, you can wallhang and be almost perfectly accurate with it??
[IMG]http://puu.sh/7CDa2.jpg[/IMG]
[QUOTE=riku2211;44296578]Well I got around my issues earlier, downloaded it in an hour and a half or so, and after I found the solution to my issue of loading forever then getting disconnected (had to bump my texture resolution down to medium) finally got to play. I stayed up later than I wanted to but fuck, I am really happy right now. I got lucky with a really good game with some cool teammates. I love those games where you end up subtly cooperating with one random guy really well. Feels so cool. Everything in this game feels so cool. Quick question though, is it recommended to download the Beta ATI drivers with Mantle for this game? Honestly it doesn't feel like I'm getting as good performance as I was in the beta, when I had it installed (I had to uninstall it for another game), and my settings are way lower. Are there any good performance tweaks?[/QUOTE] Gonna repost this just once. Not at home now but I wanna know what I'm gonna do. I'll probably just install the beta drivers regardless. If there aren't any decent tweaks, I can probably live with it, but it'd be much more prefferable to have good, stable FPS like I did in the Beta.
[QUOTE=JoonazL;44298917][IMG]http://puu.sh/7CDa2.jpg[/IMG][/QUOTE]That explains why the auto pistol has 0.2 spread.
Am I the only one that doesnt like the HCOG sight?
The loading screen oracle has told me that when you set a Titan to guard mode, it will face whichever way you're pointing when you press the button
[QUOTE=Skyward;44299115]Am I the only one that doesnt like the HCOG sight?[/QUOTE] I don't really like any of the sights.
[QUOTE=FlakTheMighty;44299183]I don't really like any of the sights.[/QUOTE] I like how the ironsight still has a red-dot reticle
[QUOTE=Skyward;44299115]Am I the only one that doesnt like the HCOG sight?[/QUOTE] i wasn't keen on it at first but its grown on me, its also especially good on the LMG because it decreases your ADS time (don't know if this is a bug or is intentional)
[QUOTE=ZakkShock;44299283]I like how the ironsight still has a red-dot reticle[/QUOTE] Only on some guns though, not all.
[QUOTE=Skyward;44299115]Am I the only one that doesnt like the HCOG sight?[/QUOTE] I actually can't stand any other sight, beside HCOG.
So I started playing the game yesterday and completed both campaigns (love this game so far) but what I wanted to ask is if the quick reload kit works on anti-Titan weaponry? It sounds super useful if it works on the Archer anti-Titan rpg. I'm only level 22 so I was just wanting to know if that'll work once I reach 42.
There are three things I want from the future update. - Ability to rename custom loadouts - Mapvoting - Cardcrafting. Shouldn't be too hard, i think
[QUOTE=Antimuffin;44299738]There are three things I want from the future update. - Ability to rename custom loadouts - Mapvoting - Cardcrafting. Shouldn't be too hard, i think[/QUOTE] - Customization - Ability to vote map pre-game [editline]20th March 2014[/editline] [QUOTE=Killzor;44299727]So I started playing the game yesterday and completed both campaigns (love this game so far) but what I wanted to ask is if the quick reload kit works on anti-Titan weaponry? It sounds super useful if it works on the Archer anti-Titan rpg. I'm only level 22 so I was just wanting to know if that'll work once I reach 42.[/QUOTE] Not sure, never really thought about it since the Archer reloads pretty fast anyways.
I find the HCOG to be really useful at the moment.. to get the ejecting pilots
[QUOTE=Viper123_SWE;44299758]- Customization - Ability to vote map pre-game [editline]20th March 2014[/editline] Not sure, never really thought about it since the Archer reloads pretty fast anyways.[/QUOTE] -Fucking team balance
[t]http://puu.sh/7CJBf.png[/t] [t]http://puu.sh/7CJDL.png[/t] [t]http://puu.sh/7CJEc.png[/t] [I]"I was two days from retirement."[/I]
So why can you break the necks of Spectres by twisting their heads 180 degrees Isn't that a really big flaw in production, couldn't they have given them a 360 degree rotation
[QUOTE=Max;44299928]So why can you break the necks of Spectres by twisting their heads 180 degrees Isn't that a really big flaw in production, couldn't they have given them a 360 degree rotation[/QUOTE] I love finding grunts beating specters to death, like bashing their heads in with the rifle butt. Have you guys ever seen like three grunts fighting at once? Like, two of them beating the shit out of each other, one gets the upper hand, then the losing-grunt has a buddy come out of nowhere and fucking deck the would-be-winner. "Holy shit man you saved my life"
Kind of tragic how much characterization they give to attrition point fodder. I heard one grunt talk about how his dad read to him from a children's book about the Titan wars when he was a kid
[QUOTE=Mingebox;44300053]Kind of tragic how much characterization they give to attrition point fodder. I heard one grunt talk about how his dad read to him from a children's book about the Titan wars when he was a kid[/QUOTE] what makes it sadder is how to get unlocks you have to decimate them, to get hcog on my lmg i had to kill 50 and felt bad
The worst is when you gun them down while they're dragging their wounded away.
[QUOTE=Max;44299928]So why can you break the necks of Spectres by twisting their heads 180 degrees Isn't that a really big flaw in production, couldn't they have given them a 360 degree rotation[/QUOTE] If the burn card is anything to go by, spectres aren't entirely machines
I noticed the loading screen for Training Ground says that the pilot training program has a 98% fatality rate. That seems lime an absurdly inefficient use of manpower.
well the pilots are apparently immune to death by falling so i dont know how they managed THAT
[QUOTE=ZakkShock;44299911][t]http://puu.sh/7CJBf.png[/t] [t]http://puu.sh/7CJDL.png[/t] [t]http://puu.sh/7CJEc.png[/t] [I]"I was two days from retirement."[/I][/QUOTE] I love how he has his NVG mount on one of the upper sides instead of having it in the middle of the helmet...
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