Half-life 2 Cut Content - Is it me or dose the cut content look better than what we got?
4,996 replies, posted
[QUOTE=Pyraax;49273104]I don't remember the gravity gun having more than 1 side grip though[/QUOTE]
Yeah, altho in the presentation image you can see the gravity gun with the uh.. Dual side grips?
Are the content of the [URL="http://combineoverwiki.net/wiki/Half-Life_SDK#Commercial_SDK"]commercial HL1 SDK[/URL] known yet?
[QUOTE][IMG]http://media.moddb.com/images/members/1/340/339172/comp.png[/IMG][/QUOTE]
Looks like it is finally done. :3
[QUOTE=PikaCommando;49298824]Are the content of the [URL="http://combineoverwiki.net/wiki/Half-Life_SDK#Commercial_SDK"]commercial HL1 SDK[/URL] known yet?[/QUOTE]
No, but: [QUOTE=Combine OverWiki]it probably includes source files for all maps and models in the game, and the engine source code. [/QUOTE]
[QUOTE=OddDoc;49299999]Looks like it is finally done. :3[/QUOTE]
Eh, not much of a critique, but it kind of looks out of place in the Half-Life universe. The textures remind me of TF2's cartoony artstyle and it looks really clean. Most of the human weapons that the combine use will probably gain wear and tear after 20 years, which is missing from this. I doubt the combine would reproduce weapons made by humans instead of using their technology.
Wow this thread died recently and started rotting so i guess it needs a final blow to be sure it stays dead
[video]http://youtube.com/watch?v=KRh4p-nqnbg[/video]
[QUOTE=Mattscreab;49388856]
[video]http://youtube.com/watch?v=KRh4p-nqnbg[/video][/QUOTE]
Why is it most beta fans post mediocre stuff nowadays, what they should be doing is learning to how to make good stuff.
Why bother learning to make anything decent when you can just compile the same shit everyone has already seen a million times before? Bonus points if you manage to fuck up the level design even worse than it already was.
[QUOTE=Mattscreab;49388856]Wow this thread died recently and started rotting so i guess it needs a final blow to be sure it stays dead
[video]http://youtube.com/watch?v=KRh4p-nqnbg[/video][/QUOTE]
Oh I don't even know where to begin. Why is there some guy following Gordon with a soundboard playing random sounds that does not make sense in the Half-Life universe at all?
Also Gordon can kick stuff now, huh?
[QUOTE=ProZak;49393562]Oh I don't even know where to begin. Why is there some guy following Gordon with a soundboard playing random sounds that does not make sense in the Half-Life universe at all?
Also Gordon can kick stuff now, huh?[/QUOTE]
The soundboard and kicking? thats the least of it, the god damn audio in the video gave me another headache, like that other russian mod that compressed every audio file down to a kilobyte because the guy thinks everyone in russia is like him who can only afford a PC from the last century.
[QUOTE=Exploders;49393750]the god damn audio in the video gave me another headache, like that other russian mod that compressed every audio file down to a kilobyte because the guy thinks everyone in russia is like him who can only afford a PC from the last century.[/QUOTE]
I agree, this type of shit should be outlawed.
[QUOTE=Exploders;49393750]The soundboard and kicking? thats the least of it, the god damn audio in the video gave me another headache, like that other russian mod that compressed every audio file down to a kilobyte because the guy thinks everyone in russia is like him who can only afford a PC from the last century.[/QUOTE]
i think it's the same mod
[QUOTE=OddDoc;49141250]Freakin' a$$hole gravity gun.[/QUOTE]
That doesn't look like a gravity gun to me
[QUOTE=Mattscreab;49388856]Wow this thread died recently and started rotting so i guess it needs a final blow to be sure it stays dead
[video]http://youtube.com/watch?v=KRh4p-nqnbg[/video][/QUOTE]
Good fucking god, why in the flying fuck is there a fucking forest growing in the alleyways?
This shit just gets worse every content update, fuck.
[QUOTE=Kyle v2;49419263]Good fucking god, why in the flying fuck is there a fucking forest growing in the alleyways?
This shit just gets worse every content update, fuck.[/QUOTE]
atleast they are slowly adding actual gameplay
[QUOTE=Kyle v2;49419263]Good fucking god, why in the flying fuck is there a fucking forest growing in the alleyways?
This shit just gets worse every content update, fuck.[/QUOTE]
Next thing you'll know the citadel will have a fancy garden and the antarctic will be covered in trees, shrubs and snow with inverted textures for that snowy effect
[QUOTE=Mech Bgum;49420347]And there will be a firetruck on the citadel's roof.[/QUOTE]
don't forget the burning barrels in interiors
[b]lotta them[/b]
is this thread accepting Half-Life Beta related things yet?
Administration of [URL="http://hl2-beta.ru"]Beta Project website[/URL] in honor of the Holiday gives you a gifts! :joy:
First:
Fully fixed Lab part by my friend BuTou (Last known as Shlyk (LLIJIbIK))
[video=youtube;8Kt3QzLSJeo]http://www.youtube.com/watch?v=8Kt3QzLSJeo[/video]
Second:
Fully fixed old Alyx 2002 model for hl2/ep1/ep2 which made by T-Braze and me. You can download it from our website.
[QUOTE][IMG]https://pp.vk.me/c627230/v627230690/31953/UexhcTqB-L0.jpg[/IMG][/QUOTE]
Happy New Year!
Oddoc.
Thanks for posting alyx (i have been using that old one for years, thanks for posting it) also i dont speak rusian but what was that post about the protal beta project?
(sorry if this is not related to the topic)
Finally, some actual effort for once!
Seeing that Lab video just makes me wonder what a new series of Freeman's Mind would be like if Ross Scott based it off all the old cut material.
freeman's lost mind
Does anyone have access to the anon-hl2_wmods.rar that had the beta of CSCZ and the unreleased 3wave? I cannot find it anywhere, information about it is here : [url]http://www.betaarchive.com/forum/viewtopic.php?p=75105#p75105[/url]
welp. i got aces to files from portals earliest builds. original trailer portal effects (not the recently uploaded ones i mean) the sourcefiels themselves
[QUOTE=valvenews;49502539]Does anyone have access to the anon-hl2_wmods.rar that had the beta of CSCZ and the unreleased 3wave? I cannot find it anywhere, information about it is here : [url]http://www.betaarchive.com/forum/viewtopic.php?p=75105#p75105[/url][/QUOTE]
I've got anon-hl2_wmods.rar if no ones given it to you yet.
EDIT: Realised it's incomplete.
found the font they used in the half-life 0.52 alpha [URL="http://i.imgur.com/UnnolQt.png"]main menu files[/URL]
it's called platelet and its from 1994
here are some examples, matched to alpha colors:
[t]http://puu.sh/mzSZu/89bc4de087.png[/t]
that b is ugly though
does anybody have a fixed hl2 leak decompiler that can decompile models with bodygroups? the one i got just crashes when it tries to
( for example, it can decompile conscript.mdl but not conscriptdemo.mdl because he has a gun that is a seperate bodygroup. this happens to other models too )
[QUOTE=Jackathan;49599171]does anybody have a fixed hl2 leak decompiler that can decompile models with bodygroups? the one i got just crashes when it tries to
( for example, it can decompile conscript.mdl but not conscriptdemo.mdl because he has a gun that is a seperate bodygroup. this happens to other models too )[/QUOTE]
I do. Which models do you need?
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