• ARMA Series (I, II, III) - v. Waiting For 3DEN Edition
    5,000 replies, posted
[vid]https://my.mixtape.moe/nxstko.webm[/vid] Why does the Bradley's cannon rounds hit ~2-3 meters left in close proximity. (Sorry to the poor fellow who probably died due to my magic bendy bullets)
Mad respect to Kaukassus. Good gunner, shot done several helicopter and hit enemy armor hard even through trees! [vid]http://diwako.net/snaps/bradley.webm[/vid]
those comms are pretty gay dude [editline]17th January 2016[/editline] this is why you cant have german speakers in one vehicle
That tow skillshot was totally intended :ok: The german banter in the Bradley was top notch
[QUOTE=kaukassus;49553108]That tow skillshot was totally intended :ok: The german banter in the Bradley was top notch[/QUOTE] Remove German from Albanian soil!
Aegis squad, best squad. Dem AT kills by me :ok:
Is there a way to open .pbo files? I noticed in the template "Aluminum Monster" has its own texture, and I want to know if I can pick specific skins for vehicles. Also, is there any other russian helmets?
[QUOTE=Destroyox;49553489]Is there a way to open .pbo files? I noticed in the template "Aluminum Monster" has its own texture, and I want to know if I can pick specific skins for vehicles. Also, is there any other russian helmets?[/QUOTE] Try this one. [URL="http://www.armaholic.com/page.php?id=16369"]link[/URL]
[QUOTE=Destroyox;49553489]Is there a way to open .pbo files? I noticed in the template "Aluminum Monster" has its own texture, and I want to know if I can pick specific skins for vehicles. Also, is there any other russian helmets?[/QUOTE] I use PBO Manager to open .PBOs and if you want to add a skin to a vehicle, make it, save as .jpg or .paa (.paa gets read faster by the mission afaik but theres no actual difference, maybe quality wise but save as 100 quality) this setObjectTextureGlobal [0, "mission\vehskin.paa"]; (replace the file path with whatever you did, the 0 at the start denotes what part of the vehicle it replaces, on most vehicles the turret and hull are on different files, so you'll have to do a skin for both parts.)
I meant selecting a CUP vehicle's skin. If it even has another (the Mi-8 HIP specifically) [editline]17th January 2016[/editline] Looks like there aren't any variations of the HIP for the Russians.
[media]https://www.youtube.com/watch?v=0-C0rQnJr9Y[/media]
In this mission I'm making would everyone be ok with AA guns existing and show possible (so not all of them) spots for them being marked on the map? I think it's a fair way to do AA without it being overly cheap.
people have complained about AA? [editline]18th January 2016[/editline] anyway you could do a large circle marked "suspected AA site" and have a few of them empty or something
Yup, that's exactly what I'm doing. If you remember my last Comfy Downtime it is in the same area. So the Infantry have to clear out cliff sides with AA on them before the helicopters can move higher up.
Please tell me someone got the whole WheelGate thing on video.
[QUOTE=Cpt.Funkymonk;49554007]Please tell me someone got the whole WheelGate thing on video.[/QUOTE] Yes, at least the portions I was conscious for.
How do people feel about Mechanized Troop operations. So for those who feel at taking a stab at being a Warrior Commander in a fantasy world can get that chance. [editline]18th January 2016[/editline] Coming soon. Really soon. Really really soon.
i want to gun the swiss tank
Won't be available for next week's op, unfortunately. It's a drill weekend for me. Probably going to be around for more comfy downtime though.
[QUOTE=Thomo_UK;49554154]How do people feel about Mechanized Troop operations. So for those who feel at taking a stab at being a Warrior Commander in a fantasy world can get that chance. [editline]18th January 2016[/editline] Coming soon. Really soon. Really really soon.[/QUOTE] How soon we talking? If it's next Sunday I can delay my mission after yours. Mine is going to have a high playercount.
[QUOTE=Destroyox;49554311]How soon we talking? If it's next Sunday I can delay my mission after yours. Mine is going to have a high playercount.[/QUOTE] I was aiming for sunday yeah, mine is for as many as possible myself Either way I want to see how FPARMA can handle 4 Warriors and dismounted infantry in a COIN scenario with otherworldly elements.
[QUOTE=Thomo_UK;49554647]I was aiming for sunday yeah, mine is for as many as possible myself Either way I want to see how FPARMA can handle 4 Warriors and dismounted infantry in a [B]COIN scenario with otherworldly elements.[/B][/QUOTE] [IMG]http://i.imgur.com/EEgfDOY.jpg[/IMG] [editline]17th January 2016[/editline] I'm interested to say the least. [highlight](User was banned for this post ("reaction image" - Orkel))[/highlight]
[QUOTE=Thomo_UK;49554647]I was aiming for sunday yeah, mine is for as many as possible myself Either way I want to see how FPARMA can handle 4 Warriors and dismounted infantry in a COIN scenario with otherworldly elements.[/QUOTE] And then a skeleton popped out killing all of the warriors.
[QUOTE=Thomo_UK;49554647] COIN scenario with otherworldly elements.[/QUOTE] [img]http://cs2.gamemodding.net/posts/2013-06/16346800_1371570120_de_aztec0025.jpg[/img]
How come we have hardly any Russian helmets? I mean if we want to be the OPFOR dudes we gotta have helmets for it.
[QUOTE=diwako;49553072]Mad respect to Kaukassus. Good gunner, shot done several helicopter and hit enemy armor hard even through trees![/QUOTE] Just wanted to say that it also was some pretty decent Führung. 10/10 would drive the nazi tank again Also well done by IrishBandit, actually felt like the germans were helping the albanians out once they rached them.
[QUOTE=H4b4sch;49556197]Just wanted to say that it also was some pretty decent Führung. 10/10 would drive the nazi tank again Also well done by IrishBandit, actually felt like the germans were helping the albanians out once they rached them.[/QUOTE] Also felt like we actually needed help. Retreating is no fun.
ALso the CSAT Gunship is scary as hell. Coupled with the fact that my cannon was zeroed to the Sky (ACE, pls don't allow FCS to lock on to the sky. I don't intend to target the moon. Thx), I almost shat my pants.
[QUOTE=Destroyox;49555253]How come we have hardly any Russian helmets? I mean if we want to be the OPFOR dudes we gotta have helmets for it.[/QUOTE] If only RHS didn't glitter on their black magic on invisible models for every re-port attempt.
To whoever added the BDUs to the modpack; [T]http://i.imgur.com/Gn1JxUI.png[/T] Thanks for that Boss! Now if only we had balaclavas without mouth holes. Comfy Downtime with these guys soon. (Gotta think of an appropriate mission)
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