• Titanfall - "Get ready for Titanfallâ„¢"
    6,464 replies, posted
Is there any ETA on future updates? As there is much to be fixed I'd love to see some commitment, ya know.
Amped Wingman :)
[QUOTE=Agoat;44310310]Amped Wingman :)[/QUOTE] It's bad. Match Trigger on it increases needed bullets to kill from 2 to 3...
[QUOTE=Avager;44310327]It's bad. Match Trigger on it increases needed bullets to kill from 2 to 3...[/QUOTE] But you're shooting a hell of a lot faster. Shorter TTK. [editline]21st March 2014[/editline] Do you have the stats on hand? I'd like to see them.
[QUOTE=Agoat;44310729]But you're shooting a hell of a lot faster. Shorter TTK. [editline]21st March 2014[/editline] Do you have the stats on hand? I'd like to see them.[/QUOTE] I don't have stats for it, beside base gun (symthic). Used it once, after using stock version... It was inferior... just because you shot faster, doesn't mean it's better. Most of the time, when I use wingman I try to snipe people with it... I use it as a portable version of DMR. However, the only use for it in close range for me is, when I run out of bullets for my primary. Amped version of wingman becomes kind of useless at longer ranges, you need that double hit kill, as gun jumps like crazy hiding the target, due to ... nice looking ironsights. Try using both guns for a while(amped and stock).
[QUOTE=Avager;44310923]I don't have stats for it, beside base gun (symthic). Used it once, after using stock version... It was inferior... just because you shot faster, doesn't mean it's better. Most of the time, when I use wingman I try to snipe people with it... I use it as a portable version of DMR. However, the only use for it in close range for me is, when I run out of bullets for my primary. Amped version of wingman becomes kind of useless at longer ranges, you need that double hit kill, as gun jumps like crazy hiding the target, due to ... nice looking ironsights. Try using both guns for a while(amped and stock).[/QUOTE] I use the Wingman as my primary, so a faster fire rate benefits me. Symthic shows that amped Wingman has a faster fire rate... but no damage modifiers.
Amped G2A4 is what the normal gun should be
I can definitely see this as being a game developed by ex-CoD guys from some of the spawns in get in game. I spawned in front of this same guy 8 times in a row. 4 of the kills he snapped my neck right as i spawned, the others he just shotgunned me from a mile away.
to be honest, the game feels a lot like CoD when it comes to gameplay (plus parkour and titans, minus killstreaks). this game does a better job at making it feel like you're actually fighting a war though, but I feel that mostly applies to the campaign rather than classic multiplayer.
[QUOTE=PredGD;44312470]to be honest, the game feels a lot like CoD when it comes to gameplay (plus parkour and titans, minus killstreaks). this game does a better job at making it feel like you're actually fighting a war though, but I feel that mostly applies to the campaign rather than classic multiplayer.[/QUOTE] I think the grunts/spectres go a long way to making it feel like a real battle. You're basically elite units in part of a much, much larger ground war. Even the crappy CoD's have a better campaign though, especially Modern Warfare 2 which felt like war in my opinion.
I somehow managed to pull through and get to gen6! What's a good weapon to rodeo kill titans fast? Besides the LMG
[QUOTE=WaffleCopter;44312685]I somehow managed to pull through and get to gen6! What's a good weapon to rodeo kill titans fast? Besides the LMG[/QUOTE] Smart pistol has the third fastest titan rodeo TTK
then what's the 2nd, assuming LMG is first
Hemlok BF-R burst hell. [editline]21st March 2014[/editline] It's tied with Smart Pistol almost.
I still dislike the smart pistol, even though it was fun in the training, luckily I don't see everyone using them, but I still find them a little annoying. My fave is the default gun by far and I love to see the grunts and specters fighting it really makes it feel like more of a war setting. Main issue I had was the campaign I went through not really taking any story in, I didn't know the characters at all, it might be because I wasn't paying attention because it seemed like just like dressed up attrition matches and hardpoint, though I loved some of the starting sequences and the dramatic music moments, it fueled me in parts.
[QUOTE=Avager;44310327]It's bad. Match Trigger on it increases needed bullets to kill from 2 to 3...[/QUOTE] They could have just made it OHK. It'd be OP, but then again, that's the point of amped weapons.
this game really brings out some epic moments. was listening to the MGR soundtrack while playing, and collective consciousness started playing as I saw another titan. used my charge rifle on him while dodging his shots, called in a titan and did a 1v1 fight with him. he blew my titan up first, but managed to get his titan doomed before I blew up. both had a gunfight far up in the air, which continued on the ground, which I came losing out off :( but felt really badass, and thats all that matters [video=youtube;2dPaVk4G1jg]http://www.youtube.com/watch?v=2dPaVk4G1jg[/video]
Boneyard is another godawful map for LTS, you will find one decent player with the railgun and you're done for. There are 3 chocking points so it meants It's all a game of pop out, fire, head back in.
Still getting that fucking mouse stuttering thing.
wow I was just launching my cluster missile and smoke and eject at once then this happened [t]http://3kelv.in/techbot/ShareX/Titanfall_2014-03-21_22-22-40.jpg[/t] game froze for 10 secs then I fell through the map and died v:v:v
[QUOTE=Techbot;44313427]wow I was just launching my cluster missile and smoke and eject at once then this happened [t]http://3kelv.in/techbot/ShareX/Titanfall_2014-03-21_22-22-40.jpg[/t] game froze for 10 secs then I fell through the map and died v:v:v[/QUOTE] 98% don't survive training
[QUOTE=Techbot;44313427]wow I was just launching my cluster missile and smoke and eject at once then this happened [t]http://3kelv.in/techbot/ShareX/Titanfall_2014-03-21_22-22-40.jpg[/t] game froze for 10 secs then I fell through the map and died v:v:v[/QUOTE] reminds me of the times my titan has landed on buildings :v: too bad theres an invisible wall (I think, haven't been able to move around other than down on the ground again)
[QUOTE=Agoat;44311709]I use the Wingman as my primary, so a faster fire rate benefits me. Symthic shows that amped Wingman has a faster fire rate... but no damage modifiers.[/QUOTE] Weird, as I killed like 3 people with amped version and all of them required at least 3 hits. Unless they somehow managed to squish a stim inbetween shots, but I doubt that. Try using it by yourself and tell me the results. I'm curious if I somehow frakked it up or something. [QUOTE=Drury;44313069]They could have just made it OHK. It'd be OP, but then again, that's the point of amped weapons.[/QUOTE] Leaving it at base damage would be just fine. Wingman is freaking strong as it is and it's only downgrade is low rate of fire and small magazine size. Otherwise, that's portable DMR...that's actually more useful than DMR itself, due to ironsights not zooming you to the other side of planet.
[QUOTE=Gen. Crumpets;44292846]so, sometimes my game likes to do this: [video=youtube;PQoZGsyu3f4]http://www.youtube.com/watch?v=PQoZGsyu3f4[/video] it only happens usually when i face a certain direction ive tried updating drivers and restarting, what do?[/QUOTE] reposting this, it's still happening, ive made sure its not an overheating issue not using crossfire or anything like that
[QUOTE][IMG]http://u.cubeupload.com/G_Man/GoodmatchDMRedition.png[/IMG][/QUOTE] The damage one can do with a DMR. Any gamemodes/maps that are really good at getting shotgun kills at? I only just now looked at the requirements for Gen. 3...
[QUOTE=Spetsnaz95;44313676]The damage one can do with a DMR. Any gamemodes/maps that are really good at getting shotgun kills at? I only just now looked at the requirements for Gen. 3...[/QUOTE] capture the flag, make sure you're using radar pulse.
[QUOTE=Spetsnaz95;44313676]The damage one can do with a DMR. Any gamemodes/maps that are really good at getting shotgun kills at? I only just now looked at the requirements for Gen. 3...[/QUOTE] Like every map is fine for shotgun except lagoon because it's way too big. Attrition should be fine for the game mode. I also recommend stim since it goes so well with the shotty.
"we should make the railgun round as fast as the 40mm one and have a 5 times smaller magazine" "yes" "and make it do shit damage unless you aim down sights for like 6 seconds" "[I][B]yes[/B][/I]"
did the training change since the beta? Might go through it for a quick thingy.
[QUOTE=Minelayer;44314078]did the training change since the beta? Might go through it for a quick thingy.[/QUOTE] Nope.
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