• ARMA Series (I, II, III) - v. Waiting For 3DEN Edition
    5,000 replies, posted
[QUOTE=Turing;49650373]what are your specs?[/QUOTE] [img]https://my.mixtape.moe/vrbxvj.PNG[/img] Planning on upgrading as soon as Nvidia and Intel release their new lineups win ~ winter 2016.
Same here, I hope Zen is good, yeah yeah it's AMD but I want them to come back strong in the gaming market.
[QUOTE=TornadoAP;49650194]Could you do it a few hours later like 10pm or 11pm GMT? I and others from the US are quite a few hours behind you so it would be nice if we could do it then. [editline]1st February 2016[/editline] Trust me, nobody would pick on you. If not for your leadership, then your voice that makes you sound like a hardass drill sergeant.[/QUOTE] is 9pm GMT doable for you? 10pm is getting a bit late because i gotta work tomorrow [editline]1st February 2016[/editline] i'm thinking, vehicle movement down roads, proper use of air support etc
[video=youtube;1ZHUkpfzw9M]https://www.youtube.com/watch?v=1ZHUkpfzw9M[/video] Video of how ~260 AI Units perform on Altis with my test. Not everything is perfect. Some AI Starts to impersonate Michael Jackson after a while. And if they all paradrop/fall, some get stuck in the air for a while. And keep in mind that the Zeus interface has a very heavy FPS drop due to all the extra icons and lines it renders for each AI he has. Surprisingly it's all easily playable and even with a big firefight with all AI Units within the same ~500m, it's still playable. @2:10 shows it pretty well.
Maybe some training regarding radio use (dual banding) and general tactics/tips. Movement throughout terrain, IDing targets ("is that a bmd? no, bmp?"), etc. Maybe qualifications for air/logistics/fire support/maybe lead roles would be good, too. (reading the map, possibly keypad, how to configure/use your radio(s), etc.) Also, maybe a quick document or video we can make regarding mission making, how to use scripts, etc. It could bring a mix of good and possibly less than good missions into our pool.
[QUOTE=litmeuplol;49650624]Maybe some training regarding radio use (dual banding) and general tactics/tips. Movement throughout terrain, IDing targets ("is that a bmd? no, bmp?"), etc. Maybe qualifications for air/logistics/fire support/maybe lead roles would be good, too. (reading the map, possibly keypad, how to configure/use your radio(s), etc.) Also, maybe a quick document or video we can make regarding mission making, how to use scripts, etc. It could bring a mix of good and possibly less than good missions into our pool.[/QUOTE] one of the things i wanted to do today was to have a friendly heli completely off radio, and have people designate targets with smoke and markers to see if we can totally avoid friendly fire
Are we having an op today?
[QUOTE=Cloak Raider;49650661]one of the things i wanted to do today was to have a friendly heli completely off radio, and have people designate targets with smoke and markers to see if we can totally avoid friendly fire[/QUOTE] This is a huge issue I've noticed since I've started playing, heli friendly fire. I think training pilots to identify and confirm targets and friendlies before being cleared to open fire would tremendously help our gameplay and avoid those accidents. Never forgot bravo squad rip
i am russian desert spetsnaz man look at me. [QUOTE][IMG]http://images.akamai.steamusercontent.com/ugc/352773107409260399/15B19F694CFC508993E9F7216A6910045BEB4A76/[/IMG][/QUOTE]
[QUOTE=kaukassus;49650596][video=youtube;1ZHUkpfzw9M]https://www.youtube.com/watch?v=1ZHUkpfzw9M[/video] Video of how ~260 AI Units perform on Altis with my test. Not everything is perfect. Some AI Starts to impersonate Michael Jackson after a while. And if they all paradrop/fall, some get stuck in the air for a while. And keep in mind that the Zeus interface has a very heavy FPS drop due to all the extra icons and lines it renders for each AI he has. Surprisingly it's all easily playable and even with a big firefight with all AI Units within the same ~500m, it's still playable. @2:10 shows it pretty well.[/QUOTE] god fucking damn it, I watched your gameplay videos and this and I am so jelly. My computer can't even handle blank Stratis at 2500 units and no AA without dropping to somewhere along 30 frames. Your gameplay videos are the equivalent of porn.
[QUOTE=kaukassus;49650596][video=youtube;1ZHUkpfzw9M]https://www.youtube.com/watch?v=1ZHUkpfzw9M[/video] Video of how ~260 AI Units perform on Altis with my test. Not everything is perfect. Some AI Starts to impersonate Michael Jackson after a while. And if they all paradrop/fall, some get stuck in the air for a while. And keep in mind that the Zeus interface has a very heavy FPS drop due to all the extra icons and lines it renders for each AI he has. Surprisingly it's all easily playable and even with a big firefight with all AI Units within the same ~500m, it's still playable. @2:10 shows it pretty well.[/QUOTE] Escape-from-massive-enemy-pursuit-force-op when.
[QUOTE=The Rifleman;49650766]This is a huge issue I've noticed since I've started playing, heli friendly fire. I think training pilots to identify and confirm targets and friendlies before being cleared to open fire would tremendously help our gameplay and avoid those accidents. Never forgot bravo squad rip[/QUOTE] s'all about those smokes, flares and id things nvm back on for 9pm
Thank you to those who responded to feedback. Lets take the necessary steps to improve. It seems Training for this week is going to lie on Saturday. Please check the steam group for times, ect.
is it possible for someone to VERY QUICKLY whip together a double zeus comfy downtime for 9pm GMT toad's in as second zeusin
Today's training will be provided by Cloak and Toad. Event has been created. Check local times on the steam event page.
Imagine arma on an engine that isn't shit
[QUOTE=inebriaticxp;49651014]Imagine arma on an engine that isn't shit[/QUOTE] I'm hoping Squad is what lights a fire under Bohemia's ass to git gud.
[QUOTE=opec;49651196]I'm hoping Squad is what lights a fire under Bohemia's ass to git gud.[/QUOTE] keep dreaming
[QUOTE=opec;49651196]I'm hoping Squad is what lights a fire under Bohemia's ass to git gud.[/QUOTE] Why? It's a pretty different type of game.
Cloak's training is happening now, join at any time since there is JIP.
comfy time get on server because micsi's spamming music and i'm going mad
Is it too late to join in now?
[QUOTE=Svinnik;49651587]Is it too late to join in now?[/QUOTE] There's JIP
Where do I find the server password? Trying to join in, ingame names Tin Can
[QUOTE=VaSTinY;49651673]Where do I find the server password? Trying to join in, ingame names Tin Can[/QUOTE] face
How do i tell if people can hear me ingame with ACRE?
[QUOTE=Svinnik;49651936]How do i tell if people can hear me ingame with ACRE?[/QUOTE] As long as it sounds right to you (i.e. not hearing everyone at once), then the only reason others wouldn't to be able to hear you is if your mic is not loud enough/not configured, or you're being actively ignored
[vid]https://my.mixtape.moe/kbgimm.webm[/vid] Ariel you pillock.
[t]http://i.imgur.com/gWcUk7E.jpg[/t] feedback plz
holy fuck independent takistani are the most dangerous cunts alive one guy with a lee enfield shot dead at least 3 people and proceeded to grenade a humvee
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