ARMA Series (I, II, III) - v. Waiting For 3DEN Edition
5,000 replies, posted
I don't think we've ever used Snipers in any of our missions, but I may as well ask.
In this mission I'm making there's a role that has a Sniper Rifle, should I change/disable ACE weather in order for it to be useful? The Russian sights are pretty horrible.
Any one have any more Ares' prebuilt structures? I'm reusing the ones I have far too frequently
[QUOTE=Destroyox;49566811]I don't think we've ever used Snipers in any of our missions, but I may as well ask.
In this mission I'm making there's a role that has a Sniper Rifle, should I change/disable ACE weather in order for it to be useful? The Russian sights are pretty horrible.[/QUOTE]
Snipers will be OP without weather, at least add a bit of wind
Also I had the experience that sniper rifles fuck your stamina. Carrying a Lynx leaves you with half a cm, even without a backpack.
In the end you're out of breath as soon as you walk a step.
In every mission you should place down the ace weather module and turn off everything except weather propagation.
[QUOTE=H4b4sch;49569729]Snipers will be OP without weather, at least add a bit of wind
Also I had the experience that sniper rifles fuck your stamina. Carrying a Lynx leaves you with half a cm, even without a backpack.
In the end you're out of breath as soon as you walk a step.[/QUOTE]
Well, there's ways to counteract this even if stamina is a bit dumb right now.
Maybe the heavy weapon is stored in a vehicle? Give the sniper team an ATV that can carry heavier equipment.
Neither the sniper or spotter needs armor, give them webbing and that's it.
Spotter can carry extra ammo in a backpack, the sniper shouldn't need more than two magazines at a time.
Also the Lynx is unnecessary for most stuff, unless you're shooting at 1500+ meters, targeting vehicles or shooting through walls there's no need for it. Shooting with smaller rounds will also make it more interesting for the sniper and make them less overpowered.
Toadie's AWM is the only real good sniper rifle we have right now in a reasonable cartridge, and that's with the proper ammunition
Don't use the CUP M24 and M40, their rounds are broken and do little damage to even unarmoured infantry
Additionally, snipers are never really used because they're incredibly powerful assets that deprive the infantry of targets to kill - most people don't use them in their intended role of reconnaissance, and the fact that HVTs don't exist to AI means that shooting platoon Commanders and squad leaders doesn't really do anything
[editline]20th January 2016[/editline]
I've had a couple of snipers in my missions and they work okay, but they are an asset that has to be balanced well
I think the Lynx could be a fun choice, seeing as it can potentially take on light armor. It's an extra option when someone has to decide on a course of action, and having options is always nice. As long as ammo is limited to a sensible amount, I don't think it would be too OP. It has a limited rate of fire, and it doesn't compare with the effectiveness of a tank which would be operated by the same amount of people as a sniper team.
[QUOTE=Mallow234;49569875]Toadie's AWM is the only real good sniper rifle we have right now in a reasonable cartridge, and that's with the proper ammunition
Don't use the CUP M24 and M40, their rounds are broken and do little damage to even unarmoured infantry
Additionally, snipers are never really used because they're incredibly powerful assets that deprive the infantry of targets to kill - most people don't use them in their intended role of reconnaissance, and the fact that HVTs don't exist to AI means that shooting platoon Commanders and squad leaders doesn't really do anything
[editline]20th January 2016[/editline]
I've had a couple of snipers in my missions and they work okay, but they are an asset that has to be balanced well[/QUOTE]
Th AI Does not have HVT's like commanders to shoot at, however Snipers taking out Units like AT Infantry, and Infantry in static emplacements can make a huge impact and would serve as an excellent substitute.
IMO, don't give them too much ammo, so they have to pick their targets well as opposed to just shoot at every unit they see, but still enough ammo to dispose of enemy Special units and emplacements.
Having a Recon squad consisting out of 1 Sniper and 1 Spotter manned with an ATV would be a cool thing.
You have to be careful when doing all of this, because it can really mess with the balance of a mission. Consider the worst case scenario and try to think of how to avoid it.
[editline]20th January 2016[/editline]
And be careful on relying on people to figure something out themselves, it often happens that they'll behave very differently than what you would think.
we've had sniper before. i never include them because people who pick those roles seems to fuck off and do whatever they like
I can see mission flow getting disrupted if snipers get too much behind the lines and start locking up the enemy in a combat stance, so that they never end up moving where they're supposed to. Plus real life limitations aren't really a factor in arma, as due to server performance you can't have a dozen AI recon patrols going out and searching for them.
At least with Zeus you can try to simulate command structure breaking down etc, but obviously that requires a fair amount of forethought and concentration during a mission.
It's still a fun idea but it's one of those cases where you need people that you know won't fuck it up.
[QUOTE=Cuel;49570003]we've had sniper before. i never include them because people who pick those roles seems to fuck off and do whatever they like[/QUOTE]
Well, snipers are kinda meant to be behind enemy lines gathering intelligence
You do need to get people who know what the actual role of a sniper is though
[QUOTE=Mallow234;49570038]Well, snipers are kinda meant to be behind enemy lines gathering intelligence
You do need to get people who know what the actual role of a sniper is though[/QUOTE]
Shit in a bag in a dug out until you shoot the guy yeah I know.
[QUOTE=Mallow234;49570038]Well, snipers are kinda meant to be behind enemy lines gathering intelligence
You do need to get people who know what the actual role of a sniper is though[/QUOTE]
i don't have a problem with that, but normally i know that i can expect to know literally nothing about where they are or where they're going, and by "gathering intelligence" i'll assume that they're killing the entire base and then running in with pistols to ensure that no one was hiding in buildings
One slot left, any additional peeps get slots on the day, logistic delivery for the vehicles main guns will be handled by them
anyone who doesn't slot up gets to deal with me yelling "NEED MORE BOMBS FOR THE BOMB THROWER GET ON IT SLAVES" down the radio at them whenever we need ammo
[QUOTE=Cuel;49570093]i don't have a problem with that, but normally i know that i can expect to know literally nothing about where they are or where they're going, and by "gathering intelligence" i'll assume that they're killing the entire base and then running in with pistols to ensure that no one was hiding in buildings[/QUOTE]
I think snipers could be useful is Spec Ops missions where you could get truly fucked if you are detected because you aren't equipped to deal with the reinforcements. Snipers can spot enemies, mark them on the map, kill lone guard patrols and provide overwatch support as the main Spec Ops team moves in to do their Spec Ops shit (Kill a HVT or blow shit up) and extract.
[QUOTE=Dominic0904;49570506]I think snipers could be useful is Spec Ops missions where you could get truly fucked if you are detected because you aren't equipped to deal with the reinforcements. Snipers can spot enemies, mark them on the map, kill lone guard patrols and provide overwatch support as the main Spec Ops team moves in to do their Spec Ops shit (Kill a HVT or blow shit up) and extract.[/QUOTE]
Would be a pretty small op though, not suitable for Sunday ops really.
Or you know you can severely punish the sniper when they fire their gun by sending search parties and stuff to them.
[QUOTE=Tinter;49570511]Would be a pretty small op though, not suitable for Sunday ops really.[/QUOTE]
True, it would definitely work if we ever did a campaign again. Where we did Spec Ops missions mid-week before the main Sunday Ops.
[QUOTE=Dominic0904;49570587]True, it would definitely work if we ever did a campaign again. Where we did Spec Ops missions mid-week before the main Sunday Ops.[/QUOTE]
I've had a bunch of ideas for campaigns but they're always blunted by Arma's current state
I'd like to make one of them real though
[editline]20th January 2016[/editline]
One of the problems is that I can never find an idea that people won't groan at
[QUOTE=Whitefox08;49570561]Or you know you can severely punish the sniper when they fire their gun by sending search parties and stuff to them.[/QUOTE]
this wouldn't mean all that much if it was a two man team with the slightest implication of knowledge of how to actually be a sniper team
which includes the setting of many nefarious traps around areas they fire while they relocate
also yeah when eden editor comes maybe I'll make some missions or campaigns, I cannot be fucked remotely with 2d anymore
[QUOTE=Mallow234;49570598]I've had a bunch of ideas for campaigns but they're always blunted by Arma's current state
I'd like to make one of them real though
[editline]20th January 2016[/editline]
One of the problems is that I can never find an idea that people won't groan at[/QUOTE]
Throw some ideas in the thread and see what people think. Unless you Strawpolled them and I missed it/forgot.
I image their are a lot of people who are easy when it comes to ideas. I know I am, I don't give a shit what kind of campaign we do as long as we get to play some awesome missions.
based Eden
[img]https://my.mixtape.moe/faschy.png[/img]
[editline]20th January 2016[/editline]
All slots full, Reserve slots will be available in the mission select screen so people can still join! :3
Regarding the Sniper thing (too many to reply to each of them in one post)
The Sniper Team is primarily going to be a recon element. They are armed with CUP's SVD Dragunov with a PO-3 scope. The mission takes place in the Sahrani mountains, so lots of elevation and foliage. Their job is to go by themselves and scout out the possible AA locations and provide Overwatch when needed. If they go off by themselves and start firing their unsilenced SVD like madmen, then the enemy will respond in force because this mountain range is their base of operations.
All of that seem ok?
[QUOTE=Destroyox;49571278]Regarding the Sniper thing (too many to reply to each of them in one post)
The Sniper Team is primarily going to be a recon element. They are armed with CUP's SVD Dragunov with a PO-3 scope. The mission takes place in the Sahrani mountains, so lots of elevation and foliage. Their job is to go by themselves and scout out the possible AA locations and provide Overwatch when needed. If they go off by themselves and start firing their unsilenced SVD like madmen, then the enemy will respond in force because this mountain range is their base of operations.
All of that seem ok?[/QUOTE]
just send a tank platoon after them, should teach them a lesson
Wow slots go super quick now :(
I'm certain there will be people who won't show. Gives me some hope about my mission being filled up though, it's 38 (!) players.
[editline]20th January 2016[/editline]
BTW, 1 more hour, if you wanna join Comfy Downtime that is.
[video=youtube;36lWAcY9IXE]http://www.youtube.com/watch?v=36lWAcY9IXE[/video]