Half-Life and Portal series, general discussion (v6)
5,016 replies, posted
Some stuff:
[t]https://s.gvid.me/s/2016/02/23/office_door_bg_color_psd_dbe4333e.png[/t]
^ No idea what this is
[t]https://s.gvid.me/s/2016/02/23/waitingroom_mags_color_psd_76b22768.png[/t]
Tools Stuff:
[t]https://s.gvid.me/s/2016/02/23/splash_screen.png[/t]
None of these are in Dota 2 version to my knowledge:
[t]https://s.gvid.me/s/2016/02/23/light_ambient_tga_a155e4dc.png[/t][t]https://s.gvid.me/s/2016/02/23/light_ambientocclusion_tga_1ff6ea98.png[/t][t]https://s.gvid.me/s/2016/02/23/light_sky_tga_7e035603.png[/t]
The image name for the first one is 'Office Door'. It almost looks like a Bendy office.
[QUOTE=PelPix123;49802399]there are a lot of things in portal that were cut for memory
wanna see something [I]really[/I] cool? By far the coolest cut portal feature?
[IMG]http://images.akamai.steamusercontent.com/ugc/316746666058618231/8A5545F2866C5253C8C610D426CCAF7F52D20416/[/IMG]
[editline]23rd February 2016[/editline]
I'll give you a minute to figure it out[/QUOTE]
Light being cast from portals?
[QUOTE=Tuskin;49802449]The image name for the first one is 'Office Door'. It almost looks like a Bendy office.[/QUOTE]
I thought maybe too, but there's a ceiling, which bendy doesn't usually have.
Maybe it's a shader zoo?
At this rate the 'near final' beta release of Portal 1 pretty much seems more complete than the actual final build due to stripping it down for the 360's memory capacity. Is there anything actually wrong or unfinished about it?
[QUOTE=RikohZX;49802527]At this rate the 'near final' beta release of Portal 1 pretty much seems more complete than the actual final build due to stripping it down for the 360's memory capacity. Is there anything actually wrong or unfinished about it?[/QUOTE]
nope: it was basically cut down because 360
If Valve were to create a third portal, I would love it to be a prequel of sorts set in the Cave Johnson era
[QUOTE=Mio Akiyama;49802697]If Valve were to create a third portal, I would love it to be a prequel of sorts set in the Cave Johnson era[/QUOTE]
Yeah, it's very unexplored, and has a [I]ton[/I] of potential to explore pre-apocalypse aperture.
It wouldn't necessarily be Portal without portals, but I wouldn't mind seeing Portal become just a puzzle FPS series for Valve. I'm sure they've got other neat concepts, and considering how wacky Aperture tends to be they could right it off as another weird experiment.
I'd love for Valve to expand more on the side experiments.
[QUOTE=Cows Rule;49802775]It wouldn't necessarily be Portal without portals, but I wouldn't mind seeing Portal become just a puzzle FPS series for Valve. I'm sure they've got other neat concepts, and considering how wacky Aperture tends to be they could right it off as another weird experiment.[/QUOTE]
I'd like to see what someone mentioned earlier in the thread, about valve doing F-Stop and releasing it, it seemed like a really interesting experience.
[QUOTE=Mio Akiyama;49802697]If Valve were to create a third portal, I would love it to be a prequel of sorts set in the Cave Johnson era[/QUOTE]
A prequel would be an awesome opportunity to expand somewhat on early Black Mesa, too.
For being the poster child science company of Valve's most beloved series, they don't have a lot of background. Or any, besides "secret science company does secret science". Or any chance to be expanded on in their own series ever again since they're very, very dead.
with all the things we've seen I wouldn't be surprised if HL3 took on the role of a RPGFPS like Deus Ex
I wouldn't consider it to be a Half-Life game.
[QUOTE=redBadger;49803264]with all the things we've seen I wouldn't be surprised if HL3 took on the role of a RPGFPS like Deus Ex[/QUOTE]
I have no idea how the hell they would implement that. It just wouldn't make any sense.
"Gordon Freeman? Hey, I know you are busy stopping the Combine and doing whatnot but do you think you could fetch me some headcrabs?"
(Y)"..."
(X)"..." (B)"..."
(A)"..."
"Thanks!"
[editline]24th February 2016[/editline]
To be honest, I am absolutely sick of sandbox games I'd rather see some well made linear ones instead, thank you very much.
He said "like Deus ex" though
[QUOTE=WhyNott;49803381]He said "like Deus ex" though[/QUOTE]
Which one though? The first 2 ones which I have no idea how they worked and I won't pretend I do or Human Revolution which I played and can say that genre wouldn't fit HL game at all.
[QUOTE=PelPix123;49802668]the escape and it isn't as playtester friendly. There are more ninja-y levels that require mouse control[/QUOTE]
Is the GLaDOS fight the same as the final one?
Also do you think Valve will let you release it sometime?
I would kill to play the beta.
[QUOTE=Dom Pyroshark;49803401]Which one though? The first 2 oneswhich I have no idea how they worked and I won't pretend I do or Human Revolution which I played and can say that genre wouldn't fit HL game at all.[/QUOTE]
If it's going to be anything like Invisible War there will be lots of riots.
Sorry, you need to Log In to post a reply to this thread.