Beautiful Mission.
Parachuting into the sunrise was amazing.
And so was the trench Sigma 1-2 did.
What people think Zeusing is like.
[t]https://my.mixtape.moe/mwmcak.jpg[/t]
What it's actually like
[t]https://my.mixtape.moe/yjwgmi.jpg[/t]
[img]http://i.imgur.com/aLn0NHK.jpg[/img]
[QUOTE=Thomo_UK;50016398]-[/QUOTE]
Based on my experience it's more like
[t]https://www.colourbox.com/preview/3059762-businessman-with-thoughts-of-suicide.jpg[/t]
Nah it's more like
[T]http://thumbs.dreamstime.com/z/young-man-being-yelled-two-senior-male-manager-white-men-65843859.jpg[/T]
Played for the first time and it was quite fun!
[t]http://images.akamai.steamusercontent.com/ugc/293105300912919202/DD62704211560B43DBBC6CA43F645DA4BC7C895B/[/t][t]http://images.akamai.steamusercontent.com/ugc/293105300912919792/48F8B53AA1A248E43A26EA06C48C7CC77223A30E/[/t][t]http://images.akamai.steamusercontent.com/ugc/293105300912920049/35817A5ABEA03028439173849FB91C6579FD622D/[/t]
[vid]https://my.mixtape.moe/obyciu.mp4[/vid]
Those 4 T100s were scary as shit, I totally forgot I had an NLAW on my back.
[vid]https://my.mixtape.moe/vmvzqm.webm[/vid]
And here is the rather cut down tale of Blufor trying to escape. I need to install a video editing software again...
[vid]https://my.mixtape.moe/fasztp.webm[/vid]
Looks like it went well from your perspective all things considered.
Ratcliff was the real hero. :v:
I am so mad I had to leave mid CD, roommate fucked something up and I always have to fix it.
I had Holt AND Kenny, plus somewhere near 203 Bandages on me.
Actually salty, like fo real.
[vid]https://my.mixtape.moe/ltjjsx.webm[/vid]
BMP-2 is amphibious.
Under the sea.
[t]https://my.mixtape.moe/rpldim.png[/t]
missoins
Also I forgot!
Kudos to Johnathan lad for getting Kicked by squatting in a truck.
Literally hilarious top lad.
[QUOTE=grobov13;50016480][vid]https://my.mixtape.moe/obyciu.mp4[/vid][/QUOTE]
I was really confused
Also, there was tons of hilarious shit during the comfy downtime that I thought I recorded, but apparently not because Shadowplay decided to break again. No idea why it keeps happening with arma in particular
Nothing like trying to communicate with morse code using lasers
Is there anyway to apply that script that lets people build bunkers to one of the CDs? I'd love to Zeus a base defense mission, but one that isn't just made up of trenches and their infinite wisdom.
[QUOTE=Cpt.Funkymonk;50019049]Is there anyway to apply that script that lets people build bunkers to one of the CDs? I'd love to Zeus a base defense mission, but one that isn't just made up of trenches and their infinite wisdom.[/QUOTE]
No thanks I really don't want to fly a chopper and then have it give birth to a bunker mid air and kill us all
[QUOTE=Cpt.Funkymonk;50019049]Is there anyway to apply that script that lets people build bunkers to one of the CDs? I'd love to Zeus a base defense mission, but one that isn't just made up of trenches and their infinite wisdom.[/QUOTE]
My defence mission used a defence script called plank, I can send the link to kaukassus but I don't know how applicable it would be for his zeus mission as Fortifications are doled out based on array input, and I don't even know if he'll want to put it in
could make it enabled via parameters
but the Zeus can also just build some defenses
[QUOTE=Michael haxz;50019063]No thanks I really don't want to fly a chopper and then have it give birth to a bunker mid air and kill us all[/QUOTE]
Maybe you should've taken bunker birth control.
[QUOTE=Mallow234;50019095]My defense mission used a defense script called plank, I can send the link to kaukassus but I don't know how applicable it would be for his Zeus mission as Fortifications are doled out based on array input, and I don't even know if he'll want to put it in[/QUOTE]
If we are being honest, I'm not sure what a lot of those words mean. I just know that what made the holdout part of that OP was the fact that is was our base, we made it with our own two hands. we felt connected. It hurt me to abandon it. The fact that it was the only mark I left on that world.
[QUOTE=Cpt.Funkymonk;50019049]Is there anyway to apply that script that lets people build bunkers to one of the CDs? I'd love to Zeus a base defense mission, but one that isn't just made up of trenches and their infinite wisdom.[/QUOTE]
Yes and No.
Not gonna include that particular script, but I'm toying around with the idea of Applying ACE Cargo to some of the Vanilla Arma 3 Fortifications.
That would mean they would be draggabe/carryable and you can load them in trucks.
So zeus can just plop down some fortifications at spawn, and people can load them in vehicles.
This way zeus has control over what fortifications people can place down.
This way also requires a bit more logistics than just people cramming a shitload of bunkers into their backpacks.
Was testing out a paradrop script in zeus, found out that AI are still suicidal with the C130.
[vid]https://jaz.konch.xyz/eusyes.mp4[/vid]
Shame, I think it looks pretty cool when it works. Might've been the VADS spooking it though, but the C130s ALWAYS end up crashing unless I put them like 3km up because the AI tries to fly them like jets. At least it works fine with helicopters.
[QUOTE=Essante;50019696]Was testing out a paradrop script in zeus, found out that AI are still suicidal with the C130.
[vid]https://jaz.konch.xyz/eusyes.mp4[/vid]
Shame, I think it looks pretty cool when it works. Might've been the VADS spooking it though, but the C130s ALWAYS end up crashing unless I put them like 3km up because the AI tries to fly them like jets. At least it works fine with helicopters.[/QUOTE]
I believe that has to do with the squad and seat order.
Something to do with the pilot seat being the first seat, so I think it's essentially making the pilot jump first. [sp]Good kill.[/sp]
If you separate the pilots into there own squad and directly apply the script to the squad that's suppose to jump, it might just work.