• ARMA Series (I, II, III) - v. Waiting For 3DEN Edition
    5,000 replies, posted
Is there a CD today? If so what time, do I need to sign up for it, and basically anything else I should know in advance?
I WANT CLAFGHAN
[QUOTE=Mallow234;49836077]Is there anything people particularly want to see in the modpack, mostly talking about uniforms and factions? We're probably going to be updating soon due to an impending ACE update and I just wanna know if people particularly want something - generic middle eastern insurgents that aren't takis might be coming, as well as an update to the FEC[/QUOTE] Modern Russians.
Swap Reshmaan Province and Aliabad for Panthera and CLAfghan
Is @CBA_A3 broken or something because the version on the repo isn't the same as the version on the server.
[QUOTE=KennyAwsum;49837860]Is @CBA_A3 broken or something because the version on the repo isn't the same as the version on the server.[/QUOTE]This would be nice to know if this is the case, although I still would like to know times and such.
[QUOTE=Mallow234;49836077]Is there anything people particularly want to see in the modpack, mostly talking about uniforms and factions? We're probably going to be updating soon due to an impending ACE update and I just wanna know if people particularly want something - generic middle eastern insurgents that aren't takis might be coming, as well as an update to the FEC[/QUOTE] Muskets and trenchcoats. FIRING LINES HO!
[QUOTE=KennyAwsum;49837860]Is @CBA_A3 broken or something because the version on the repo isn't the same as the version on the server.[/QUOTE] they're both 2.2.0 waiting for ace 3.5.0 before upgrading CBA
[QUOTE=Destroyox;49837844]Modern Russians.[/QUOTE] DISCLAIMER, I TOOK THE TOP AND BOTTOM PICTURES WITH THE OD UNIFORM I've taken the liberty of lifting the configs and assets from 3 RHS vests (6b13, 6sh92, and vydra-3) from RHS. I did some testing and it looks like they're [b]100%[/b] vanilla compatible and they match up pretty decently with Tinter's uniform. If we added these you would essentially get a faction that looks like this: [img_thumb]https://i.gyazo.com/54949e37344bc41678dc7edd452ff5af.png[/img_thumb] [img_thumb]https://i.gyazo.com/0e1fd058d59b3ea94e437322d226dc83.png[/img_thumb] [img_thumb]https://i.gyazo.com/0e5c2125bc07ffdd535e7938a962a00a.png[/img_thumb] I scope 1'd the classnames for the ESS / balaclava helmets and the vest variants so the arsenal list won't be spammed with several entries of the variants. It adds 7 entries to vests, 3 to backpacks (UMBTS in regular and engineer, Sidor pack), and 6 entries to helmets. It also adds the scarf, and the USF eyewear like the ESS and ballistic glasses. They're also prefixed with "RHS" so that you can easily scroll past them if you want. The only thing that really needs to be done is a faction config and I'm working on that. I'm kind of bored of fighting Soviets, FEC and shit from the 60s so I wanted to get opinions on this. I should also note that removing the variants from the vests has a negligible impact on the size, but even then the pack isn't that big to begin with.
make a pull request [url]https://github.com/fparma/fp_uniforms[/url]
[QUOTE=Cuel;49838023]make a pull request [url]https://github.com/fparma/fp_uniforms[/url][/QUOTE] Same deal as with the RHS balaclavas. The models reference textures in the original paths and will refuse to load if it's changed, so they'll have to go in rhsafrf.pbo (and rhsusf.pbo for the USF eyewear like the ESS and glasses.). If someone knows how, has the tools and feels like changing the paths feel free, but I wasn't able to figure it out because I'm basically retarded when it comes to that.
that's ok, just merge it with the one we have in fp_0 then
[QUOTE=Cuel;49838067]that's ok, just merge it with the one we have in fp_0 then[/QUOTE] Alright, I did that. Would I just send it off to you?
yup
Anyone with experience in voice acting? Got a concept for a mission and it'd be nice to be able to have someone I can ask if needed.
[QUOTE=Tinter;49838504]Anyone with experience in voice acting? Got a concept for a mission and it'd be nice to be able to have someone I can ask if needed.[/QUOTE] Only if you need the luxurious voice of Pvt. Mel Vin :v:
[QUOTE=Doc Volto;49838591]Only if you need the luxurious voice of Pvt. Mel Vin :v:[/QUOTE] I will contact you if needed.
[QUOTE=Doc Volto;49838591]Only if you need the luxurious voice of Pvt. Mel Vin :v:[/QUOTE] I want to see Pvt. Mel Vin as an actual character in a video game. The unwilling soldier. Mr. Ugandan is definitely there.
[QUOTE=Mallow234;49832202][t]http://i.imgur.com/uNccasZ.png[/t] [url]https://fparma.herokuapp.com/events/event/co-siege-condition[/url] I hope you're ready to be drowned in T-34s.[/QUOTE] As a headsup, [B][U]this mission has been moved to the 13th of March as something came up and I won't be able to get this done in time.[/U][/B] Cuel might complete it, or somebody else might make something, I'm not sure
[QUOTE=Mallow234;49839311]As a headsup, [B][U]this mission has been moved to the 13th of February as something came up and I won't be able to get this done in time.[/U][/B] Cuel might complete it, or somebody else might make something, I'm not sure[/QUOTE] [QUOTE=Mallow234;49839311]13th of February[/QUOTE] sleep tight pupper
FPARMA literally time travelers.
[QUOTE=Mallow234;49839311]As a headsup, [B][U]this mission has been moved to the 13th of March as something came up and I won't be able to get this done in time.[/U][/B] Cuel might complete it, or somebody else might make something, I'm not sure[/QUOTE] damn but that was two weeks ago
ace3 changelog [url]https://slack-files.com/T04889UCE-F0PJHLYE5-d2d1de9013[/url]
[QUOTE=Tinter;49838504]Anyone with experience in voice acting? Got a concept for a mission and it'd be nice to be able to have someone I can ask if needed.[/QUOTE] I can always try. I have a semi professional microphone that I bought for a uni project so I can do good quality recordings. Cloak could do some decent VOs I think as well.
[QUOTE=Cuel;49839503]ace3 changelog [url]https://slack-files.com/T04889UCE-F0PJHLYE5-d2d1de9013[/url][/QUOTE] [QUOTE]ADDED: Fastroping (#2904)[/QUOTE] Oh?
[QUOTE=ShadowSocks8;49839385]damn but that was two weeks ago[/QUOTE] He means next year
[QUOTE=Tinter;49838504]Anyone with experience in voice acting? Got a concept for a mission and it'd be nice to be able to have someone I can ask if needed.[/QUOTE] I'm willing to help, I have no experience, but I'm told my voice is unique.
I wish I were good enough to join you guys, I've recently just started playing a lot. I'm still finding my way around the keyboard, but it's not going too bad. I made this today fucking around in a zombie mod. :v: [video=youtube;TGL-eC0ZS6Q]https://www.youtube.com/watch?v=TGL-eC0ZS6Q[/video]
[QUOTE=Cypher_09;49840020]I wish I were good enough[/QUOTE] Don't worry, feel free to join. You don't need to be "good" to join, so go ahead.
[QUOTE=Cuel;49839503]ace3 changelog [url]https://slack-files.com/T04889UCE-F0PJHLYE5-d2d1de9013[/url][/QUOTE] Anyone got an new link?
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