• ARMA Series (I, II, III) - v. Waiting For 3DEN Edition
    5,000 replies, posted
[QUOTE=Thomo_UK;49692875]Gave some top tier support to you lads on that mountain.[/QUOTE] memes that kill would you speak them to me
So, are we going to keep using ACRE even though it breaks literally every mission?
[QUOTE=Destroyox;49692700] Comfy as fuck You're all diamonds to me. I'm gonna pawn you off... if I need it[/QUOTE] Toad would trade his squadmates for a magazine if he could. Also Terry spreading the love, ty Terry. [vid]https://my.mixtape.moe/rraoxz.webm[/vid]
Being stuck in the air in that FA-18 was strangely comfy.
Speaking of that, of course I got that on video. [vid]https://my.mixtape.moe/rgicfq.webm[/vid]
My fucking voice hurts boys.
Going to be trying to run another mission in in a little bit, a srs play test of the mission I made.
real question is who the fuck touched the difficulty
i want a tvt mission where one side are the guards from MGS and the other side are the snakes guards led by absolute wacko in the astronaut costume wielding dlc guns and tubes, snakes led purely by the concept of memes and the lyrics to 'words that kill'
[QUOTE=Cloak Raider;49692962]i want a tvt mission where one side are the guards from MGS and the other side are the snakes guards led by absolute wacko in the astronaut costume wielding dlc guns and tubes, snakes led purely by the concept of memes and the lyrics to 'words that kill'[/QUOTE] I did a comfy downtime with Diamond Dogs, it was pretty similar to this. I'd love to have player guards though.
[t]https://cdn.pbrd.co/images/1nXU5sks.png[/t] [url]https://fparma.herokuapp.com/events/event/co-indian-summer[/url] Croguy made our next mission, this time with 100% more defence and balanced vehicles
[QUOTE=Cloak Raider;49692962]i want a tvt mission where one side are the guards from MGS and the other side are the snakes guards led by absolute wacko in the astronaut costume wielding dlc guns and tubes, snakes led purely by the concept of memes and the lyrics to 'words that kill'[/QUOTE] I once made a TvT like this. Problem was that it wasn't organized enough, people mostly went out on their own.
Also we've been having loads of problems with TFAR, so I made this: [url]http://strawpoll.me/6757239[/url] I will pressure Cuel to consider the results of this, because ACRE has plenty of problems.
[QUOTE=Tinter;49693010]I once made a TvT like this. Problem was that it wasn't organized enough, people mostly went out on their own.[/QUOTE] could we do this as a comfy i'll happily be a ranting and raving man in an astronaut suit to organise the guards give the snakes an objective like destroy the """"metal gear"""" and make it rainy
[QUOTE=Mallow234;49693004][t]https://cdn.pbrd.co/images/1nXU5sks.png[/t] [url]https://fparma.herokuapp.com/events/event/co-indian-summer[/url] Croguy made our next mission, this time with 100% more defence and balanced vehicles[/QUOTE] God help us, I'm a reporter. [editline]7th February 2016[/editline] [QUOTE=Mallow234;49693044]Also we've been having loads of problems with TFAR, so I made this: [url]http://strawpoll.me/6757239[/url] I will pressure Cuel to consider the results of this, because ACRE has plenty of problems.[/QUOTE] Also, these are the results of the poll last week [url]http://strawpoll.me/6694160/r[/url]
Also do the reporter guys think they're up to the task of recording the session? This stuff kinda depends on actually being able to edit a video together, and if they're just to have fun then they may as well take a fighting slot and leave it to someone who can do it
[QUOTE=Mallow234;49693152]Also do the reporter guys think they're up to the task of recording the session? This stuff kinda depends on actually being able to edit a video together, and if they're just to have fun then they may as well take a fighting slot and leave it to someone who can do it[/QUOTE] Yeah. Only take Reporter and Camera slots if you're 100% up to making a dedicated video report on the mission.
guess we could try tfar next week, i have some serious doubts and i'll think it'll only add to more desync
- x1 Garrison Command, codenamed Wizard. Supplemented with a JTAC. - x1 Platoon Command, codenamed Zero. - x4 regular infantry squads, codenamed Alpha, Bravo, Charlie, and Delta. Total 40 men. - x1 arsenal and logistics team, codenamed Shocker. Total 3 men. - x2 CAS Helicopter Teams, codenamed Pegasus-1 and Pegasus-2. Total 4 men. - x2 Tank Crews, codenamed Lancer and Titan. Total 6 men. - x2 Sniper Teams, codenamed Sierra. Total 4 men. - x4 Ural Trucks. Found at Depot and CDF HQ. - x3 Utility Urals. Found at Depot. - x6 UAZ Cars, armed and unarmed. Found at Depot and CDF HQ. - x2 ZU-23 Zeus AAA guns. Found at South Bunker and Arty Nest. - x2 Mi-17 Hip transport helicopters. Found at Heliport. - x2 Mi-24D Hind gunships. Found at Heliport. - x2 Mi-6 Hook heavy transport helicopter. Found at Heliport. - x6 Su-25 Frogfoot CAS planes. Locked out. Found at Hangars. - Multiple static guns. - x2 82mm Mortars, located in Arty Nest. - x3 BDRM-2 Scout Cars, one armed with ATGMs. Found at CDF HQ. - x2 T-72 tanks. Found at CDF HQ. These should be the inventory for the next op, might be that some stuff is broken and some not because the situation is a mess, apparently. Treat as a guideline. Tanks should be functional. Hinds should be functional.
[QUOTE=Mallow234;49693004][t]https://cdn.pbrd.co/images/1nXU5sks.png[/t] [url]https://fparma.herokuapp.com/events/event/co-indian-summer[/url] Croguy made our next mission, this time with 100% more defence and balanced vehicles[/QUOTE] NOW WITH INTEL [URL="http://pastebin.com/WVXG5G8z"]Mission and protocols[/URL] [URL="http://pastebin.com/QZM6x5Rh"]Assets and troops[/URL] [URL="http://pastebin.com/SgLNhmsp"]Enemy troops info[/URL] [t]https://cdn.pbrd.co/images/1o1WpVpo.png[/t] Green area describes the edge of the airbase. It's surrounded by a shitty fence, a crumbling wall, and an overgrown forest of semi-indestructible trees. The gates are lightly defended, but you can see out the base! Each symbol of the airport facilities designates their primary gimmick. [B]You start in CDF HQ.[/B] Bunker symbols denote core bunker facilities stretched along the airstrip. There's more fortifications than that, however.
-snip-
[QUOTE=FuriousG;49693472]Robert doesn't have a Facepunch account, so he asked me to post this video regarding the most recent Op. [video=youtube;6Jgnbe-lbFg]https://www.youtube.com/watch?v=6Jgnbe-lbFg[/video][/QUOTE] As I said in an earlier post, I really wish they would put more effort into fixing vehicle physics, tanks shouldn't flip over when they hit a fucking rock.
[QUOTE=croguy;49693205]Yeah. Only take Reporter and Camera slots if you're 100% up to making a dedicated video report on the mission.[/QUOTE] Yeah was planning on doing this, can't say in Tornado's place though.
[QUOTE=Destroyox;49693745]Yeah was planning on doing this, can't say in Tornado's place though.[/QUOTE] So far I'm willing, although I might chicken out later. I won't be able to do any editing or anything but I can still record the audio and provide voiceclips.
Does anyone know why BI got retarded with their new version of the mission SQM format? [t]http://puu.sh/mZB11/272e1bde63.png[/t] I've got a mission which says it requires cup, but is on altis, so has literally no point of having cup as a requirement. I can't remove the cup portion of the SQM without Arma shitting itself because the formatting of the SQM is fucked. [t]http://puu.sh/mZPou/0eff87a173.png[/t] Is there any way at all to fix this?
Does anyone use OBS Multiplatform to record footage in ArmA? I've been trying to use it, but when in large games all it manages to capture is the audio and still frames. I can't for the life of me figure out what's wrong.
[QUOTE=Binladen34;49694279]Does anyone know why BI got retarded with their new version of the mission SQM format? [t]http://puu.sh/mZB11/272e1bde63.png[/t] I've got a mission which says it requires cup, but is on altis, so has literally no point of having cup as a requirement. I can't remove the cup portion of the SQM without Arma shitting itself because the formatting of the SQM is fucked. [t]http://puu.sh/mZPou/0eff87a173.png[/t] Is there any way at all to fix this?[/QUOTE] There's an option to binarize when saving. Left is that version Mikero tools should help if you can't untick it in the editor
Thank you very much.
[QUOTE=croguy;49693463]NOW WITH INTEL [URL="http://pastebin.com/WVXG5G8z"]Mission and protocols[/URL] [URL="http://pastebin.com/QZM6x5Rh"]Assets and troops[/URL] [URL="http://pastebin.com/SgLNhmsp"]Enemy troops info[/URL] [t]https://cdn.pbrd.co/images/1o1WpVpo.png[/t] Green area describes the edge of the airbase. It's surrounded by a shitty fence, a crumbling wall, and an overgrown forest of semi-indestructible trees. The gates are lightly defended, but you can see out the base! Each symbol of the airport facilities designates their primary gimmick. [B]You start in CDF HQ.[/B] Bunker symbols denote core bunker facilities stretched along the airstrip. There's more fortifications than that, however.[/QUOTE] I've read through all the intel, and I don't think we're going to make it boys. Only if ARMA incendiary weapons weren't so shit, we would have a chance. WHERE'S NAPALM WHEN YOU NEED IT?
[QUOTE=Hinterlight;49694680]Does anyone use OBS Multiplatform to record footage in ArmA? I've been trying to use it, but when in large games all it manages to capture is the audio and still frames. I can't for the life of me figure out what's wrong.[/QUOTE] Using OBS MP for pretty much all my recordings. The only issue I have is Adobe premiere thinking that my other Audio tracks (I have 3 Tracks) are dead silent if the Clip is longer than ~30min.
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