• Half-life 2 Cut Content - Is it me or dose the cut content look better than what we got?
    4,996 replies, posted
[QUOTE=Marphy Black;40309214]The leak is detecting more than 2 GB of RAM, causing all of the textures to render at their lowest quality due to an odd bug. The Axel Project is a patch for the leak that includes an updated executable and game libraries to fix this issue: [url]http://depositfiles.com/files/5stbqj0bt[/url] [b][i]However[/i][/b], be aware that this patch includes more than just the engine files. It also includes its own fixed maps, models, sounds, and scripts that could overwrite some of your existing fixes. You'll probably want to only extract the useful bits to your install. Nonetheless, I can personally vouch that the patched engine files here do fix the blurry textures problem. I could not find any other patch that does.[/QUOTE] I have yet to try this, but at least I know it's not intentional. I was wondering why everything looked like shit.
[QUOTE=Katatonic717;40310001]Did I mention he tried to come on to me? Yeah... I quote: [I]"I've made many men gay for me, you'll just be another you little kitty :3"[/I] He's an asshole and dick, also his maps are terrible.[/QUOTE] There so many levels of hilarious in about that line. I just [SUP]I can't even laugh[SUP]this is just[SUP]dude[/SUP][/SUP][/SUP]
[quote]Josh Z.: I'll never sleep soundly again because a bunch of faggots who do nothing but circle jerk each other all day are saying bad things about me [/quote] I think we made him mad guys.
"a bunch of faggots who do nothing but circle jerk each other all day" Oh the irony AGNMI
[QUOTE=Katatonic717;40316018]I think we made him mad guys.[/QUOTE] The fuck?
Could we push the petty shit aside and actually talk about cut content?
No.[I] This is part of the content.[/I]
This [I]IS[/I] The content But all jokes aside, I'd rather not get a big argument involved with AGNMI here, keeping the cool. Back on topic, I have some old conscript images when I ported the old E3_lab to our granite engine back in the day, with all the models intact(converted) as a stress test. Keep in mind, this is all Hl1 mdl, and the map lost all texturing upon convert. This was just messing around :P Started getting some really trippy results from using weapons in it too, engine felt like it was breaking from the mass amount of props [img_thumb]https://dl.dropboxusercontent.com/u/1820768/cscript/lab/ms_lab0000.bmp[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/1820768/cscript/lab/ms_lab0001.bmp[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/1820768/cscript/lab/ms_lab0002.bmp[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/1820768/cscript/lab/ms_lab0003.bmp[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/1820768/cscript/lab/ms_lab0004.bmp[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/1820768/cscript/lab/ms_lab0005.bmp[/img_thumb]
[QUOTE=t-man;40329400]This [I]IS[/I] The content But all jokes aside, I'd rather not get a big argument involved with AGNMI here, keeping the cool. Back on topic, I have some old conscript images when I ported the old E3_lab to our granite engine back in the day, with all the models intact(converted) as a stress test. Keep in mind, this is all Hl1 mdl, and the map lost all texturing upon convert. This was just messing around :P Started getting some really trippy results from using weapons in it too, engine felt like it was breaking from the mass amount of props [img_thumb]https://dl.dropboxusercontent.com/u/1820768/cscript/lab/ms_lab0000.bmp[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/1820768/cscript/lab/ms_lab0001.bmp[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/1820768/cscript/lab/ms_lab0002.bmp[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/1820768/cscript/lab/ms_lab0003.bmp[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/1820768/cscript/lab/ms_lab0004.bmp[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/1820768/cscript/lab/ms_lab0005.bmp[/img_thumb][/QUOTE] Nice work. I want to mimic the old OICW pic in the lab.
Well look what I found today: [url]http://agnmi.roflforum.net/t1519-half-life-2002-recreation-replacement-pack-release-day[/url]
They mention Combine synth soldiers. Did they remake that themselves? IIRC there was never a model of the thing. Anyway, any chance of ever getting a link here?
[QUOTE=Ekalektik_1;40331663]They mention Combine synth soldiers. Did they remake that themselves? IIRC there was never a model of the thing. Anyway, any chance of ever getting a link here?[/QUOTE][URL="http://www.garrysmod.org/downloads/?a=view&id=126330"] http://www.garrysmod.org/downloads/?a=view&id=126330[/URL] [URL]http://www.garrysmod.org/downloads/?a=view&id=128626[/URL] Respectively. They're really unoptimised in terms of meshwork but they do look rather jazzy.
[QUOTE=Ekalektik_1;40331663]They mention Combine synth soldiers. Did they remake that themselves? IIRC there was never a model of the thing. Anyway, any chance of ever getting a link here?[/QUOTE] I doubt it. This shit is beyond me. There is a lesson to be learned here for agnmi. "He who fights with monsters might take care lest he thereby become a monster."
-snip- Forget it.
I find it fucking hilarious seeing all these dudes fighting over the leak now, considering I gave it to all of them back in 2006.
[QUOTE=Kyle v2;40332610]I find it fucking hilarious seeing all these dudes fighting over the leak now, considering I gave it to all of them back in 2006.[/QUOTE] You gave who what now?
It was me who originally distributed the leak on FP, some of those dudes who went on form Team GabeN and Love Tub and fucking whatnot, they got it here, from me.
[QUOTE=Kyle v2;40333498]It was me who originally distributed the leak on FP, some of those dudes who went on form Team GabeN and Love Tub and fucking whatnot, they got it here, from me.[/QUOTE] Why do I find this amazingly hard to believe?
Me and Mugofdoom were bros back in the day, I was beta-testing and helping him with his HL2: Legacy mod project before he scrapped it and joined MI.
[QUOTE=Kyle v2;40334540]Me and Mugofdoom were bros back in the day, I was beta-testing and helping him with his HL2: Legacy mod project before he scrapped it and joined MI.[/QUOTE] Do you still have Legacy?
Yeah milk I still got it, by the way how are you doing man? Very long time no see...
-snip- wrong thread fdsgsdgh
[QUOTE=Kyle v2;40334540]Me and Mugofdoom were bros back in the day, I was beta-testing and helping him with his HL2: Legacy mod project before he scrapped it and joined MI.[/QUOTE] Interesting trivia I guess but that doesn't answer the question.
can we have Legacy? (via private message distribution if needed) :O
Really hope someone does get a link for that 2002 replacement pack and getting it here. Really want to to try it out for myself.
[QUOTE=Azelf89;40348408]Really hope someone does get a link for that 2002 replacement pack and getting it here. Really want to to try it out for myself.[/QUOTE] I dont think it will happen... Not beign an ass or something... Just saying...
[QUOTE=Kyle v2;40339045]Yeah milk I still got it, by the way how are you doing man? Very long time no see...[/QUOTE] I'm pretty good, forgive me for not recognizing your name, did you used to go by a different one?
Nah man, it's just been that long of a time.
[media]http://www.youtube.com/watch?v=nT97va-GpHM[/media] [media]http://www.youtube.com/watch?v=vrnOUjq09n0[/media] I wish these two ambient music tracks were kept in somewhere.
[QUOTE=Sergeant Stacker;40395609][media]http://www.youtube.com/watch?v=NF7kUzlkMyA[/media] [media]http://www.youtube.com/watch?v=vrnOUjq09n0[/media] I wish these two ambient music tracks were kept in somewhere.[/QUOTE] Oh my god those are creepy as fuck.
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