ARMA Series (I, II, III) - v. Waiting For 3DEN Edition
5,000 replies, posted
They really should split that into weight and volume - a mortar shell may take up as much space as a PAK but it's much lighter
[QUOTE=SeamanStains;50089290]Would anyone who has a little scripting knowledge be willing to give me a hand with something? Trying to get AI to defend from fortifications with a preference for being in the up/middle position but the ability to be suppressed.[/QUOTE]
Maybe use setunitpos to force the AI to stand. setunitposweak will make them prefer a certain stance but they most likely will still go prone in combat.
Then check for suppression using GetSuppression and allow the unit to choose it's own stance (probably prone) or just force it to prone when it's suppression value is high enough.
[url]https://community.bistudio.com/wiki/setUnitPos[/url]
[url]https://community.bistudio.com/wiki/getSuppression[/url]
Visual improvements for Altis and Stratis just hit DEV, shit looks pretty as fuck now.
[t]https://my.mixtape.moe/erzozu.png[/t]
[t]https://my.mixtape.moe/xyirqp.png[/t]
[t]https://my.mixtape.moe/qbaozo.png[/t]
[t]https://my.mixtape.moe/tngpgc.png[/t]
Looks like a SweetFX preset.
How badly does it affect FPS?
[QUOTE=toadie2k4;50091709]I just signed up as a Team Lead. I hope you all got your WonderWhite and Vegemite sangers squared, 'cos where we're going, there ain't gonna be anyone chucking wobblies or having a sook, mates. Reckon it's gonna be dinkum.[/QUOTE]
Bloody Oath mate.
[editline]8th April 2016[/editline]
[QUOTE=Thomo_UK;50094327]Visual improvements for Altis and Stratis just hit DEV, shit looks pretty as fuck now.
[t]https://my.mixtape.moe/erzozu.png[/t]
[t]https://my.mixtape.moe/xyirqp.png[/t]
[t]https://my.mixtape.moe/qbaozo.png[/t]
[t]https://my.mixtape.moe/tngpgc.png[/t][/QUOTE]
I don't know how to feel about this.
[QUOTE=Holt!;50094342]Looks like a SweetFX preset.
How badly does it affect FPS?[/QUOTE]
It's a bit more complex than that.
Also it doesn't affect FPS at all for me.
Lighting looks more natural now, I guess. But I don't see anything else apart from that...?
Oh wait did they make the grass taller?
It's a pre-cursor to the new water shader and the new DX12 features, if you look at the Tanoa trailer, the lighting is similar and it is a lot more realistic.
For instance in the older lighting setup, shit was extremely bleached with sun but now the sun is not extremely blinding.
I'm gonna grab the linux ArmA 3 client later on when I get home, anything I should know/try?
Trying the game now with new lighting, with the previous lighting a sunny setting with the sun all the way up looked really boring and dull, but now even that looks pretty
much much better
[editline]8th April 2016[/editline]
It appears they did add some new vegetation and that affects FPS
[editline]8th April 2016[/editline]
A lot of new ground textures as well
[QUOTE=Killowatt;50094916]my friends
comfy now!![/QUOTE]
Watching killowatt sit in here by himself is fucking depressing. Someone please join.
[editline]8th April 2016[/editline]
Server keeps kicking me and I can't update the repo.
how do you get addons to show up in zeus
[QUOTE=Turing;50095247]how do you get addons to show up in zeus[/QUOTE]
>Game master module >Include all addons (even un-official ones) select that and boom.
[video=youtube;PyBxMjirmR4]https://www.youtube.com/watch?v=PyBxMjirmR4[/video]
Amazing. Love the new Dev branch changes. It's an improvement in pretty much every way.
Boop
[video]https://youtu.be/PkJ-x0s02DQ[/video]
Another noob video :v:
People who play Altis Life will know how often you get robbed and mugged by idiots, nevermind making a successful copper run unharmed.
[video=youtube;hQ8ZTodl0zo]https://www.youtube.com/watch?v=hQ8ZTodl0zo&feature=youtu.be[/video]
[QUOTE=kaukassus;50095257][video=youtube;PyBxMjirmR4]https://www.youtube.com/watch?v=PyBxMjirmR4[/video]
Amazing. Love the new Dev branch changes. It's an improvement in pretty much every way.[/QUOTE]
Tears of joy ...
So I told my explosive specialist to make an Ural explode.
[t]http://images.akamai.steamusercontent.com/ugc/458614058539157518/8B1F50B159EEC9E5A990F58F0C9C6DEC898038B4/[/t]
And this:
[video=youtube;fDYmxVot5MU]https://www.youtube.com/watch?v=fDYmxVot5MU[/video]
I know the americnas have a saying "semper fiideli", "die liek the rest, mess with the best"
on this day i think i must say sepmper ripdelis, "mess with the best (me) die like the best /them)"
they put up a good ifght ot be honest
[t]https://files.catbox.moe/c7ltx5.png[/t]
Have you been drinking again zez
jesus christ
Finnish Air Force flies dangerously more at 11.
[editline]9th April 2016[/editline]
Water Reflections exist, you have to enable them in Video Options, just a heads up.
I had to delete acemarkers.pbo and its bisign to play on the server today. Should I re download them before saving changes on my mission?
[t]https://files.catbox.moe/j2yw6p.jpg[/t]
[t]https://files.catbox.moe/qh6syi.jpg[/t]
[t]https://files.catbox.moe/nedf99.jpg[/t]
Some more unmodified screenshots I took of Dev branch Arma 3.
Holy fuck I love that new look.
[QUOTE=kaukassus;50098823][t]https://files.catbox.moe/nedf99.jpg[/t][/QUOTE]
Oh fuck man, that's some good looking H20
I have to say, trying out these new changes for myself it almost made me think I was on an entirely new map. It really makes Altis look so much better.
[QUOTE=kaukassus;50098823][t]https://files.catbox.moe/j2yw6p.jpg[/t]
[t]https://files.catbox.moe/qh6syi.jpg[/t]
[t]https://files.catbox.moe/nedf99.jpg[/t]
Some more unmodified screenshots I took of Dev branch Arma 3.
Holy fuck I love that new look.[/QUOTE]
This made my wee wee stand up and smile!
Did anyone notice how green Stratis is now?
[t]https://my.mixtape.moe/kdylbx.png[/t]
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