• ARMA Series (I, II, III) - v. Waiting For 3DEN Edition
    5,000 replies, posted
[T]http://i.imgur.com/0Zjne3d.png[/T]
Well that was an experience. I dont know why ACRE radio wasint working at all for me. The plugin was on and everything but I could only hear 100 people talking about once...so i played the whole game blind comms. Amazingly I didnt die and i think I counted i took out maybe 5-7 ei so im proud of that. Thanks for a great first mission guys!
Good op, DELTA managed to complete their sneaky mission and blew up the nuke before the Kurds got there.
FILTHY KURDS CANT TOUCH NUKES
[QUOTE=The Rifleman;49260158]Well that was an experience. I dont know why ACRE radio wasint working at all for me. The plugin was on and everything but I could only hear 100 people talking about once...so i played the whole game blind comms. Amazingly I didnt die and i think I counted i took out maybe 5-7 ei so im proud of that. Thanks for a great first mission guys![/QUOTE] run ts3 as admin [editline]6th December 2015[/editline] [t]https://dl.dropboxusercontent.com/u/14106901/op.png[/t]
[QUOTE=Cuel;49260172]run ts3 as admin [editline]6th December 2015[/editline] [t]https://dl.dropboxusercontent.com/u/14106901/op.png[/t][/QUOTE] I was running ts3 as admin, no changes :/
[QUOTE=The Rifleman;49260158]Well that was an experience. I dont know why ACRE radio wasint working at all for me. The plugin was on and everything but I could only hear 100 people talking about once...so i played the whole game blind comms. Amazingly I didnt die and i think I counted i took out maybe 5-7 ei so im proud of that. Thanks for a great first mission guys![/QUOTE] triple check that TFAR plugin is not running in ts3
[QUOTE=Cuel;49260228]triple check that TFAR plugin is not running in ts3[/QUOTE] triple checked
[QUOTE=The Rifleman;49260180]I was running ts3 as admin, no changes :/[/QUOTE] Run Arma3 as admin.
[QUOTE=SFArial;49260255]Run Arma3 as admin.[/QUOTE] i did not do that.
When's your guy's next game/do you think I could get involved as an unarmed player attached to some squad?
new template [url]https://github.com/fparma/fparma-coop-template/releases/tag/3.0.0[/url]
[QUOTE=IrishBandit;49260161]Good op, DELTA managed to complete their sneaky mission and blew up the nuke before the Kurds got there.[/QUOTE] Oh? I thought we should not blow it up. Well time wasted doing a small vid, I guess. Good mission, I had fun. [vid]https://my.mixtape.moe/oeagyc.webm[/vid]
Strayed away from my squad, got downed like 7 times. :v:
Gonna post my point of view of the entire mission tomorrow, since my internet takes ages to upload anything right now.
[QUOTE=diwako;49260344]Oh? I thought we should not blow it up. Well time wasted doing a small vid, I guess. Good mission, I had fun. [vid]https://my.mixtape.moe/oeagyc.webm[/vid][/QUOTE] That's because the Kurds were told to defend the nuke, and the Deltas had secret orders to blow it up.
And here is Destroyox being possessed. [vid]https://my.mixtape.moe/qvabvq.webm[/vid]
[QUOTE=diwako;49260344]-Nuke-[/QUOTE] ;) - Courtesy of Delta
[QUOTE=Cuel;49260172]run ts3 as admin [editline]6th December 2015[/editline] [t]https://dl.dropboxusercontent.com/u/14106901/op.png[/t][/QUOTE] I'm glad I managed to get on the pic, after putting in so much work to restore that BTR-90. [t]http://vgy.me/LvdrZ0.png[/t] Here's me.
[QUOTE=Solomon;49260300]When's your guy's next game/do you think I could get involved as an unarmed player attached to some squad?[/QUOTE] I'd watch the signup website and the thread for new missions, and being able to play as someone unarmed would depend entirely on the mission. [editline]6th December 2015[/editline] [url]https://github.com/fparma/fp_factions[/url] Also, if anyone wants to make factions, here's the github link for it [editline]6th December 2015[/editline] [QUOTE=Destroyox;49259250]Do the Amphibious vehicles in CUP actually work in the water?[/QUOTE] Wheeled vehicles can be amphibious (like the LAV-25) but tracked vehicles still don't work (like the AAV-P7)
[t]http://images.akamai.steamusercontent.com/ugc/392174704176319854/BE9A7C243544C8DF8FAD09D89C5E4193AD8D74E0/[/t]
Loved the Op. Being AT was very fun. Managed to take out about 5-6 armoured vehicles so you're welcome mofos.
Randomly stumbled upon this. [video=youtube;PzhBFLfM9Lw]http://www.youtube.com/watch?v=PzhBFLfM9Lw[/video] Looks cool as fuck.
Holy shit, I want that so badly.
I need glasses. [vid]https://my.mixtape.moe/hehxkx.webm[/vid]
snip
Whenever someone does a helmet overlay and its sharp like that, and it looks like a paper cutout, I want to yell at them to look at helmet overlays from good games like metro and some stalker mods. If you ever make a helmet overlay, never make it a paper cutout like that, make it more or less black and fairly blurry at the edges of your screen. [thumb]http://media.indiedb.com/images/members/3/2341/2340060/ss_d4rkt3mpl4r_08-02-13_16-39-45_zaton.jpg[/thumb] Shit like this is so much better for gameplay, having played many hours on STALKER games running around with a gas mask [thumb]http://i.imgur.com/Lw8Wz.jpg[/thumb] than shit like this overlays that block off half the screen make me want to kill myself
I had an insane amount of fun today.
[QUOTE=IrishBandit;49260512]That's because the Kurds were told to defend the nuke, and the Deltas had secret orders to blow it up.[/QUOTE] I assume you already figured out, but I feel like running my mouth here for a second. I only just learnt that this secret objective was a thing. This is something we tried before, but even back then I thought it wasn't communicated well with players. When I heard the nuke was destroyed, I assumed it was someone who fucked up, which happens a lot, so for example I didn't assume in our previous mission that Holt had any secret objectives in our previous mission where he was flying like a drunk man. For all I knew, it could have been Zeus fuckery with the nuke, not necessarily someone's fault though. We simply had no reason to doubt any of Delta's actions. If you don't trust your fellow comrade then how can you expect to work together efficiently? I don't know if their recon availability was genuinely on and off because of actual problems, or if because they were focusing on destroying the nuke, but we kinda passed it off as "eh, yeah SuicideZ wouldn't surprise me if he couldn't handle a UAV properly". Not to mention that I didn't notice any kind of gameplay impact. It seemed like it didn't matter wether we had the nuke intact or not. We still had a strategically important location to secure, and the russians didn't want the place any less than before. No mission failure, no scolding, nothing. Delta were still happy to help us defend despite probably not having any further reason to stick around other than "I came to play arma so I wanna shoot stuff". Sorry Holt and SuicideZ for slagging you off a little but this is what happens when you build a reputation for yourselves. Anyways, mission was fun.
Can't let dirty kurds get a nuclear bomb are you mad.
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