• ARMA Series (I, II, III) - v. Waiting For 3DEN Edition
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Picture by me <3 I love Comic Sans
Also less slots because I have no idea how many people are going to turn up If all the slots are taken I'll put in a recon team or something [editline]13th December 2015[/editline] Also if you fuck around I'm fucking kicking you
In Brussels on the 20th. But hopefully I will be back in time. Was really looking forward to it and hopefully I can join in. I took a slot in case I can make it.
rip in rip semper rip [media]https://www.youtube.com/watch?v=nUZYw_ecczA[/media]
i wonder if that grenade was the one that killed us up on the barrack
[QUOTE=MoralSupport;49309855]Some mission highlights: [video=youtube;F4JJbSOvFDQ]https://www.youtube.com/watch?v=F4JJbSOvFDQ[/video][/QUOTE] [img]https://i.gyazo.com/873dc73689b84d1531a5985f32a2a74c.png[/img]
[QUOTE=MoralSupport;49309855]Some mission highlights: [video=youtube;F4JJbSOvFDQ]https://www.youtube.com/watch?v=F4JJbSOvFDQ[/video][/QUOTE] That Mad Max mission was pretty fucking fun. We should play that more now that I got the loadout and spectator scripts fixed.
[URL="https://forums.bistudio.com/topic/186596-croguys-uniforms-historical-armies-obscure-factions-a-real-variety-pack/"]Croguy's Uniforms, released at last.[/URL] [IMG]https://cdn.pbrd.co/images/HT7IKD.png[/IMG]
Almost glad I missed the mission today after seeing those highlights. What a cluster fuck...
[QUOTE=Destroyox;49309392] Also there was some messed up TPs because Teleporting randomly broke too. So sometimes I would just tp an entire squad to the front if there was 1 guy alive. Probably a mistake there, but I didn't know if people were going to get pissy if they weren't tp'd immediately. [/QUOTE] In what way was Teleport single player broken? I can't really imagine how it can break, unless the entire dialogue was broken, but that would also affect all other modules that use the ShowChooseDialog.
[QUOTE=croguy;49310223][URL="https://forums.bistudio.com/topic/186596-croguys-uniforms-historical-armies-obscure-factions-a-real-variety-pack/"]Croguy's Uniforms, released at last.[/URL] [/QUOTE] Yo' fam that's beast.
[QUOTE=Thomo_UK;49310421]Yo' fam that's beast.[/QUOTE] Thanks bae Remember to suggest uniforms! I need ideas guys. Preferably with compressed JPEGs of some unifrosm
[QUOTE=kaukassus;49310237]In what way was Teleport single player broken? I can't really imagine how it can break, unless the entire dialogue was broken, but that would also affect all other modules that use the ShowChooseDialog.[/QUOTE] Teleport single player, group, and side all worked fine. I wanted to use the ARES flagpole teleporters though because that would've been perfect for the situation.
Imperial Assault Updated...the Stormtroopers are here: [IMG]http://i.imgur.com/6MT4p0Y.jpg[/IMG] [URL]http://www.armaholic.com/page.php?id=29058[/URL] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=474473428&searchtext=Imperial[/url] [URL]https://forums.bistudio.com/topic/182810-blue-harvest-interactive-presents-star-wars-imperial-assault/?p=2950235[/URL]
[QUOTE=Destroyox;49311309]Teleport single player, group, and side all worked fine. I wanted to use the ARES flagpole teleporters though because that would've been perfect for the situation.[/QUOTE] [QUOTE=Destroyox;49309392] Also there was some messed up TPs because Teleporting randomly broke too.[/QUOTE] There are no ARES flagpole teleporters.
I'm curious about players input in what I may do in a future mission. Seeing as now in ACE we can rearm planes manually, would players like to take on the role of Aircraft Carrier crew, and refuel and rearm Harrier GR.3/5s also controlled by players which are used to defend the rest of the players on the ground? [editline]14th December 2015[/editline] [t]http://i.imgur.com/EBIo6T9.jpg[/t]
[QUOTE=Thomo_UK;49311633]I'm curious about players input in what I may do in a future mission. Seeing as now in ACE we can rearm planes manually, would players like to take on the role of Aircraft Carrier crew, and refuel and rearm Harrier GR.3/5s also controlled by players which are used to defend the rest of the players on the ground? [editline]14th December 2015[/editline] [t]http://i.imgur.com/EBIo6T9.jpg[/t][/QUOTE] If we can get enough players maybe. But would they kinda get... bored waiting around for an airplane to just come back to refuel/rearm? I would think people would want to be a bit more involved than that.
hopefully the idea of quick turnarounds and loading as the aircraft will be expending ammunition quickly will keep them coming back quick and such. Also it's not just sticking stuff on their wings, they would have to communicate with the pilot as it can only land on the carrier vertically. Gonna find out how to bolt a ramp onto the existing carrier in the pack.
If it was the main gimmick of the whole mission it might work.
it's under teleport > create teleporter [editline]14th December 2015[/editline] [QUOTE=IrishBandit;49311559]There are no ARES flagpole teleporters.[/QUOTE]
[QUOTE=Cuel;49311891]it's under teleport > create teleporter [editline]14th December 2015[/editline][/QUOTE] Today I learned.
[QUOTE=Thomo_UK;49311633]I'm curious about players input in what I may do in a future mission. Seeing as now in ACE we can rearm planes manually, would players like to take on the role of Aircraft Carrier crew, and refuel and rearm Harrier GR.3/5s also controlled by players which are used to defend the rest of the players on the ground?[/QUOTE] Seems like an awesome idea but just as with people manning artillery you would have to keep them extremely active otherwise they will get bored. Also, possible small mission using the comfy downtime map after the main op is in the works depending on if people are interested or not. [url]https://strawpoll.me/6262826/[/url]
Uploaded whole session of yesterday's "mission": [media]https://www.youtube.com/watch?v=nAyAdLARGUY[/media]
[QUOTE=croguy;49310223][URL="https://forums.bistudio.com/topic/186596-croguys-uniforms-historical-armies-obscure-factions-a-real-variety-pack/"]Croguy's Uniforms, released at last.[/URL] [IMG]https://cdn.pbrd.co/images/HT7IKD.png[/IMG][/QUOTE] A suggestion I'd like too add is doing the rest of the Balkans' camo. I know [B]some[/B] of us would like to have Serb camo.
[QUOTE=Cuel;49309904]i wonder if that grenade was the one that killed us up on the barrack[/QUOTE] It couldn't have been, we were on the far end of the trenches. You would have been lucky to see us at all.
[QUOTE=Destroyox;49312655]A suggestion I'd like too add is doing the rest of the Balkans' camo. I know [B]some[/B] of us would like to have Serb camo.[/QUOTE] But you're looking at it. :v: it's the rightmost one. Unless you're talking about the half-baked VSK or the bleeding edge 2014 Cobra-tested design, in which case sure, why not.
[QUOTE=croguy;49312669]But you're looking at it. :v: it's the rightmost one. Unless you're talking about the half-baked VSK or the bleeding edge 2014 Cobra-tested design, in which case sure, why not.[/QUOTE] Forgive my Americaness, but Yugoslavia and Serbia are different right? (Unless Serbia proudly keeps its Yugo history)
[QUOTE=Destroyox;49312683]Forgive my Americaness, but Yugoslavia and Serbia are different right? (Unless Serbia proudly keeps its Yugo history)[/QUOTE] [t]https://i.imgur.com/TYW7IJM.gif[/t]
What Irish posted. There wasn't a new adaptation applied to their armed forces since forever, so there's that.
Ok, that's what confused me. I bet Kosovo is pretty much the exact same right?
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