[QUOTE=CertainDOOM;50404346][media]http://www.youtube.com/watch?v=1g-7-dFXOUU[/media]
Part 2 of Mick Gordon's lil behind the music thing. Dude's a sick cunt.[/QUOTE]
Just watched part 1 too, damn good stuff. I take back what I've said about the OST earlier, it definitely sounds like Wolfenstein: TNO's OST on steroids.
Major kudos to him for creating an amazing soundtrack, like a commenter said in the video, Trent Reznor would be proud.
[QUOTE=Cows Rule;50411376]The GOG version comes with the .CUE files, and if you poke around the community board there you'll find instructions for getting the music back, I actually went through the process today. The GOG version is also a better deal when it comes to getting Quake and its mission packs.[/QUOTE]
Another thing worth to mention is that 2 of the CUE files have their music a bit off. This can be fixed easily by opening the Notepad and replace every text with this.
For game.cue:
[CODE]FILE "game.gog" BINARY
TRACK 01 MODE1/2352
INDEX 01 00:00:00
TRACK 02 AUDIO
PREGAP 00:02:00
INDEX 01 13:20:14
TRACK 03 AUDIO
INDEX 01 18:30:61
TRACK 04 AUDIO
INDEX 01 20:58:63
TRACK 05 AUDIO
INDEX 01 29:21:08
TRACK 06 AUDIO
INDEX 01 35:28:38
TRACK 07 AUDIO
INDEX 01 42:55:08
TRACK 08 AUDIO
INDEX 01 51:35:26
TRACK 09 AUDIO
INDEX 01 57:13:21
TRACK 10 AUDIO
INDEX 01 63:44:16
TRACK 11 AUDIO
INDEX 01 67:18:59 [/CODE]
For gamed.cue:
[CODE]FILE "gamed.gog" BINARY
TRACK 01 MODE1/2352
INDEX 01 00:00:00
TRACK 02 AUDIO
PREGAP 00:02:00
INDEX 01 07:48:61
TRACK 03 AUDIO
INDEX 01 11:00:61
TRACK 04 AUDIO
INDEX 01 14:10:37
TRACK 05 AUDIO
INDEX 01 17:17:23
TRACK 06 AUDIO
INDEX 01 20:26:39
TRACK 07 AUDIO
INDEX 01 23:43:65
TRACK 08 AUDIO
INDEX 01 26:47:66
TRACK 09 AUDIO
INDEX 01 29:54:34[/CODE]
Small note: game.cue is for original Quake, gamea.cue for Scourge of Armagon and gamed.cue for Dissolution of Eternity.
1st hour of the game and I already died to a Posessed.
I'm Polygon now.
[QUOTE=Spectre1406;50412699]1st hour of the game and I already died to a Posessed.
I'm Polygon now.[/QUOTE]
hey, it's an hour, not the first five minutes
To be fair, everyone I put in front of the game almost got killed by the possessed in the first room because they just don't expect the game to give you a gun and full movement right away against actual enemies.
...And, first attempt at a map is DONE.
For singleplayer and 2-player coop.
DNCHH5BZ
Took a long ass time, chipped at it for three days now. Tested everything once but did NOT do regression testing afterwards. Hit me up if anyone notices anything that doesn't seem right or any details that you think are missing. A few minor bugs I noted, but they were too minor to bother with.
...If you get stuck on a certain room [SP]flooded with fire-extinguishing gas[/SP] make sure to explore it completely.
[editline]29th May 2016[/editline]
I'm going to be blunt and say I'm not entirely happy with it. Encounters system is too finnicky for my tastes. Going to go for something a bit more fine-tuned for my next level, and probably a bit more open-ended.
[t]http://i.imgur.com/eJ7THbr.png[/t]
it's a little tedious since it's only three weapons done so far, but this is actually really fun to use with Bratwurst
[img]http://i.imgur.com/HQL0Pcl.png[/img]
The DUMP3 timetable [url=http://forum.zdoom.org/viewtopic.php?f=19&t=52276]has begun![/url] This one is a little different in that there's two categories you can take part in: maps and weapons.
May 29-31: Preparation Time! Get your ideas and any custom resources you want to use ready.
June 1-16: Make your things! You've got two weeks, use them however you want.
June 17-30: Feedback and fixing. Term compiles a test build, everyone plays it and offers feedback, people fix bugs and such.
Sometime In July: DUMP3 gets released, everyone feels cooler for having finished and released a thing.
[B]DoomStadium
[/B]
(Version 1.0) ID: 9EGZTWZZ
Made a pretty comprehensive NPC battling map, you can spawn any NPC you want by itself or in groups of 4. 12 NPC limit is still in effect unfortunately but hey, what can you do? This is essentially Stadium from Sven Coop.
Features:
- Spawn room with spawn buttons for every NPC
- DJ room to play (almost) any song in the game
- Observation rooms for both enemy and friendly NPC spawn rooms and the main arena
- every weapon and power up in the game so you can experiment
- HUD displayed NPC limit
[thumb]http://i.imgur.com/RMoFWUk.jpg[/thumb] [thumb]http://i.imgur.com/K75Pln2.jpg[/thumb]
[thumb]http://i.imgur.com/GkaUElM.jpg[/thumb] [thumb]http://i.imgur.com/y6J2etu.jpg[/thumb]
[thumb]http://i.imgur.com/bnnY8p9.jpg[/thumb]
KJVAXQWG
Simple and colorful map. Lots of demons but be sure to clear out each room to get the full effect.
[QUOTE=JohnnyOnFlame;50411710][url=http://www.thekinsie.com/reelism/]This is most likely old, but in the offshoot chance you didn't know about Reelism, here I go posting it about.[/url]
This is most likely one of the most fun mods I've tried.[/QUOTE]
I honestly didn't know what to expect but the game spawned me as a dog and then spawned about 100 vicious dog-friends
So I pressed mouse1 to bark back at them and they exploded
[t]https://i.gyazo.com/c6088564771b961d9dd863fa75e7f798.png[/t][t]https://i.gyazo.com/bb728dae2a0e21834e954537a47a0e9f.png[/t]
10/10 it's a doggy dog world
I don't want to sound like an asshole, but you really gotta turn off that texture/sprite filtering.
[QUOTE=The Civ;50413887]I don't want to sound like an asshole, but you really gotta turn off that texture/sprite filtering.[/QUOTE]
You're right, been a while since I've booted up GZDoom. I forgot about the crispyness, much better
[QUOTE=RikohZX;50413192]but this is actually really fun to use with Bratwurst[/QUOTE]
Never heard of Bratwurst, looked it. Sounds neat.
[QUOTE=The Rizzler;50413842]I honestly didn't know what to expect but the game spawned me as a dog and then spawned about 100 vicious dog-friends
So I pressed mouse1 to bark back at them and they exploded
[t]https://i.gyazo.com/c6088564771b961d9dd863fa75e7f798.png[/t][t]https://i.gyazo.com/bb728dae2a0e21834e954537a47a0e9f.png[/t]
10/10 it's a doggy dog world[/QUOTE]
Well, this time your bark was indeed worse than your bite. Also, what a way to start.
no dogpot
2/3
needs more dog whistle
[QUOTE=The Rizzler;50413842]I honestly didn't know what to expect but the game spawned me as a dog and then spawned about 100 vicious dog-friends
So I pressed mouse1 to bark back at them and they exploded
[t]https://i.gyazo.com/c6088564771b961d9dd863fa75e7f798.png[/t][t]https://i.gyazo.com/bb728dae2a0e21834e954537a47a0e9f.png[/t]
10/10 it's a doggy dog world[/QUOTE]
I rolled dog thrice in the same game today, and no good weapon to fight back. I can still hear the barking inside my head, and it doesn't stop.
[B]I just won't stop.[/B]
[editline]29th May 2016[/editline]
Also the game ended with me fighting the dog pope.
[QUOTE=JohnnyOnFlame;50414211]I rolled dog thrice in the same game today, and no good weapon to fight back. I can still hear the barking inside my head, and it doesn't stop.
[B]I just won't stop.[/B]
[editline]29th May 2016[/editline]
Also the game ended with me fighting the dog pope.[/QUOTE]
you should try that second secret map you can access by jumping over a bit of wall in the coop lobby
the one on the right
[QUOTE=The Rizzler;50413842]10/10 it's a doggy dog world[/QUOTE]
...I believe the saying you're looking for is "dog-eat-dog world"
Just a reminder that the Indy 500 is today if any of you feel like seeing the Doom car in action.
Max Super Shotgun feels like a breeze lol
Just 2-shot everything even the big ones
[QUOTE=salty peanut v2;50414530]...I believe the saying you're looking for is "dog-eat-dog world"[/QUOTE]
Gonna be the devil's avocado and say that was a deliberate malapropism.
[QUOTE=salty peanut v2;50414530]...I believe the saying you're looking for is "dog-eat-dog world"[/QUOTE]
You trying to guilt trap me? For all intensive purposes, whether or not my phrasing needs correcting is a mute point.
In other worlds, it was international. In fact you'd better curve your enthusiasm for correcting people online at all, or they'll feel like they're on tenderhooks around you.
[QUOTE=comet1337;50414315]you should try that second secret map you can access by jumping over a bit of wall in the coop lobby
the one on the right[/QUOTE]
Noone should have to suffer that hell. I played the other secret level and managed to get a doggo round plus a jetpack, so I could fly in the air and play with my friends all day
[t]https://i.gyazo.com/83224eb63e966e192fa6e32f66cc0ebb.png[/t]
edit: by all day I really meant 1 more second since that's when the modifiers re-rolled and I fell down and they bit me to death. Jerks
[QUOTE=jimbobjoe1234;50414574]Just a reminder that the Indy 500 is today if any of you feel like seeing the Doom car in action.[/QUOTE]
I'm not watching it, but didn't some dude from Amazon run out to the driver in the middle of a pit stop and hand him a copy of DOOM to show how fast their Amazon Delivery service is or something?
Are there any actual pictures of the car instead of a fancy model?
Aaaaand it crashed. Not too brutally though.
[QUOTE=The Rizzler;50413842]10/10 it's a doggy dog world[/QUOTE]
[video=youtube;jRMXXtggwGA]https://www.youtube.com/watch?v=jRMXXtggwGA[/video]
[QUOTE=comet1337;50414315]you should try that second secret map you can access by jumping over a bit of wall in the coop lobby
the one on the right[/QUOTE]
There is no god, there's only pain.
[QUOTE=comet1337;50414315]you should try that second secret map you can access by jumping over a bit of wall in the coop lobby
the one on the right[/QUOTE]
Jesus H Fuck
It's fun to see another forum start scratching the surface on all the weird and messed up secrets we hid in Reelism. There's a lot of strange stuff in there!
For now, though, I'm trying my hand at weapon spriting for DUMP3 and I don't think it's going too well.
[IMG]http://i.imgur.com/sEwwbWo.png[/IMG]
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