ARMA Series (I, II, III) - v. Waiting For 3DEN Edition
5,000 replies, posted
[QUOTE=CSLeader;49303445]sorry for plucking that grenade guys[/QUOTE]
[media]https://www.youtube.com/watch?v=_8_7Orhey-g[/media]
[editline]12th December 2015[/editline]
King of the Hill taught me American Culture.
[QUOTE=Cuel;49303347]just because we're playing a random zeus mission doesn't mean people can go around and shoot people and throw random grenades when everyone's standing around
good way to get banned[/QUOTE]
I heard what happened, and am looking into making the mission more resistent.
I tried to avoid adding these protective scripts into the mission, since I wanted to have it as simple as possible, but after a few actual playtroughs, I do see the need for these to be added.
I'm implementing your disableWeapons function from the Template in the mission (Comfy Downtime), in order to have a protected area around the respawn zones.
Also gonna consider automatically placing down a flagpole, when zeus creates a respawn zone on the map.
And also find a more efficient way to set an initial spawn zone on land, instead of always spawning in coord 0,0,0 and waiting for zeus to place down a proper respawn.
Also gonna re-add Arsenal as an add-action, since people don't seem to enjoy the ACE Actions.
Other suggestions are welcome.
[QUOTE=Thomo_UK;49303540][media]https://www.youtube.com/watch?v=_8_7Orhey-g[/media]
[editline]12th December 2015[/editline]
King of the Hill taught me American Culture.[/QUOTE]
me whenever i have to yell at someone
[QUOTE=kaukassus;49303597]I heard what happened, and am looking into making the mission more resistent.
I tried to avoid adding these protective scripts into the mission, since I wanted to have it as simple as possible, but after a few actual playtroughs, I do see the need for these to be added.
I'm implementing your disableWeapons function from the Template in the mission (Comfy Downtime), in order to have a protected area around the respawn zones.
Also gonna consider automatically placing down a flagpole, when zeus creates a respawn zone on the map.
And also find a more efficient way to set an initial spawn zone on land, instead of always spawning in coord 0,0,0 and waiting for zeus to place down a proper respawn.
Also gonna re-add Arsenal as an add-action, since people don't seem to enjoy the ACE Actions.
Other suggestions are welcome.[/QUOTE]
Or you know people could have a smidgen of self control and not act like babies.
[QUOTE=Dr.Fragg;49306322]Or you know people could have a smidgen of self control and not act like babies.[/QUOTE]
Unless it becomes a repeated problem I dont need we need to create so many scripts and stuff and make a hassle of it
[QUOTE=The Rifleman;49306579]Unless it becomes a repeated problem I dont need we need to create so many scripts and stuff and make a hassle of it[/QUOTE]
Every so often you will get dumbs who cause unnecessary annoyance, in fact, my very first mission had a cold start script made by Tinter because I identified this to be a problem :V
However, all the cold start scripts in the world won't stop dumbs being dumbs, and that's when kicking/banning comes in
[editline]13th December 2015[/editline]
Most people here aren't dumbs, and as far as I understand the cause for kaukassus's actions was because a single person had a bad idea, but prevention is always better than cure
I just find myself alt + F4'ing out of comfy downtime / whatever if I get teamkilled now, pretty much developed a zero tolerance for it
stop playing with fools
What kind of plane is the Yak-130/To-199? If its CAS then we really need a F-18 equivalent for OPFOR.
[QUOTE=Destroyox;49306742]What kind of plane is the Yak-130/To-199? If its CAS then we really need a F-18 equivalent for OPFOR.[/QUOTE]
The guys who released the F/A-18 also released an Su-35, but that hasn't be updated for a while
I'll let others debate the place of fast air in missions down below
(also holy fuck we need to replace the F/A-18, it shits out script errors like nobody's business(preferably with the USN pack's F/A-18C when that's released))
[QUOTE=kaukassus;49296451][video=youtube;C22o4hK41hE]https://www.youtube.com/watch?v=C22o4hK41hE[/video]
10/10. Best ride ever[/QUOTE]
i can't afford a body
Sensation: a soldier robbed of his body.
The Body he's lost. The comrades he's lost. They won't stop hurting.
[QUOTE=Mallow234;49306611]Most people here aren't dumbs, and as far as I understand the cause for kaukassus's actions was because a single person had a bad idea, but prevention is always better than cure[/QUOTE]
I don't do this because a single person had a bad idea, but rather that problems like these still keep happening.
I'm not targetting anyone specific with this. This is merely a protective measure against Accidents and negligent discharge's at spawn. Whether these are intentional or not is something I don't care about. I'll let the admins handle this. However I do care about keeping the spawn zone somewhat safe, so people can play dress-up without getting killed in some way and lose their loadout in the process.
I am dumb.
And there are no more slots left in the mission.
[QUOTE=Leon;49306650]stop playing with fools[/QUOTE]
One bad apple doesn't ruin the batch, contrary to what people might believe.
Enforcement of kick/ban would solve this problem rather quickly
[editline]13th December 2015[/editline]
[QUOTE=Destroyox;49306742]What kind of plane is the Yak-130/To-199? If its CAS then we really need a F-18 equivalent for OPFOR.[/QUOTE]
It's official designation is CAS, however I would classify it as a Fighter/Bomber due to it's High Speed / Maneuverability
There is one slot in Dimitri available for today's op because I have a surprise workday. :(
[QUOTE=Mallow234;49306756]The guys who released the F/A-18 also released an Su-35, but that hasn't be updated for a while
I'll let others debate the place of fast air in missions down below
(also holy fuck we need to replace the F/A-18, it shits out script errors like nobody's business(preferably with the USN pack's F/A-18C when that's released))[/QUOTE]
So I take it the Harrier/Wipeout would be preferred for CAS?
Harrier is the ultimate CAS platform. Stick on 4x19rnd Hydra pods and there you go.
[QUOTE=Tinter;49308248]Harrier is the ultimate CAS platform. Stick on 4x19rnd Hydra pods and there you go.[/QUOTE]
Or 12 paveways
[QUOTE=IrishBandit;49308203]So I take it the Harrier/Wipeout would be preferred for CAS?[/QUOTE]
Harrier because British
[editline]13th December 2015[/editline]
[t]http://www.massoss.com/Richard-Cooke/images/aircraft/Harriers/Harrier_fireing_lg_ok.jpg[/t]
Reminder that the mission is starting in 17 minutes
Dmitri Assistant MG is up for grabs if anyone wants it.
So trying to join and I just get kicked back to menu, nobody in ts can hear me. RIP
So how long is my ban anyways?
A mission that directly promotes teamkilling has problems, who would've thought.
A mission where the defense line has APCs with auto-cannons has problems, who would've thought.
[QUOTE=CSLeader;49308928]So how long is my ban anyways?[/QUOTE]
you're unbanned
I contracted literal cancer from that mission
Sorry, you need to Log In to post a reply to this thread.