[QUOTE=diwako;50020390]Magic helicopters.
[vid]https://my.mixtape.moe/ayoecp.webm[/vid][/QUOTE]
I did not expect BLUFOR to be that far behind, so yeah erm...
It's 2035 it's meant to be like that!
[QUOTE=Thomo_UK;50020686]I did not expect BLUFOR to be that far behind, so yeah erm...
It's 2035 it's meant to be like that![/QUOTE]
CSAT are from space after all
[video=youtube;myP9o40KRDc]https://www.youtube.com/watch?v=myP9o40KRDc[/video]
[editline]28th March 2016[/editline]
I will never forget Toad's call of "SPACE IRANIANS, NORTH EAST"
Before getting lit the fuck up by about 60 arabs
Gonna get back to playing today I think. The last couple weeks I've had other games and things going on. I need more FP Arma.
[QUOTE=Thomo_UK;50020686]I did not expect BLUFOR to be that far behind, so yeah erm...
It's 2035 it's meant to be like that![/QUOTE]
It was fine, we got abandoned pretty hard, and it was kinda funny to see this.
[QUOTE=Doc Volto;50019727]I believe that has to do with the squad and seat order.
Something to do with the pilot seat being the first seat, so I think it's essentially making the pilot jump first. [sp]Good kill.[/sp]
If you separate the pilots into there own squad and directly apply the script to the squad that's suppose to jump, it might just work.[/QUOTE]
Nah, pilot doesn't jump at all and aren't in the squad. The script also only ejects the assignedCargo. Judging by how it was trying to basically turn around I think it's because they spotted the VADS.
Possible Op Saturday if nobody else wants to do one
[video]https://youtube.com/watch?v=9IC-ZJuqxhM[/video]
[hd]https://www.youtube.com/watch?v=EAIt10xcSUI[/hd]
Redgord shooting me in the ass, kaukassus being buried alive under the trenches and similar things in this footage about staring at the bushes.
Can we please get this in the mod pack?
[url]https://steamcommunity.com/sharedfiles/filedetails/?id=561566896[/url]
good shit for CDs and Civ ops
no, it's 200 megabytes of shit we will barely use. The current civvie vehicles we have fill the same role and aren't even used that much.
That AE86 tho'.
[QUOTE=SuicideZ;50023474]no, it's 200 megabytes of shit we will barely use[/QUOTE]
It's not gonna make that much difference in mod pack that's already 20GB
that shit balloons when you think "eh whatever it's just a few hundred mb" and soon it's a 50gb modpack
if there's some particularly dank drift eurobeat car can't you try to rip it and package it for whatever sick nasty mission you have planned rather than permanently weigh down the modpack with it
comfy tomorrow??
[QUOTE=Killowatt;50024327]comfy tomorrow??[/QUOTE]
I would hope so, got a day off.
[QUOTE=Thomo_UK;50023496]That AE86 tho'.[/QUOTE]
We can actually start running in the 90's
I'd instantly switch my squad XML image so that it said tofu shop on the sides.
[QUOTE=Killowatt;50024327]comfy tomorrow??[/QUOTE]
If nobody else wants to Zeus I've got a helluva idea I want to try.
[editline]28th March 2016[/editline]
Forgot I've got class tomorrow, might not be able to make it actually ayyyyyyyyy
Wait wait wait
I think I had a dream that we changed the squad url thingy last night.
That was a dream, right?
The mission may be over, but not for the trench legacy!
[vid]https://my.mixtape.moe/ruurii.mp4[/vid]
Who has the video of me nailing the transport heli with the NLAW?
[editline]29th March 2016[/editline]
BTW, if no one has an idea for Comfy Downtime I'll step up to the plate. I got some ideas.
[QUOTE=Michael haxz;50023540]It's not gonna make that much difference in mod pack that's already 20GB[/QUOTE]
That kind of statement is probably why its 20gbs in the first place.
[QUOTE=Lone Wolf807;50028796]That kind of statement is probably why its 20gbs in the first place.[/QUOTE]
14GB of the current 19GB pack is exclusively content from the FP CUP and CUP Terrains packs. And it'll probably grow to a good 16GB or even 17GB once all of the A2 and A1 content is ported proper, and then some.
If you'd want to trim the size back down you'd probably have to wind up gutting all of FP_0. And then FP Maps. And at that point all you'll have is going to be CUP.
c-comfy... anyone?
hey ass we're doing a CD pls join there's only 3 peoples
WE ALL POSTED AT THE SAME TIME GOOD JOB LADS
comfy now!!
[QUOTE=croguy;50028848]14GB of the current 19GB pack is exclusively content from the FP CUP and CUP Terrains packs. And it'll probably grow to a good 16GB or even 17GB once all of the A2 and A1 content is ported proper, and then some.
If you'd want to trim the size back down you'd probably have to wind up gutting all of FP_0.[/QUOTE]
In the future this is probably going to grow - we're adding more content in the form of Russian guns, and we're likely not to remove anything just yet, unless something is ridiculously broken.
[QUOTE=Mallow234;50028890]In the future this is probably going to grow - we're adding more content in the form of Russian guns, and we're likely not to remove anything just yet, unless something is ridiculously broken.[/QUOTE]
I wouldn't mind raising the limit to 25GB. It'd allow for much more breathing space when it comes to creating (quality) units, and if there's one thing I've noticed from mission making, is that the current Zeus unit roster is barebones, what with CUP only covering... maybe a third of the old unit roster.
Comfy? Please join? Please clap.
Honestly I don't have an issue with the size of the pack at all. As long as the quality is still good. I've said it once and I'll say it again, I love playing dress up, more guns and uniforms are always welcome.
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