• Titanfall - "Get ready for Titanfallâ„¢"
    6,464 replies, posted
Man calling a Titan in at the start of a match can be brutal on the other team.
[QUOTE=Skyward;43925772]It's nifty, a titan with a rider can't be boarded. It's kinda hard to shoot while riding though. Even if its friendly, its the same camera as when you're rodeo'ing, so most of your screen is taken up by the core.[/QUOTE]Works with smart pistol + archer launcher though. [editline]15th February 2014[/editline] [QUOTE=Skyward;43925849]Man calling a Titan in at the start of a match can be brutal on the other team.[/QUOTE]I wonder if they will change that.
dropping your titan on top of an enemy one is very satisfying
I like the art style but this game is not for me. Didn't enjoy it at all.
Just got done with the tutorial and I must say I had fun, the controls were really smooth and the gameplay felt nice. I wish they'd add sliding, that would be super awesome
GOD FUCKING DAMN IT I HAVE THE WORST LUCK. For the fourth time today I've had my Titan crushed by a friendly grunt drop pod crashing down on my head...
They definitely need to tune the balancing for final release, because a majority of my matches end like this [t]http://i.imgur.com/xl4zhfD.png[/t] I also wish there was ingame text chat
How do you execute a titan as a titan?
[QUOTE=Pandamox;43926159]They definitely need to tune the balancing for final release, because a majority of my matches end like this [t]http://i.imgur.com/xl4zhfD.png[/t] I also wish there was ingame text chat[/QUOTE] There is chat, but it is disabled for beta (...). In options you can clearly see that there are 2 buttons for Teamchat and global one with little descriptions that both are disabled in beta. About balancing... Well I dunno, I usually end up as Top 1 or Top 2. I won 80% of my games ( out of my total ~60 rounds). What I really want to be changed, is doubled amount of points in attrition, overall increase in points for it. It ends WAAAAAAAAAAAAAAAAAAAAAAAAAAAY too fast.
[QUOTE=Lizzrd;43925900]Works with smart pistol + archer launcher though. [/QUOTE] Titan punch works too. I just felt it :suicide: [editline]nigger[/editline] also while the packet sniffer sounds shit, it's actually really useful
[QUOTE=gbtygfvyg;43926235]How do you execute a titan as a titan?[/QUOTE] When a titan is doomed you just run up and punch them and usually it goes into an animation that executes them
[QUOTE=gbtygfvyg;43926235]How do you execute a titan as a titan?[/QUOTE] melee them when they're in doomed state.
[QUOTE=gbtygfvyg;43926235]How do you execute a titan as a titan?[/QUOTE] Punch it from the front when it is doomed. You'll punch through the front and if there's a pilot you rip them out and toss them into the ground.
I really have to say the melee system in this game is awful. I spent a good 30 seconds trying to high kick an enemy and him then trying to do the same thing to me. Ended when a Titan ran him over.
[QUOTE=Janus Vesta;43926275]Punch it from the front when it is doomed. You'll punch through the front and if there's a pilot you rip them out and toss them into the ground.[/QUOTE] I've done that many times and it just punches them normally.
[QUOTE=gbtygfvyg;43926347]I've done that many times and it just punches them normally.[/QUOTE] You sure it wasn't an auto-titan? It works for me all the time.
[QUOTE=Avager;43926236]There is chat, but it is disabled for beta (...). In options you can clearly see that there are 2 buttons for Teamchat and global one with little descriptions that both are disabled in beta. About balancing... Well I dunno, I usually end up as Top 1 or Top 2. I won 80% of my games ( out of my total ~60 rounds). What I really want to be changed, is doubled amount of points in attrition, overall increase in points for it. It ends WAAAAAAAAAAAAAAAAAAAAAAAAAAAY too fast.[/QUOTE] I've won 26 out of my 27 games, and the one i lost was mostly due to the fact that it put me into like an asian server with 250+ ping and i couldn't do much of anything. there's literally no matchmaking system at the moment, it just puts you with whoever. and that's a terrible idea
[QUOTE=Duplolas;43926330]I really have to say the melee system in this game is awful. I spent a good 30 seconds trying to high kick an enemy and him then trying to do the same thing to me. Ended when a Titan ran him over.[/QUOTE] it's because there's no autoaim or supermanning with the kicking, whereas games like battlefield or cod if you're in a close proximity and you melee you stick to them like glue.
[QUOTE=Pw0nageXD;43925347]There are 13 map lobby textures here (14 if you include the training map) [img]https://dl.dropbox.com/u/42169829/ShareX/2014-02/2014-02-15_16-22-04.jpg[/img] [img]https://dl.dropbox.com/u/42169829/ShareX/2014-02/2014-02-15_16-20-58.png[/img] [img]https://dl.dropbox.com/u/42169829/ShareX/2014-02/2014-02-15_16-21-27.png[/img] [editline]15th February 2014[/editline] Probably gonna be 13 maps at launch I guess[/QUOTE] is that +mat_texture_list? how'd you get console?
[QUOTE=BeardyDuck;43926399]it's because there's no autoaim or supermanning with the kicking, whereas games like battlefield or cod if you're in a close proximity and you melee you stick to them like glue.[/QUOTE] There absolutely is autoaim with melee attacks, the problem is it's [b]really[/b] fucking inconsistent
Now all they need are longer lasting matches. And I'll be happy. Instead of like 250 or whatever it is. Have like extra alternatives for 500/1000 or whatever. Cause Matches fly by way too fast.
I got an email saying my account was flagged for access to testing but reloading my Origin games list shows nothing... Nevermind I'm finally in.
[QUOTE=Skyward;43926375]You sure it wasn't an auto-titan? It works for me all the time.[/QUOTE] It works on auto-titans as well, you just punch your fist into the cockpit. It seems to happen much less than with a pilot inside. [editline]15th February 2014[/editline] [QUOTE=gbtygfvyg;43926347]I've done that many times and it just punches them normally.[/QUOTE] It seems to be random. Getting close might make it more reliable, but I couldn't be sure. Also, I've only played for 3 hours and have already played more matches than I can count. I really hope the full game has game modes with double the score requirements.
[QUOTE=GameDev;43926477]is that +mat_texture_list? how'd you get console?[/QUOTE] probably using some launch params
I just figured out you can piggy back on ally titans, that's fucking awesome [t]http://puu.sh/6XBp4.jpg[/t]
[QUOTE=Techbot;43926640]probably using some launch params[/QUOTE] already tried -console doesnt work.
[QUOTE=Fenriswolf;43926154]Just got done with the tutorial and I must say I had fun, the controls were really smooth and the gameplay felt nice. I wish they'd add sliding, that would be super awesome[/QUOTE]Sliding is not awesome. Warframe is a good example as to why sliding does not work well.
[QUOTE=Lizzrd;43926781]Sliding is not awesome. Warframe is a good example as to why sliding does not work well.[/QUOTE] You don't need stupidly long slides like Warframe. Black Ops 2 had sliding and it's pretty useful for getting into cover.
Current Command Lines found in Titanfall-beta\r1\bin\x64_retail\client.dll -makereslists (not sure) -noscripting (wew) -textmode (no way..) -makedevshots -headtracking -nomouse -useforcedmparms -noforcemspd -filmgrain -game <portal2,hl2> -swapcores -particles -timeload -buildcubemaps -script_debugger_connect_ui -dxlevel -nomenuvid -sharedclientvpk -noattractscreen -nostorage -tools (tools?) -xlsp -ds -allowdebug -language -vguimessages -makedevshot
I believe the reason why you can't execute some titans is because the player is in a middle of ejecting, some people still use the perk to auto eject when they go doom state so you can't execute those guys but whoever doesn't have it, try to get really really up close to them when they are about to go to doom state and melee so they don't have the time to spam E to eject. I always thought of the ejecting sequence to give you invulnerability so your character would do all the fancy button pressing and pull the lever
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