• ARMA Series (I, II, III) - v. Waiting For 3DEN Edition
    5,000 replies, posted
[QUOTE=Psychokitten;49441207]They look like fucking power rangers rolled in mud. And they soak up bullets like motherfuckers even though they [B]don't wear any body armor FUCK.[/B][/QUOTE] well, the explanation is that their outfits are made of ~space age polymer armor fabric breathable material~ or whatever
Comfy downtime is up for those who wanna jump in with the rest of these mutts.
I can't. I have to wait until the 10th to finish downloading everything. Fucking data caps.
[QUOTE=Psychokitten;49441319]I can't. I have to wait until the 10th to finish downloading everything. Fucking data caps.[/QUOTE] There's also going to be a really big update next week so sorry :c
[QUOTE=Mallow234;49441330]There's also going to be a really big update next week so sorry :c[/QUOTE] How many gigs are we talking?
8gb at least.
[QUOTE=Tinter;49441346]8gb at least.[/QUOTE] :suicide: Eh. It'll take awhile, but I can do it. [editline]2nd January 2016[/editline] By the way, I've been playing around with the stuff I've already got downloaded. Anyone know how to sling-load shit with helicopters?
We are getting RHS back! :joy::dance: [sp] it's a prank bro AKA joke [/sp]
[QUOTE=Bucketboy;49441649]We are getting RHS back! :joy::dance:[/QUOTE] Why would we do that when CUP just got a big update?
Mallow: Get off the road so the tanks don't run you over. *gets ran over*
From the top of my head, the following is gonna change: * Removing AIATP * Adding CUPTP * Updating CUP Vehicles * Updating CUP Weapons * Updating CUP Units * Updating CUP ACE Compat * Adding Toadies SIG SG 510 * Adding Toadies G36 Series * Adding Toadies Springfield 1903A1 * And maybe something from the fp_uniform and fp_faction repos. Dunno if there were any changes. So the amount of content that changes/needs to be downloaded is going to be massive.
There were definitely changes that need to be added from fp_uniforms. Also Clafghan and Da Krong should be added. They're good maps.
Also I fixed FP_uniforms, stripped down Deltahawk's US military mod a bit so we can add that, fixed bugs with FP_Grenades and added an RDG-2 smoke grenade, and I did a whole load of stuff with FP_factions
did I just read CUP ACE Combat? stonehenge when?
[QUOTE=CMB Unit 01;49440541]I'm working on a civilian conversation system for COIN ops/HUMINT missions. Early video showing legitimate Russian speaker and certainly not myself. [video=youtube;Krq7Yl4LgUg]https://www.youtube.com/watch?v=Krq7Yl4LgUg[/video][/QUOTE] Can't wait till someone repurposes this to make an ARMA dating sim.
[video=youtube;Ku4K505cap8]https://www.youtube.com/watch?v=Ku4K505cap8[/video]
I might not be able to make it tomorrow, if im not in by 1 my spot is free. I should make it though.
[QUOTE=lekkimsm;49442324][video=youtube;Ku4K505cap8]https://www.youtube.com/watch?v=Ku4K505cap8[/video][/QUOTE] That tread flip trick fucked me up so many times it's not even funny. Bonus points for pancaking infantry with one.
AttachTo on players is weird. [vid]https://my.mixtape.moe/xiewhz.webm[/vid] The suitcase works as armor, too.
[img]https://my.mixtape.moe/dmkoyo.png[/img] [media]https://www.youtube.com/watch?v=2SFt7JHwJeg[/media]
Now that is comfy.
mallow, the chinless wonder [editline]3rd January 2016[/editline] #realgameplay #realstories [vid]https://my.mixtape.moe/cpfkoz.webm[/vid] [editline]3rd January 2016[/editline] [img]https://my.mixtape.moe/jmyfqc.png[/img]
[QUOTE=Tinter;49443276]Now that is comfy.[/QUOTE] [media]https://www.youtube.com/watch?v=TJzGumTTtcU[/media] Comfy songs for comfy missions
Damn, the only position left was Team Leader. Well at least I can make a joke about how I didn't want the job but someone had to do it.
we can switch [editline]3rd January 2016[/editline] [QUOTE=diwako;49443028]AttachTo on players is weird. [vid]https://my.mixtape.moe/xiewhz.webm[/vid] The suitcase works as armor, too.[/QUOTE] always worked like this use a hand as attach memory point and just move the briefcase to 0,0 when in a vehicle
I am using the right leg as memory point. Just gonna add some event handler for entering a car to the current courier or something.
So CSLA posted a new progress update over the new year: [T]http://media.moddb.com/images/mods/1/24/23949/CSLA_A3_wip_01012016_014.jpg[/T] [T]http://media.moddb.com/images/mods/1/24/23949/CSLA_A3_wip_01012016_015.jpg[/T] [T]http://media.moddb.com/images/mods/1/24/23949/CSLA_A3_wip_01012016_017.jpg[/T] [T]http://media.moddb.com/images/mods/1/24/23949/CSLA_A3_wip_01012016_021.jpg[/T] [T]http://media.moddb.com/images/mods/1/24/23949/CSLA_A3_wip_01012016_027.jpg[/T] [QUOTE]Among others, I would like to point on a few news: - separated ponds and reservoirs on the new map Homeland (based on the real terrain in former Czechoslovakia) - the possibility of shooting from helicopters, cargo positions, apcs (also with opening of hoods for crew), cars, trucks and other vehicles - brand new buildings/houses on the new map contains few hidden positions and locations suitable for preparation of ambushes or sniping - we are going back to the US Army along with the currently "in-Mod/ex-AFMC" existing and a brand new vehicles/equipment - improved and extended number of various bunkers (mainly used in multiplayer missions) [/QUOTE] Source: [URL]https://forums.bistudio.com/topic/158087-csla-studio-a3-wip/?p=2958873[/URL]
[QUOTE=Bbarnes005;49446444]So CSLA posted a new progress update over the new year: Source: [URL]https://forums.bistudio.com/topic/158087-csla-studio-a3-wip/?p=2958873[/URL][/QUOTE] [quote] - improved and extended number of various bunkers (mainly used in multiplayer missions) [/quote] Once it releases, it would be cool if we could port just the bunkers over to our modpack. Would be sick to have some traditional concrete bunkers.
Also Hell in the Pacific is getting an ARMA 3 Reboot: [URL]https://forums.bistudio.com/topic/185435-hell-in-the-pacific-a-full-conversion-ww2-mod-reboot/[/URL] [T]https://with-bones.net/hip_images/tarawa1.jpg[/T] [T]https://with-bones.net/hip_images/tarawa2.jpg[/T] [T]https://with-bones.net/hip_images/tarawa3.jpg[/T] [T]https://with-bones.net/hip_images/B02.jpg[/T] [T]https://with-bones.net/hip_images/E02.jpg[/T] And there's also CSA38-45: [T]http://i180.photobucket.com/albums/x104/petrtlach/arma32013-03-1123-15-08-72_zps5316b124.jpg[/T] [T]http://i180.photobucket.com/albums/x104/petrtlach/arma32013-03-1123-14-11-51_zps3a639bd8.jpg[/T] [T]http://i180.photobucket.com/albums/x104/petrtlach/arma32013-03-1123-17-03-93_zpsec9136c4.jpg[/T] [T]http://i180.photobucket.com/albums/x104/petrtlach/arma32013-03-1123-16-22-05_zps42534dff.jpg[/T] [T]http://i180.photobucket.com/albums/x104/petrtlach/2015-12-27_00054_zpsaqpz8cm6.jpg[/T] [T]http://i180.photobucket.com/albums/x104/petrtlach/2015-12-27_00050_zpsdxrsrurl.jpg[/T] [URL]https://forums.bistudio.com/topic/141039-csa38-45-czechoslovak-army-1938-1945-work-in-progress/[/URL] There's also War Chronicles which recently released a Pre-Alpha: [URL]https://forums.bistudio.com/topic/184306-war-chronicles-ww2-modification/[/URL] The Napoleonic War mod is also back from the dead as it seems: [T]http://1.bp.blogspot.com/-wc4LXVk1k6U/VoQjArqMq6I/AAAAAAAAAsg/wTson23kqSg/s1600/charleville_1777_an_ix_2.jpg[/T] [T]http://1.bp.blogspot.com/-SJ0FvXpiAM4/VoOlTKKP2zI/AAAAAAAAAsE/3EASTfI32l0/s1600/pistolet_an_IX.png[/T] Along with releasing something: [url]https://forums.bistudio.com/topic/186929-napoleonic-era-addons/?p=2958307[/url]
[QUOTE=kaukassus;49446453]Once it releases, it would be cool if we could port just the bunkers over to our modpack. Would be sick to have some traditional concrete bunkers.[/QUOTE] Fuck that, I want that fulcrum (and the OT-64)
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