ARMA Series (I, II, III) - v. Waiting For 3DEN Edition
5,000 replies, posted
JJustice for SuicideZ QUOTE][/QUOTE]
[QUOTE=SuicideZ;49499282]I make mistakes like everyone [/QUOTE]
What your post fails to mention is the very clear correlation between your presence and shit going wrong. In tinters previous Vietnam op we had two separate trys were we all ended up eviscirated by AP mines, but the third time when you left after shooting me in a fit of rage, things went smoothly.
Not to mention the numerous times in CD were you acted like an idiot intentionally, no mistakes there. For example the time Redgord zeussed us A mission about getting medicine for his brother and somehow you came to the conclusion that we should shoot him because "no witnesses" and then proceeded to shoot a mission critical person in the face.
Then there's the time we were attacking Porto by hind and you saw fit to immediately jump in the pilots seat and [B]intentionaly[/B] crash the hind into the beach.
You and I have very different ideas about what constitutes a mistake, my friend.
Basically, don't do shit that ruins other people's fun even if you think it's funny. Because it's not.
[QUOTE=Clavus;49499818]Basically, don't do shit that ruins other people's fun even if you think it's funny. Because it's not.[/QUOTE]
Do you actually think that works?
Literally how many times did people in this thread go "Just ban these shitters" or "Just don't be a shitter".
[QUOTE=Holt!;49499666]What your post fails to mention is the very clear correlation between your presence and shit going wrong. In tinters previous Vietnam op we had two separate trys were we all ended up eviscirated by AP mines, but the third time when you left after shooting me in a fit of rage, things went smoothly.
Not to mention the numerous times in CD were you acted like an idiot intentionally, no mistakes there. For example the time Redgord zeussed us A mission about getting medicine for his brother and somehow you came to the conclusion that we should shoot him because "no witnesses" and then proceeded to shoot a mission critical person in the face.
Then there's the time we were attacking Porto by hind and you saw fit to immediately jump in the pilots seat and [B]intentionaly[/B] crash the hind into the beach.
You and I have very different ideas about what constitutes a mistake, my friend.[/QUOTE]
I never once said I never was a shitter, I was, but the problem is even if I do act normally you give me shit for things I never did.
When I acted like a shitter in CD I got kicked and I deserved it, I never complained about this and I didn't make a post because I want some kind of get out of jail free card.
Do you have any idea how tiring it is to get blamed for shit again and again every single mission even if you try to act normally? Oh wait no you don't because you're always fucking sneaky about the shit you do and don't have to face the consequences because you're buttbuddies with the admins.
Not once in the vietnam missions have I killed anyone with any explosives, I got kicked in the last one because I shot you because you kept insisting I killed everyone with explosive, again and again and again, I was fed up with it because you had no reason to think I even did it besides your personal bias for me and your hardon for fucking with other people.
You act like you are somehow above all of it when the truth is you pull just as much shit as me but you never own up to it, stop being so fucking childish and stop jumping to conclusions.
Because obviously the best course of action to someone accusing you of something is to escalate it to violence instead of giving evidence against.
I really can't follow your logic.
And I'm not jumping to conclusions, I've played with FPARMA for about two years now and I've had over a year of playtime with you to come the conclusion you're a shitler in game.
Also I do own up to fucking about, but i don't actively fuck about and ruin things when other players are playing seriously.
"Buttbuddies with the admins" what are you, twelve?
Obviously it's much more logical that I have to defend myself over something I didn't do, and if I don't you can just keep harassing me? Seems fair enough.
Just stop blaming me for every single thing that happens and leave dealing with that shit to the admins, you're just blatantly pushing peoples buttons and bullying them because you get off on it.
You did the same to 3bwii and to ratcliff.
[editline]10th January 2016[/editline]
I mean, I don't want to cause shit or anything, if you just leave dealing with shitters to the admins there wouldn't be a problem.
Maybe there is a time and place for bull-shittery and now that it's actually being talked about we can just agree to cut it back? I'm sure it can't feel good to try and host a CD/Operation and have it all go to shit. I'm sure Tinter didn't feel too good when we all tried to do his OP twice, only to have it end in a massive explosion, literally.
Whatever man, you win or whatever. Let's stop derailing the thread with drama.
Not sure if posted before but Kavala hospital was meant to be fully enterable.
[video]https://youtube.com/watch?v=9HpmWevA-gA[/video]
It's sad how much cut content is in the strategy guide and the game files.
There's that thing tinter found ages ago about using gas weapons and being inside sealed rooms reducing the air supply; also stuff like the shotguns in the stray guide that never got added.
It's a shame really, I kind of like the games vanilla content.
Apparently they're finally introducing [url=https://community.bistudio.com/wiki/Geometric_Occluders]geometric occluders[/url] in the Eden update. Maybe then the game won't shit itself every time the unit enters a city.
Thank god finally! :3
[QUOTE=VOSK;49500218]Maybe there is a time and place for bull-shittery and now that it's actually being talked about we can just agree to cut it back? I'm sure it can't feel good to try and host a CD/Operation and have it all go to shit. I'm sure Tinter didn't feel too good when we all tried to do his OP twice, only to have it end in a massive explosion, literally.[/QUOTE]
To echo everyone else, some practical improvement upon punishment or more stringent rule sets without degrading from fun would be ideal. (Everyone has a different idea of what is okay to do, and if it's something that results in a another player having a diminished experience, then it is not okay.)
I don't know how many times I've seen people steal vehicles, steal ammo/medical supplies, friendly fire and just generally delay and fuck about because they're bored or can't be arsed to do things properly. I know it jokingly gets thrown around a lot but it is ARMA at the end of the day, and patience is going to be a requirement as you're never going to be receiving instant gratification during every moment of a mission. Followed by a "but he said this" "then he did this" "and then he said he was going to shoot me" "so i shot him first" "but he annoyed me so i ran him over but i was going to heal him after so its ok"
Not to de-rail the thread into finger pointing or bandwagons it's just been a constant pressing issue that does really need to be dealt with eventually before people start quitting because of it.
[QUOTE=Clavus;49500351]Apparently they're finally introducing [url=https://community.bistudio.com/wiki/Geometric_Occluders]geometric occluders[/url] in the Eden update. Maybe then the game won't shit itself every time the unit enters a city.[/QUOTE]
Where did they get those enterable buildings in Chernarus?
[QUOTE=Clavus;49500351]Apparently they're finally introducing [URL="https://community.bistudio.com/wiki/Geometric_Occluders"]geometric occluders[/URL] in the Eden update. Maybe then the game won't shit itself every time the unit enters a city.[/QUOTE]
I'm glad that Arma 3 is just now getting engine features from 2004.
[QUOTE=croguy;49500572]Where did they get those enterable buildings in Chernarus?[/QUOTE]
[quote=Biki]This feature is introduced to [b]DayZ[/b] and Arma 3 in Eden Update.[/quote]
I'm guessing from DayZ SA
[img]https://community.bistudio.com/wikidata/images/e/e1/occluder_03.jpg[/img]
Now I'm left wondering how they're implementing it. Like, you can clearly see that you can look through the building if the doors on both sides are open. Does it do extra checks for these cases or is this just a bad example?
[QUOTE=Clavus;49500824][img]https://community.bistudio.com/wikidata/images/e/e1/occluder_03.jpg[/img]
Now I'm left wondering how they're implementing it. Like, you can clearly see that you can look through the building if the doors on both sides are open. Does it do extra checks for these cases or is this just a bad example?[/QUOTE]
Their guidelines say
"Don't care about some impressions that could cause occluding of objects that would be visible through windows in rare cases. Always think about object usage in the game."
although I really just think it's a bad example, since in the game that would definitely be a problem.
[vid]https://my.mixtape.moe/bjqrkx.webm[/vid]
We've spoken about this guys. Please stop intentionally doing stuff like this.
[editline]10th January 2016[/editline]
Also Rest in peace my eyebrows.
[vid]https://my.mixtape.moe/kyjood.webm[/vid]
Punished Alpha lost all of their men, had to deal with spooky necromancers and witchcraft, loosing our regained troops voices and all sorts.
I played that with no mic and it was still fun as hell killing baddies at 6 fps
4 Man Charlie cleanup squad represent.
[t]https://my.mixtape.moe/ubgcja.png[/t]
[t]http://i.imgur.com/yWIcE5H.png[/t]
[img]http://i.imgur.com/sKtHntZ.jpg[/img]
Bloody imperialist not knowing how to sit correctly. Get your shit together Tom.
I want to thank Ratcliff and IrishBandit for being a fantastic M113 crew, great job keeping us and yourselves alive.
[video=youtube;ITyO-RF74XU]https://www.youtube.com/watch?v=ITyO-RF74XU[/video]
Shooting with a bent barrel is hard, so I had to get out and try my luck.
[sp]Later found out that the Vehicle aparently has FCS, however the vehicle HUD does not show the zero distance. Supposedly it zeroed to around 7km.[/sp]
[QUOTE=SFArial;49501762]I want to thank Ratcliff and IrishBandit for being a fantastic M113 crew, great job keeping us and yourselves alive.[/QUOTE]
Well, at the end I rammed an enemy technical and promptly exploded. But we managed to survive long enough to run out of ammo so that's a win in my books.
[img]https://my.mixtape.moe/wlvhzp.png[/img]
How was my platoon leadership btw? (First time doing this)
[QUOTE=Mallow234;49501804]How was my platoon leadership btw? (First time doing this)[/QUOTE]
apart from the shittery at the beginning I saw nothing obviously bad
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