Shores of Hazeron - again! a free deep galactic MMO space game [Servers have been permanently shut
3,453 replies, posted
Guys we need to do something to have SOH back
Man, I remember when Haxus fixed the poles of planets so they wouldn't have holes anymore. I went to the north pole of my planet and watched my solar system on a horizontal plane. It was pretty breath-taking.
Sadly my most loved sandbox game is not anymore.
Does anybody of the scattered community have an alternative?
Hopefully hazeron comes back some day.
But what we do in the meantime?
Maybe this? [url]http://www.thespacegame.com[/url]
I prefer hazeron....
Any suggestions?
[QUOTE=Ice snake;45706595]Guys we need to do something to have SOH back[/QUOTE]Probably nothing can be done to change Haxus' mind, especially if it was primarily motivated by financial worries. Doubt there's enough of us to give him enough money to fund the servers.
Best we can hope for is someone miraculously manages to convince him to part with the source code, but that still leaves the problem of funding a server, and gathering sufficiently skilled coders to reduce the game's server load and improve on it's features.
[editline]16th August 2014[/editline]
[QUOTE=Stephanus;45706783]Sadly my most loved sandbox game is not anymore.
Does anybody of the scattered community have an alternative?
Hopefully hazeron comes back some day.
But what we do in the meantime?
Maybe this? [URL]http://www.thespacegame.com[/URL]
I prefer hazeron....
Any suggestions?[/QUOTE]That game doesn't seem quite the same. Main part of the appeal of SoH for me was the FPS element. Being in control of one person who could seamlessly fly between planets in a variety of vehicles, build colonies and cities in exactly whatever shape or design I pleased, explore every single bit of a planet, exterminate the local wildlife to make some pants from their hides, and the construction of entirely custom ships that I could walk through every inch of and take control of any system I fancied.
[QUOTE=Stephanus;45706783]Sadly my most loved sandbox game is not anymore.
Does anybody of the scattered community have an alternative?
Hopefully hazeron comes back some day.
But what we do in the meantime?
Maybe this? [url]http://www.thespacegame.com[/url]
I prefer hazeron....
Any suggestions?[/QUOTE]
that HUD looks atrocious :v:
[QUOTE=scratch (nl);45707756]that HUD looks atrocious :v:[/QUOTE]
[I]It really is the next Hazeron then...[/I]
i was like, oh why the hell is there 70+ posts in the hazeron thread in a day.
this is unfortunate, there really wasnt anything like hazeron.
[t]http://i.imgur.com/aP248B7.png[/t] [t]http://i.imgur.com/hKpwuto.png[/t]
[t]http://i.imgur.com/xLxAOnT.png[/t] [t]http://i.imgur.com/wcF25oU.png[/t]
[t]http://i.imgur.com/4e2w5Vv.png[/t] [t]http://i.imgur.com/FQL2xE6.png[/t]
[t]http://i.imgur.com/xDkHUPq.png[/t] [t]http://i.imgur.com/zI7Z0yK.png[/t]
[t]http://i.imgur.com/EFnBVi3.png[/t] [t]http://i.imgur.com/Z9HdD94.png[/t]
[video=youtube;5Wkna2XRX5Y]http://www.youtube.com/watch?v=5Wkna2XRX5Y[/video]
[video=youtube;TLEUKtPwaLU]http://www.youtube.com/watch?v=TLEUKtPwaLU[/video]
even with how crap the game was, i will miss it.
Nothing was as cool as seeing a ship come from the depths of space, land near you and go again.
When making my second city, I had my ship programmed to bring in supplies from my first city so every couple of minutes I would see it come and go. It had a real destination, it didn't just vanish when it was out of sight and it was hauling actual commodities. You could hop on and see where it was going, traveling around a fully-realized planet.
There hasn't been any other game that's been able to replicate that.
Yeah exactly that FPS element also was what was attracting me at hazeron.
It looks like the other game is lacking it.
So this is why there are so many posts in this thread
;__;7
RIP SOH, you were truly a visionary of your times.
We still have Star Citizen and No Mans Sky to look forward too, guys!
[QUOTE=ZombieWaffle;45708498]We still have Star Citizen and No Mans Sky to look forward too, guys![/QUOTE]
Don't forget Elite: Dangerous.
[QUOTE=Zombie_2371;45709461]Don't forget Elite: Dangerous.[/QUOTE]
[QUOTE=ZombieWaffle;45708498]We still have Star Citizen and No Mans Sky to look forward too, guys![/QUOTE]
Those will be great games and they will do few things better compared to Hazeron but none of those will do everything Hazeron had. City building on planets/moons, designing houses and spaceships from scratch, multiple galaxies etc.
No game will do all that any time soon.
[QUOTE=ZombieWaffle;45708498]We still have Star Citizen and No Mans Sky to look forward too, guys![/QUOTE]
Star Citizen is the closest thing and it's still very far off from what we're asking for.
It doesn't have ringworlds or warp drives. You can't send an explorer ship across the galaxy to wage war or make alliances. You can't create ships; you can only buy them. You don't get to run an empire because you just exist inside one. SC is a created experience while Hazeron was a creating experience.
[QUOTE=DeandreT;45710095]Star Citizen is the closest thing and it's still very far off from what we're asking for.
It doesn't have ringworlds or warp drives. You can't send an explorer ship across the galaxy to wage war or make alliances. You can't create ships; you can only buy them. You don't get to run an empire because you just exist inside one. SC is a created experience while Hazeron was a creating experience.[/QUOTE]
Eventually, far into Star Citizen's existence, there will be the ability for organizations to colonize planets and they'll most-likely have advanced procedural generation (which they're doing R&D for now). Plus, there are and will be plenty of systems out of the UUE's grasp if I recall correctly (at least practically).
I've never played Hazeron though, so I can't compare the two.
[QUOTE=Chief Martini;45710973]Eventually, far into Star Citizen's existence, there will be the ability for organizations to colonize planets and they'll most-likely have advanced procedural generation (which they're doing R&D for now). Plus, there are and will be plenty of systems out of the UUE's grasp if I recall correctly (at least practically).
I've never played Hazeron though, so I can't compare the two.[/QUOTE]
Hazeron allowed for building cities Sim City style but with more control over the workforce. Ships were also designed by hand. Just a few of the differences between the two.
Star Citizen looks good on its own terms (I backed the original kickstarter) but isn't quite a replacement for the game Hazeron was, and nothing else really is.
Shit son,
I was just talking to my friend about getting into this together when we move back out to the city.
I am sad.
I hope this get's rebooted somehow.
[QUOTE=Boxcar Racer;45705681]Does anybody know if there is a way to play singleplayer now, since the launcher can't connect to the server anymore?[/QUOTE]
Yes, Disable your internet connection, it will prevent Hazeron to try to connect with the servers who are gone, Primeval World will work then.
I'm even able to get into the Ship and Building Designer both the old and the new, whatever use they will have now, guess ill play with them from time to times.
a real shame it went down like this.. it was a truly visionary game.
any chance we could get the forums back for few weeks, to trade contact info and all that?
made a lot of friends a d met a lot of cool people that i would like to keep in touch with..
he should have made a kickstarter or something
[QUOTE=FlakAttack;45711228]Hazeron allowed for building cities Sim City style but with more control over the workforce. Ships were also designed by hand. Just a few of the differences between the two.
Star Citizen looks good on its own terms (I backed the original kickstarter) but isn't quite a replacement for the game Hazeron was, and nothing else really is.[/QUOTE]
Infinity: Quest for Earth would have been closer in theory to Hazeron than Star Citizen, but that's in development hell/cancelled.
Really if Spore had proper multiplayer it would be the closest thing.
[QUOTE=Cakebatyr;45712486]Infinity: Quest for Earth would have been closer in theory to Hazeron than Star Citizen, but that's in development hell/cancelled.[/QUOTE]
They are apparently working on getting a kickstarter running soon, so there might be some hope for that game still.
Not sure if a Kickstarter would save Hazeron, but if the potential was there, I sure would throw some of my money in its direction.
If the issue is server costs, then kickstarter is not a good fit.
Its a lump sum payment method, not an income stream.
[QUOTE=afromana;45712558]They are apparently working on getting a kickstarter running soon, so there might be some hope for that game still.
Not sure if a Kickstarter would save Hazeron, but if the potential was there, I sure would throw some of my money in its direction.[/QUOTE]
They were saying they'd be having a kickstarter "soon" since early 2013. Now they're trying to remarket Infinity as an engine rather than a game.
[QUOTE=Cakebatyr;45712610]If the issue is server costs, then kickstarter is not a good fit.
Its a lump sum payment method, not an income stream.[/QUOTE]
As much as I love the game I wouldn't fund a kickstarter unless Haxus was actually taking on a full development team.
What about the source code? What's goin to happen to that? Is the Dev (I forget his name) even easily contactable?
Such a game can't come off the radar. Perhaps we should take it upon ourselves to spread the wot that the source code is up for discussion?
best way to contact him was I believe to [I]send him letters[/I] as I remember people saying that he reads those each days.
He posted on hazeron that he is keeping the source code locked away safely untill someone big and well known (hint, that will not happen ever) picks it up.
[QUOTE=scratch (nl);45714649]best way to contact him was I believe to [I]send him letters[/I] as I remember people saying that he reads those each days.
He posted on hazeron that he is keeping the source code locked away safely untill someone big and well known (hint, that will not happen ever) picks it up.[/QUOTE]
Knowing Haxus and his closing letter, there's only three people he actually will release code for:
James Cameron
Obama
Jesus
Haxus would probably hate doing a kickstarter. He really hates the feeling of "owing" anything, especially to his playerbase. He's already treated the game he was making, an mmo no less, as if there was no playerbase and made comments now and then about how much he hates everyone so.
Also judging by some wayward comments he's made over the years he's a diehard conservative and kickstarter is just a cancer killing hard working american's jobs, or something. if he even knows kickstarters exist, that is.
Haxus was a terrible game designer that managed to actually come up with something nobody had really done before.
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