• ARMA Series (I, II, III) - v. Waiting For 3DEN Edition
    5,000 replies, posted
If you can't connect to the server, delete this file [code] @fp_ace/addons/ace_markers.pbo.ace_3.5.1.0-0add2369.bisign [/code] I updated A3S and now it won't let me delete it
[B]PSA: American Mirror is now working[/B]
[QUOTE=croguy;50081653][URL="http://strawpoll.me/7297348/"]the Strawpoll, shill your choices, and post some extras in the thread for good measure![/URL][/QUOTE] How could you monsters not vote for the Yugoslav camo?
Anyone got that link to the mod that makes gunsights transparent? It like simulates looking with both eyes IRL or something
Mission signup for Saturday done as soon as one of the admins wakes up.
It's been so long since I've played with FP Arma, may have to hop on for a mission soon. Shoutout to OP for the bomb ass guide of all the shit to get. [editline]6th April 2016[/editline] but also I haven't been in the thread in years what's the mission on Saturday/am I too late
[t]https://vgy.me/QHMVRk.png[/t] Destroyox has posted a mission for this Saturday:[url]http://fparma.herokuapp.com/events/event/co-operation-sahrani-shores[/url]
Here's your answer if you're wondering why there's no Marksmen or Snipers btw. [video=youtube;s0hsmTp608U]https://www.youtube.com/watch?v=s0hsmTp608U[/video] [editline]6th April 2016[/editline] Oh yeah the Platoon GL is a M32 Gunner, so if that's your thing.
[QUOTE=Destroyox;50083998]Here's your answer if you're wondering why there's no Marksmen or Snipers btw. [video=youtube;s0hsmTp608U]https://www.youtube.com/watch?v=s0hsmTp608U[/video] [editline]6th April 2016[/editline] Oh yeah the Platoon GL is a M32 Gunner, so if that's your thing.[/QUOTE] That's not a good answer to be honest? Why the hell not.
Everyone's got ACOGs already, it's fiiiiiine. Plus you wanna charge up a beach with a Bolt-Action Sniper? weirdo
Do we have helmets, what is the premise apart from a beach landing? What AT do we have? What vehicles or boat do we land in? From where do we start, I am getting mixed signals fam.
[QUOTE=Thomo_UK;50084061]Do we have helmets, what is the premise apart from a beach landing? What AT do we have? What vehicles or boat do we land in? From where do we start, I am getting mixed signals fam.[/QUOTE] Jeez I'll spoil everything for you. You got helmets unless you're in Platoon, then you got a sick boonie. You land on a beach and then attack a town with bridges, cool place. You got Carl Gustavs with HEDP for killing bunkers and jeeps (there'll be no real armor). RHIBS, on an island and then I'll teleport you to the boats offshore.
[QUOTE=Dominic0904;50081586]This is where your CPU power goes people. [video]https://youtu.be/zskv1jIScNs[/video][/QUOTE] and the most advanced ragdolls
[QUOTE=Whitefox08;50083987][t]https://vgy.me/QHMVRk.png[/t] Destroyox has posted a mission for this Saturday:[url]http://fparma.herokuapp.com/events/event/co-operation-sahrani-shores[/url][/QUOTE] Neat, thanks!
[QUOTE=croguy;50081909]Their old camouflage was nothing short of disgusting, probably thanks to the Soviets gutting their Army down to nothing. They wear an odd clone of M81 nowadays, but their current military force is as equally a joke as it was when they got trampled over during the Cold War.[/QUOTE] Hiding is for pussies. Come behind the hungary-serbia border if you want an ass kicking!
Ironfront stuff is neat (ignore the fact that the gun's an SVT-40). [t]https://i.gyazo.com/047709abe736a384062e92f3c2d5877b.png[/t] [t]https://i.gyazo.com/915019dc3d8be8fc66858da9a47fee59.png[/t]
Can't join the mission on Saturday as it's my birthday so I'm having a wicked birthday bash bruv. Sunday mission though please. Might turn up wasted as well because I have Monday off whoop whoop.
Don't update repo atm, being debugged so files are moved around
note, just fresh in DEV branch changelog: (cool) •Added: A new VoNCodec implementation based on Opus (can be enabled by setting vonCodec = 1; in the server.cfg) p.s. yes it's just one of those VON improvements I was talking about ;)
Cleaned out one of my HD's and crammed together some of the stuff on it. [media]https://www.youtube.com/watch?v=-OFlTXqtrg4&nohtml5=False[/media]
These ARMA montages people have been making are the coolest fucking thing.
[B]REPO UPDATED[/B] really tiny update to remove a bisign (thanks terry), update or you'll be kicked by the server fuck a3s
What is @test?
god damn it [editline]7th April 2016[/editline] ~gone~
Is the mission on Saturday or is the date just wrong.
Would anyone who has a little scripting knowledge be willing to give me a hand with something? Trying to get AI to defend from fortifications with a preference for being in the up/middle position but the ability to be suppressed.
[QUOTE=Thomo_UK;50089232]Is the mission on Saturday or is the date just wrong.[/QUOTE] It's designed for a lower playerbase because it's a smaller mission. If you got a Sunday mission ready go right on ahead.
I just signed up as a Team Lead. I hope you all got your WonderWhite and Vegemite sangers squared, 'cos where we're going, there ain't gonna be anyone chucking wobblies or having a sook, mates. Reckon it's gonna be dinkum.
Hey Toadie I keep forgetting to ask, do you have an idea of what kind of scale the mass system work on? I can't wrap my head around it and don't want to pbo a test addon 100 times to find out.
[QUOTE=Essante;50091779]Hey Toadie I keep forgetting to ask, do you have an idea of what kind of scale the mass system work on? I can't wrap my head around it and don't want to pbo a test addon 100 times to find out.[/QUOTE] It's entirely BS'ed figures, a compltely inconsistent in how numbers are arrived at, but the gist is probably something like however actual mass it is plus some special snowflake factor for how "bulky" it is. There seems to be a couple of unofficial algorithms to math it, best one seems to be along the lines of Config Mass Value = n n * 0.1 / 2.2 = <IRL mass>KG though, like I said, it's not perfect.
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