ARMA Series (I, II, III) - v. Waiting For 3DEN Edition
5,000 replies, posted
[QUOTE=croguy;49893504]Even Herokuapp forgets the schedule.[/QUOTE]
fixed
also my gfx card is dead, will be offline for a while
[QUOTE=Cuel;49893796]fixed
also my gfx card is dead, will be offline for a while[/QUOTE]
Sleep tight Cuel.
[QUOTE=Mallow234;49892475]Also Neuromancer's mission is now on for 19:00 GMT on Wednesday.[/QUOTE]
ok
[QUOTE=Mallow234;49892475]Also Neuromancer's mission is now on for 19:00 GMT on Wednesday.[/QUOTE]
I thought I didn't make it for a moment there since I fell asleep
10/10
[QUOTE=Cuel;49893796]fixed
also my gfx card is dead, will be offline for a while[/QUOTE]
Alright guys, lets help Cuel out. Send me donations so i can buy a new gfx card for him. PM for paypal info. Thanks.
edit: and to buy a gift for demonics mum
[t]https://my.mixtape.moe/vcgugn.png[/t]
This is meant to be grey, looks grey, comes out really blue in game.
Why.
Virtual arsenals lighting is like 150% fucked, try on a different map unless you have already.
[QUOTE=Holt!;49896442]Virtual arsenals lighting is like 150% fucked, try on a different map unless you have already.[/QUOTE]
Tried on a few, it does look a lot better yeah, but way off what it looked like in Photoshop.
Man, I bought ARMA 2 and OA when it came out to do stuff like this but I never found anything good. Maybe I can catch ARMA 3 on a sale and get in one of these games.
[QUOTE=Thomo_UK;49896434][t]https://my.mixtape.moe/vcgugn.png[/t]
This is meant to be grey, looks grey, comes out really blue in game.
Why.[/QUOTE]
Hey Thomo I'm just guessing here but check your image dimensions, Arma tends to do messed up things with colours if a image isn't a 'power of two'.
Try changing the image size to something like 512 by 512 or 1024 by 1024 etc.
Of course feel free to disregard if you've already tried the above.
[QUOTE=Hawk_Silk;49896979]Hey Thomo I'm just guessing here but check your image dimensions, Arma tends to do messed up things with colours if a image isn't a 'power of two'.
Try changing the image size to something like 512 by 512 or 1024 by 1024 etc.
Of course feel free to disregard if you've already tried the above.[/QUOTE]
It's straight up the default games uv, but no biggy I can try again and see what happens.
did you convert it to a.paa file?
What software do you use to record your Arma missions?
[QUOTE=Starpluck;49897784]What software do you use to record your Arma missions?[/QUOTE]
I used to use Dxtory to record footage, and later on I switched to OBS Studio.
Dxtory was fantastic, but I had to switch to OBS since I started to use ReShade which makes the game crash when both Reshade and Dxtory are running.
So I switched to OBS, which has a lot of benefits (Such as when the game crashes, the recording still goes on, as opposed to aborting and in the worst case corrupting part or the entire footage).
Which ReShade preset are you using?
[QUOTE=Starpluck;49897784]What software do you use to record your Arma missions?[/QUOTE]
I use Shadowplay, no performance hit (not anything noticeable anyways) and I record my voice with audacity.
I like Shadowplay because it splits up the files when they hit a certain length. So I could have 10-15 video files of mission. It's great in case one of the files gets corrupted (which happened when I used another program last year. Lost all the footage for a mission we played.)
Plus I just need to hit F9 whenever I want to start recording.
[QUOTE=diwako;49897920]Which ReShade preset are you using?[/QUOTE]
Did make it myself, pretty much only used the default profile that comes with it as a working base.
I like the giant amount of options it has to customize things and even the possibility of writing your own shaders.
I usually do some slight edits for different OP's depending on the theme.
Do we like need to be there a set amount of time before the mission starts?
[QUOTE=Cyberuben;49899053]Do we like need to be there a set amount of time before the mission starts?[/QUOTE]
I'd turn up 10-15 minutes before it starts to slot up and just be there for when it starts.
If you haven't updated your mods then you might need longer.
[QUOTE=Dominic0904;49899065]I'd turn up 10-15 minutes before it starts to slot up and just be there for when it starts.
If you haven't updated your mods then you might need longer.[/QUOTE]
Oops, will do that when I get home right away.
I'd like to use Shadowplay to record, but the fucking thing always never wants to record. Plus the footage gets desynced with the audio if I alt tab.
Everything installed in 20ish minutes. I'm ready to go!
neuromancer's mission is at 7 isn't it? (25 mins)
[QUOTE=diwako;49897920]Which ReShade preset are you using?[/QUOTE]
Its called everything is really brown and bright white by Kaukassus
Neuromancer's mission was pretty good. The setting was rad and the idea was pretty good, but I think the mid week scheduleing kinda screwed it. Also no one but medics could use epi and only the explosive specialist could diffuse the bomb, which kinda doomed us.
Otherwise it was alright. Would def make diamonds from the ashes.
important, is anyone using the 1.56.134872 performance binary on client or server and got crash?
need the RPT, MDMP, BIDMP (in archive) asap (upload to e.g. dropbox and send me url) ... (will help us fix the memory leaks)
I'd really like to join in on the FPARMA shenanigans
[QUOTE=Rixxz2;49905976]I'd really like to join in on the FPARMA shenanigans[/QUOTE]
You need to write a 500 word letter on why you should be allowed to join FP ARMA, stating your strengths, weaknesses and what you can bring to the table (dank memes are a must)
I'm kidding, read the OP on how to get the mods we play with and join us whenever we have a Sunday missions or whenever someone does Comfy Downtime.
[editline]10th March 2016[/editline]
Or just do what Cuel posted. That works too.
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