[QUOTE=The Civ;50807456][t]http://i.imgur.com/zv4VTRP.png[/t]
These will haunt my dreams[/QUOTE]
at least it's not hundreds of
[img]https://cdn.theatlantic.com/assets/media/img/posts/2015/06/8704455032_00c8f84ba1_o/4af0ccc11.png[/img]
[QUOTE=Breezeep;50797374][media]https://twitter.com/joel_vinesauce/status/759106077120204801[/media]
Joel from Vinesauce is going to host a Doom level editor contest soon.[/QUOTE]
I remember him mentioning this at one point a few months ago.
Well, summer is here, im free and doing nothing, might as well crack up GZDoom Builder and finally finish something.
so now that unarmed is in snapmap
when's the inevitable boxing matches
or is it basically just really awkward kill punches
It's a punch, primary swings right, secondary swings left. On demons if you stagger them another punch will do a GK, idk about players
[QUOTE=GHOST!!!!;50807446]This is irritating me.
[/QUOTE]
Does this irritate you less?
[t]http://images.akamai.steamusercontent.com/ugc/494652797709726467/CB5B9C481513CE3174BEC8D9686B0FADF240F87C/[/t]
Little bit.
more importantly: can you select the fists when you have weapons, and do they swing as fast as they do when you're berserking
So, I bought Doom this weekend, and I was skeptic of the Multiplayer at first, but god damn, I'd lie if I said that it was boring! And I'm actually doing great too :v:
I still haven't tried Snapmap, but seeing the stuff you guys make with it, I'm going to have fun with the editor later!
[QUOTE=Kegan;50809522]more importantly: can you select the fists when you have weapons, and do they swing as fast as they do when you're berserking[/QUOTE]
You can't select them with weapons, and yes they do swing as fast.
[QUOTE=The Civ;50802035]really great analysis[/QUOTE]
yeah, you make good points, and for me the dislike comes down to the personal preference angle, centered on my dislike of modern industrial metal, modern groove metal, and djent
im gonna play the campaign before jumping into snapmap. is this OK?
[QUOTE=The Pink Scotti;50813461]im gonna play the campaign before jumping into snapmap. is this OK?[/QUOTE]
Why wouldn't it be? If anything that's the preferred way around to do it.
[QUOTE=The Pink Scotti;50813461]im gonna play the campaign before jumping into snapmap. is this OK?[/QUOTE]
that's perfectly okay
the Campaign is the real and proper meat of the game, the Snapmap is just extra fun stuff to mess around with and the multiplayer is just sort of there
[QUOTE=Bloodshot12;50808881]It's a punch, primary swings right, secondary swings left. On demons if you stagger them another punch will do a GK, idk about players
Does this irritate you less?
[t]http://images.akamai.steamusercontent.com/ugc/494652797709726467/CB5B9C481513CE3174BEC8D9686B0FADF240F87C/[/t][/QUOTE]
The way the lighting is setup reminds me of Doom64.
Well, I see update 2 hasn't fixed Update 1's stability issues yet.
Still getting the occasional softlocks I started getting after Update 1 that force me to reboot my PC.
[img]http://i.imgur.com/G9wTEmw.jpg[/img]
What a clusterfuck.
Looking at my work, I'll have to wonder when I should release a test-build.
Maplist
[sp]1 Leaden Skies ( done )
2 Lambda ( done in Dump3 )
3 Neural Nest ( WIP )
4 Aqua Regia ( done )
5 Abyss
6 Felt Library ( done in Dump3 )
7 Castle ( half-done, on hiatus )
8 Foundry ( done )
9 Electron ( done in Dump3 )
10 Sacrifice
11 Shinugayoi
12 Judecca[/sp]
Probably gonna compile test-build once I got 9 maps total. Not gonna take long...
i've been away from doom for some time, and i came back to see what was new in the recent update, but im curious to ask, how do you set-up unarmed mode in snapmap? i was wanting to make a silly boxing map.
[QUOTE=Bloodshot12;50813652][video=youtube;GrGteKejzKc]http://www.youtube.com/watch?v=GrGteKejzKc[/video][/QUOTE]
The fact that those hands are actually uncovered makes me really hope for classic doom armor.
[QUOTE=kibbleknight;50816702]i've been away from doom for some time, and i came back to see what was new in the recent update, but im curious to ask, how do you set-up unarmed mode in snapmap? i was wanting to make a silly boxing map.[/QUOTE]
You use the loadout settings and you just remove all of the weapons.
I really want to buy this as its now at £20. Can someone please confirm the download size though through steam?
[QUOTE=kibbleknight;50816702]i've been away from doom for some time, and i came back to see what was new in the recent update, but im curious to ask, how do you set-up unarmed mode in snapmap? i was wanting to make a silly boxing map.[/QUOTE]
Player proxy - on spawned - give loadout
[QUOTE=Bloodshot12;50818456]Player proxy - on spawned - give loadout[/QUOTE]
You can also connect the latter two parts of the chain to a apawn point if it's just a singleplayer map.
[t]http://images.akamai.steamusercontent.com/ugc/494653441594899438/6AF94DB31D84280677ABF837E43350BAC556542B/[/t]
Hope you guys like lasers
[QUOTE=xianlee;50817995]I really want to buy this as its now at £20. Can someone please confirm the download size though through steam?[/QUOTE]
According to the steam properties menu, mine is at 63.8 GB. Windows says 62.3 GB.
[QUOTE=Bloodshot12;50819728][t]http://images.akamai.steamusercontent.com/ugc/494653441594899438/6AF94DB31D84280677ABF837E43350BAC556542B/[/t]
Hope you guys like lasers[/QUOTE]
This is giving me some horrifying HL1 flashbacks.
[QUOTE=Bloodshot12;50819728][t]http://images.akamai.steamusercontent.com/ugc/494653441594899438/6AF94DB31D84280677ABF837E43350BAC556542B/[/t]
Hope you guys like lasers[/QUOTE]
i don't recall the pistol looking like that
or having an ammo counter
[QUOTE=comet1337;50819805]i don't recall the pistol looking like that
or having an ammo counter[/QUOTE]
it's the multiplayer pistol that'll be added in the upcoming DLC, but it's available for free use in Snapmap ahead of time
[QUOTE=The Civ;50819770]This is giving me some [B]horrifying HL1 flashbacks[/B].[/QUOTE]
That's the idea behind half the map actually
[QUOTE=Bloodshot12;50819728][t]http://images.akamai.steamusercontent.com/ugc/494653441594899438/6AF94DB31D84280677ABF837E43350BAC556542B/[/t]
Hope you guys like lasers[/QUOTE]
Maybe you can make a better Unforeseen Consequences than I tried (and failed) to.
[editline]3rd August 2016[/editline]
Wait that's alluding the the Tripwire Warehouse instead of the Laser Hall, isn't it? Even if it is a hallway of lasers, the Laser Hall didn't have THAT many.