• Shores of Hazeron - again! a free deep galactic MMO space game [Servers have been permanently shut
    3,453 replies, posted
So I'm new to this game and got an invite from [URL="http://facepunch.com/member.php?u=10760"]Cakebatyr[/URL]. I had no idea what I was doing and pretty much just followed him around. We flew a rocket to the moon, landed successfully but didn't have space suits. [t]http://db.tt/ZCDKPbiO[/t] [t]http://db.tt/6UInQiqe[/t] We turned around to fly back to our little planet but ran out of fuel and got eaten by some creatures. [t]http://db.tt/jCGhF4N8[/t] [t]http://db.tt/eo7utdJ3[/t] Then we built a spaceship (our first one got stuck in a mountain) and, after a few minutes getting the hang of the controls, I flew us out of the atmosphere just to find out we forgot to pack space suits we just made. [t]http://db.tt/i5TDeKIh[/t] We died. Gloriously!
Wait, are suits now required to be inside a spaceship in transit?
[QUOTE=S31-Syntax;42028142]Wait, are suits now required to be inside a spaceship in transit?[/QUOTE] I bet they forgot to close the doors.
[QUOTE=JDB;42028176]I bet they forgot to close the doors.[/QUOTE] I wouldn't be surprised!
[QUOTE=Angus725;42027673]Moving in the design studio works the same way as moving in space. Figured out a week long SoH design syllabus for anyone interested: Lesson 1: history review Lesson 2: techniques of design 1 Arbitrary design Lesson 3: techniques of design 2 Single step trace Lesson 4: techniques of design 3 Multi-step trace, iterative design Lesson 5: techniques of design 4 Layered trace Lesson 6: equipment, stats, and optimization Lesson 7: conclusion, design challenge Each lesson is roughly ~15 mins long. Bonus for "enrolling": A copy of many of my designs's .ship files.[/QUOTE] When would you be doing this?
[QUOTE=Cakebatyr;42028366]I wouldn't be surprised![/QUOTE] did you have life support? if you didnt close the doors the lights would blink.
[QUOTE=Lijitsu;42027550]If the university is lower level than the other tech, it'll produce the university's max tech level.[/QUOTE] Actually, it seems that you have to babysit universities because if you let them research automatically something other than university, they'll keep producing the same level of disks even when another university raised the TL for a certain building. You got to time it and restart the research yourself every time it seems.
[QUOTE=dracotonisamond;42028436]did you have life support? if you didnt close the doors the lights would blink.[/QUOTE] I don't remember the lights blinking >.>
[QUOTE=scratch (nl);42025832]Our spacetour towards a Goon ruled system has yielded a lot of FP empires with many TL32 research disks. Ff needed, I can do this again. For now I will stay in the system and see if any other facepunchers want quick acces to any TL32 disks of nearly every building exisisting, or good vulcium power armor, or anything basically as these guys are stocked with it and ready to be bought. [IMG]https://dl.dropboxusercontent.com/u/43645231/photos/games/SOH/Hazeron.aug-30-2013.23-28-27-959.png[/IMG] [editline]30th August 2013[/editline] if you have any pictures yourself of the trip come and upload them :v:[/QUOTE]How much would a full set of T32 disks cost? I'm on the verge of bombing my universities on account of how dreadfully annoying they are to manage and how unproductive they are.
I would give everyone disks but it would involve carefully loading sets of 31 disks into a couple of crates for each empire that wants an upgrade. Empires that might quit after a couple of weeks. Besides that, there's also the fact that being handed TL32 disks isn't the same as getting TL32 resources, and being handed TL32 disks doesn't give you the chance to learn how to manage research in case you need it in the future. The current problem with universities not researching tech at the level they should be has been reported on the phone to the developer, and should be fixed shortly. It's a bug, not intended, and we only noticed it about a week ago - along with another serious bug which came out of no where. If you do want tech, consider either going to TL7 which has sensors (2), shields (4), transporters(7) or TL24 (warp) and then doing the rest yourself. If you get lucky you might find a system that can produce TL27 ships on its own. TL32 will require you to scan douzens of sectors, thousands of systems, and then set up trade networks for probably 10-15 systems to a shipyard. My advice is this - focus on hammering your way up to TL7, and start looking for TL28-32 resources. TL7 to TL24 is pretty much a shitty long haul that only gives you mag and vulc armour/buildings along the way, so you can be pretty inactive during that time. It will give you plenty of time to focus on getting TL28, say, which would give you Warp 5 and should be easily attainable for any modest empire. You can find TL28 in a reasonably small area of space and it can be done with about 2-3 systems if you are lucky. I would also suggest you try and keep your empire in one sector; if you are home tied to a city in a sector, all of the cities you own in that sector have their abandonment removed when you log in. This means if you make a TL24-28 empire in a single sector, which is possible, you'd only have to log in every 28 days to keep it alive, making it super easy to maintain when you get bored, but still want to keep an eye on updates and progress. The games tech system is kinda shit and pretty much 100% of veteran hazeron players want it changed significantly or removed, but there is so much to do that it won't happen for a long time. Honestly; this can be said for a lot of things. Once you get past the initial stages of setting up your first moonbase, frigid colony, inferno colony and antiflux harvester there isn't much more to do other than max your tech out. Hazeron right now isn't sufficiently playable enough to be worth playing seriously past that initial wonder. Almost all of the veterans that play the game do it because of the potential, not because of what Hazeron is right now... and any veteran who tells you otherwise would be laughed at as being severely misguided by almost every other veteran, including game Agents. The Dev might not be as crazy as the Toucans would have you believe (in my opinion), but just don't be fooled by the thin veneer of playability you might be experiencing now, there just isn't much of a game there to speak of. This is coming from the leader of the current number 1 empire.
[QUOTE=Sgt Doom;42028804]How much would a full set of T32 disks cost? I'm on the verge of bombing my universities on account of how dreadfully annoying they are to manage and how unproductive they are.[/QUOTE] one disk costs around 3K, and you need a few per building you want to fully upgrade, so I guess a a few hundred K in total. It should be easy if you confiscate some empire wealth.
[QUOTE=SeamanStains;42029274]words[/QUOTE] this. this so much. ive spent almost a week trying to find materials required for just TL24. made 6 colonies over 4 sectors and traversed what id say is 100+ wormholes just looking for sufficient QL mats. 30WH jumps just for my cryozine. its been fun though. EDIT: about the uni bug. i was really curious why my level 24 university started to produce TL26 mine disks.
[QUOTE=SeamanStains;42029274]The Dev might not be as crazy as the Toucans would have you believe (in my opinion), but just don't be fooled by the thin veneer of playability you might be experiencing now, there just isn't much of a game there to speak of. This is coming from the leader of the current number 1 empire.[/QUOTE] I think Staines has a much higher tolerance for insanity than most. Several times upon a time during our stay in hazeron, the Hazeron Commonwealth (including us toucans) compiled pretty huge documents detailing bugs, various flaws with mechanics, and some think-tanked best of the best suggestions. Haxus never read any of them, he did once reply saying that it looked long and organized though. There was only one thing we missed in our quest to improve hazeron: 1:41 PM - Staines: We've found the best way to get big suggestions to Haxus btw. 1:41 PM - Mattk50: Phone? 1:41 PM - Staines: not quite, phone is useful for bugs and exploits and minor or vague things 1:41 PM - Staines: but if you really need to make him understand the nuts and bolts of how gamers and gameplay works 1:41 PM - Staines: you need to mail him letters 1:42 PM - Mattk50: Are you fucking kidding me 1:42 PM - Staines: he sits around his farm reading them when he has a break and shit 1:42 PM - Staines: Seriously 1:49 PM - Staines: but yeah, if you mail him stuff 1:49 PM - Staines: his brain goes like 1:49 PM - Staines: "oh paper" 1:49 PM - Staines: and he walks around reading shit
Hell, if I got a physical letter about a videogame I would read that shit.
Absolutely. Something interesting in the mail, that requires reading? Gimme gimme, I'll read that shit any day.
Should I make a new city to increase my TL in with 1 factory of every kind of thing I want to upgrade tech of? I have the feeling that if I dump a bunch of disks in my big city, everything will only level up a few levels instead of 1 going TL32, after which my unis can take care of the rest. [editline]31st August 2013[/editline] What the fuck? You guys who went with me on the trip to Goon alpha, you guys know my ship right and the fact that we had to go trough deep space for more than half an hour ? I come back from sleep, want to fly back to the last system we went to before deadheading to the Goon alpha system and suddenly I am there within a second. I check my stats and I see this [IMG]http://i.imgur.com/C7CHTvT.png[/IMG] someone at the Goon alpha system has put TL32 warp 9 drive on my TL5 ship while I was gone :v: [editline]31st August 2013[/editline] my weapon bay does almost triple as much damage and uses half the amount of capacitor per shot as well, Is this even my ship.
so not 4 minutes after i start my 5 hour ship build the hazeron servers decide to crash. anyways, that feeling when 6 days of effort culminate into 5 hours of construction.
Ah, I knew the universities were broken.
Are the servers down? [editline]31st August 2013[/editline] This would be my favourite picture from my homeworld if not for the low-res hill. One can clearly see the gas giant I mistook for a sun. [URL=http://filesmelt.com/][IMG]http://filesmelt.com/dl/Hazeron.Aug-29-2013_.17-48-59-852_.png[/IMG][/URL]
According to the server status, the server is down.
-triple ninja- server ded.
[QUOTE=StrawberryClock;42028432]When would you be doing this?[/QUOTE] Going to try to get something up for the week, moving into a new place today.
[QUOTE=scratch (nl);42029806]Should I make a new city to increase my TL in with 1 factory of every kind of thing I want to upgrade tech of? I have the feeling that if I dump a bunch of disks in my big city, everything will only level up a few levels instead of 1 going TL32, after which my unis can take care of the rest. [editline]31st August 2013[/editline] What the fuck? You guys who went with me on the trip to Goon alpha, you guys know my ship right and the fact that we had to go trough deep space for more than half an hour ? I come back from sleep, want to fly back to the last system we went to before deadheading to the Goon alpha system and suddenly I am there within a second. I check my stats and I see this [IMG]http://i.imgur.com/C7CHTvT.png[/IMG] someone at the Goon alpha system has put TL32 warp 9 drive on my TL5 ship while I was gone :v: [editline]31st August 2013[/editline] my weapon bay does almost triple as much damage and uses half the amount of capacitor per shot as well, Is this even my ship.[/QUOTE] Was this an already constructed spacecraft that got altered?
I'm not sure how many Life support/wormhole drive/units I should use, will it just tell me if I don't have enough? or are there some stats I should keep in mind
For life support and wormhole drives, it'll tell you. IIRC the number of life support units = the amount of berths on the ship, too.
[QUOTE=Xavith;42031541]I'm not sure how many Life support/wormhole drive/units I should use, will it just tell me if I don't have enough? or are there some stats I should keep in mind[/QUOTE] It should give you a big red "requires X life support units" in the design spec and if you place down a wormhole drive, the spec will then tell you how many more you'll need to engage. Basically, if anything's wrong with the design, the big spec list well tell you in a colour that isn't white.
[QUOTE=Pilotguy97;42031592]It should give you a big red "requires X life support units" in the design spec and if you place down a wormhole drive, the spec will then tell you how many more you'll need to engage. Basically, if anything's wrong with the design, the big spec list well tell you in a colour that isn't white.[/QUOTE] Now, while the AI can make magic happen whenever they want, it's never a bad idea to have doors that allow you to leave/enter the ship without the use of magical powers.
[QUOTE=Angus725;42031764]Now, while the AI can make magic happen whenever they want, it's never a bad idea to have doors that allow you to leave/enter the ship without the use of magical powers.[/QUOTE] I can attest to that, my first spaceship had only one door on the front and the front spawned in a mountain.
Status says server is up, but I can't get in :c
Man, fuck limbo
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