Half-Life and Portal series, general discussion (v6)
5,016 replies, posted
seems like a standard trailer home to me
I think there was something similar-looking in STALKER, the model name was like "budka" or something like that
"Budka" just means "booth", which isn't any more specific really.
We'd probably be better off asking Eastern European FP'ers if they recognize it.
[QUOTE=Mr. Someguy;47542522]"Budka" just means "booth", which isn't any more specific really.
We'd probably be better off asking Eastern European FP'ers if they recognize it.[/QUOTE]
Post it in like, the russian federation chat or something?
I may do that.
[QUOTE=Mr. Someguy;47542522]"Budka" just means "booth", which isn't any more specific really.
We'd probably be better off asking Eastern European FP'ers if they recognize it.[/QUOTE]
it's a trailer home
trust me i used to live near a load of them
Is there a way to make HL2: Update run at 60fps?
[QUOTE=Falkok15;47542605]Is there a way to make HL2: Update run at 60fps?[/QUOTE]
Source doesn't exactly run at 30fps normally, so if it's running below 60 for you then you have some sort of toaster that Source doesn't like or need to tweak the graphics options.
[QUOTE=Mr. Someguy;47542336]I don't know, but I found a real-life version while Street View'ing around the outskirts a city in Bulgaria.
[img]http://puu.sh/8AcUi.jpg[/img] [img]http://puu.sh/8AcYM.jpg[/img] [t]http://puu.sh/8A0ul.jpg[/t]
(click right side picture for full size)[/QUOTE]
Contrary to what everyone is saying, this is not a trailer home. It's a service booth, like these:
[img]https://a.pomf.se/rempkx.png[/img]
[img]https://a.pomf.se/rgkseq.png[/img]
[url]https://www.google.es/search?q=%D0%BE%D1%84%D0%B8%D1%81+%D0%BF%D1%80%D0%B8%D1%86%D0%B5%D0%BF+%D1%81%D1%82%D1%80%D0%BE%D0%B9%D0%BA%D0%B0&safe=off&source=lnms&tbm=isch&sa=X&ei=FbwwVa-INMe17AasmYDoAw&ved=0CAcQ_AUoAQ&biw=1920&bih=969#safe=off&tbm=isch&q=%D0%B2%D0%B0%D0%B3%D0%BE%D0%BD-%D0%B1%D1%8B%D1%82%D0%BE%D0%B2%D0%BA%D0%B0[/url]
Most commonly used in construction sites. Used as an office and tool storage. I visited dozens of construction sites here in Ukraine when I was a kid, and they all had one or two booths almost exactly like the one you found in Bulgaria. It is [B]never[/B] used as a mobile home. Of course, there may be exceptions and no one is stopping you into refurbishing it into a home. (I have one of them serving as a temporary home at my [url=http://en.wikipedia.org/wiki/Dacha]dacha[/url] to stay the night, but it was bought (spoiler) from a construction company as surplus). They're not meant for living.
Man, I miss the weapons and enemies that were dropped after Half-Life 1. The HL2 campaign didn't even have to use them necessarily, I just wish they were there for modders.
Guys, i just spent some time to find what font are used in Half-Life HUD.
So, First Half-Life use Trebuchet MS
Opposing Force - OCR A Std
Half-Life 2 Beta - OCR Bczyk
Half-Life 2 - DIN Pro
Black Mesa (2012 version) - SV Basic Manual
[t]http://i.imgur.com/pmo3NjD.png[/t]
Alright it's done. I just need to get the smoothing fixed.
[IMG]http://i.imgur.com/GmJzfi8.jpg[/IMG]
Totally unrelated but Alien Swarm just got a DLC:
[URL="https://steamdb.info/app/630/history/"][IMG]http://i.imgur.com/t1s67vT.png[/IMG][/URL]
[URL="https://steamdb.info/app/630/history/"]Link[/URL]
In July, Alien Swarm will be five years old. Maybe they're finally adding something?
I've been playing Half-Life 2 Update. This thought is probably gonna piss off some people, but I couldn't help but get the feeling that Valve focused their development efforts on things that would only hurt the game's longevity, at least when compared to HL1. Watching soldiers having trouble fighting the aliens, dropping a grenade in a group of houndeyes and seeing their blood paint the room yellow, simply trekking through Black Mesa without being constantly pressured to keep moving by NPCs I can't kill, that still hasn't gotten old for me. What has gotten old is being locked in a room to listen to Alyx's melodramatic hatred of Mossman, where Gordon's character has virtually no impact or relevance, for the 17th time.
[QUOTE=HASL;47545528]Guys, i just spent some time to find what font are used in Half-Life HUD.
So, First Half-Life use Trebuchet MS
Opposing Force - OCR A Std
Half-Life 2 Beta - OCR Bczyk
Half-Life 2 - DIN Pro
Black Mesa (2012 version) - SV Basic Manual
[t]http://i.imgur.com/pmo3NjD.png[/t][/QUOTE]
Op4 is my favorite font.
I totally forgot alien swarm existed, that game was awesome
Hope I'm not too late, but good news HL2:Update for Mac and Linux users,
Filip Victor added me on steam and he wanted some info for the mac port!
[T]http://puu.sh/hhXJf.png[/T]
He's working on it!
Just you wait and see!
Don't you laugh at me!
[QUOTE=Johnny Joe;47550318]Hope I'm not too late, but good news HL2:Update for Mac and Linux users,
Filip Victor added me on steam and he wanted some info for the mac port!
[T]http://puu.sh/hhXJf.png[/T]
He's working on it!
Just you wait and see!
Don't you laugh at me![/QUOTE]
then he placed a backdoor in your computer for using a mac
[QUOTE=Pigbear;47550401]then he placed a backdoor in your computer for using a mac[/QUOTE]
He was actually kind of fascinated by macs when he saw what he was working with, but either way I'm just glad I could help him a tiny bit and the fact that he's intent on making things for mac/linux/steamOS users.
I found a bunch of concept HL3 boxart stuff people made and just printed it all
[t]https://pbs.twimg.com/media/CC6yeu_UkAAWbe7.jpg[/t][t]https://pbs.twimg.com/media/CC6yfjkUsAAYX_Y.jpg[/t]
[t]https://pbs.twimg.com/media/CC6ygfEUMAEXqbN.jpg[/t]
[editline]19th April 2015[/editline]
I wonder if I could convince anyone that it's real
I recommend you to check real-time tribute to Portal 2 anniversary by Dreey:
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=428092065[/url]
[QUOTE=Coyoteze;47554674]I found a bunch of concept HL3 boxart stuff people made and just printed it all
[t]https://pbs.twimg.com/media/CC6yeu_UkAAWbe7.jpg[/t][t]https://pbs.twimg.com/media/CC6yfjkUsAAYX_Y.jpg[/t]
[t]https://pbs.twimg.com/media/CC6ygfEUMAEXqbN.jpg[/t]
[editline]19th April 2015[/editline]
I wonder if I could convince anyone that it's real[/QUOTE]
I'm p.sure it wouldn't come out on PS3
[QUOTE=Coyoteze;47554674]I found a bunch of concept HL3 boxart stuff people made and just printed it all
[t]https://pbs.twimg.com/media/CC6yeu_UkAAWbe7.jpg[/t][t]https://pbs.twimg.com/media/CC6yfjkUsAAYX_Y.jpg[/t]
[t]https://pbs.twimg.com/media/CC6ygfEUMAEXqbN.jpg[/t]
[editline]19th April 2015[/editline]
I wonder if I could convince anyone that it's real[/QUOTE]
i made a wallpaper based on that aperture/half life logo even if it's not a perfect copy
[t]https://och.re/A1JuANg52H.png[/t]
forgive me for the jaggies, i suck at it
[QUOTE=TheDrunkenOne;47556247]i made a wallpaper based on that aperture/half life logo even if it's not a perfect copy
[t]https://och.re/A1JuANg52H.png[/t]
forgive me for the jaggies, i suck at it[/QUOTE]
It looks great. :dance:
Are those concept arts real ? Holy shit, its the first time i see those
[QUOTE=WhyNott;47556118]I'm p.sure it wouldn't come out on PS3[/QUOTE]
To be fair this mockup is from 2010.
And you never know, it might be. We've no idea how optimized Source 2 is.
more than likely they'll do next-gen only
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