• The Forest - Co-op Survival Zombie Cannibal Oculus MF Rift Shityourpants Crafting Only $14.99 Simula
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Are you literally all alone besides the mutants? Are there any other survivors from the plane crash besides you?
[QUOTE=VOSK;44516962]Are you literally all alone besides the mutants? Are there any other survivors from the plane crash besides you?[/QUOTE] Well, if you count the corpses of the survivors, then roughly 100 of them based on the plane interior.
[QUOTE=VOSK;44516962]Are you literally all alone besides the mutants? Are there any other survivors from the plane crash besides you?[/QUOTE] [sp]The bodies strung up in the cave are the rest of the passengers.[/sp]
is there an end game to this? Or is it just a.. kind of "Don't Starve!" game where you last as long as possible before the mutants or the land eats you. The land.
[QUOTE=autodesknoob;44479716]oh man, just come over and we will play here. [editline]g[/editline] wait [editline]7th April 2014[/editline] [B]i wish we could just lend technology[/B][/QUOTE] I don't mind you sending me your pc through the post, though trailer 3 is awesome.
God dammit, can't May 22nd come any faster?
The enemies look like clots from Killing Floor
[QUOTE=FlakAttack;44544367]The enemies look like clots from Killing Floor[/QUOTE] Fuck, cannot unsee
[QUOTE=FlakAttack;44544367]The enemies look like clots from Killing Floor[/QUOTE] at least they're slightly varied, not a complete theft. Looking at you SevenDaysToDie.
[QUOTE=Coyoteze;44505747]Would like to know how this post is dumb.[/QUOTE] [QUOTE=Coyoteze;44505747]Assuming it doesn't suck. Doubtful of that though.[/QUOTE] There's your answer.
[QUOTE=Funktastic Dog;44545924]There's your answer.[/QUOTE] uh... how is having good hopes that the game is going to be good a bad thing
[QUOTE=Coyoteze;44550713]uh... how is having good hopes that the game is going to be good a bad thing[/QUOTE] The end of your post implies that you expect it to suck.
[QUOTE=SgtTupelo;44550978]The end of your post implies that you expect it to suck.[/QUOTE] oh Then how am I supposed to write the sentence? English is not my first language ([img]http://facepunch.com/fp/flags/se.png[/img]), and I might look like I know what I'm doing but that just means I've fooled you all
[quote]Assuming it doesn't suck. Doubtful of that though.[/quote] That reads as though you're saying "It's doubtful it won't suck" as in you're doubting it will be good. [quote]Assuming it doesn't suck, but I'm hopeful it will be good.[/quote] Is a less elegant but more clear way of saying it. If anything it's more just that even saying "assuming it doesn't suck" implies you think it might be a bad game already.
is the game going to use steamworkshop?
I hope we get some more news soon..
We probably won't see any more news until the release. Only a month left... arhrhhghgh...
Only 22 days left! Also, I'm sorta hoping there is more then just 2 player coop. Maybe a gamemode where 12 or so people are on the island, and they have to build bases and try to kill each other, with maybe some mutants thrown in there. [B]Didn't see this posted.[/B] [img_thumb]http://videogamebreak.net/wp-content/uploads/2014/04/SpreadingFire.jpg[/img_thumb]
[QUOTE=sarge997;44693779]Only 22 days left! Also, I'm sorta hoping there is more then just 2 player coop. Maybe a gamemode where 12 or so people are on the island, and they have to build bases and try to kill each other, with maybe some mutants thrown in there. [B]Didn't see this posted.[/B] Big ass image was here[/QUOTE] Could you please thumb the image as it is massive. Also you BASTARD !!! I had forgotten and now have to live with this wait again until I forget again. WHY !!!
This comes out on my birthday! I'm so excited for it. The game, not the birthday.
The fucking fire effects in those screenshots MMMMMMMMM I have a sweet spot for good-looking particle effects. [editline]5th May 2014[/editline] Also, 18 days left!
Damn, I really hope this game takes off, and isn't shit. I really do.
I don't want this game to have more than 2-3 person co-op, it would really ruin the horror aspect of this game. Even 4 person co-op would due to just everyone grouping up to fight the AI.
I somehow want at least 3 man coop, to play with my 2 friends... However, any sort of coop in any horror game will nullify any horror aspects of the game. You won't be scared anymore, unless it's a cheap jumpscare. Still remember the mutation for L4D2, where you were the only survivor left. Played it alone... somehow L4D2 became scary as hell, moving slowly and reacting to a slightest sound, otherwise (normal gameplay) it was just game of rushing through the content with your buddies.
Eh you scariness will die out quickly even if you only played single player so do that first to get the scariness and then just have fun with friends.
found this posted [quote]The Final 10 Community Questions Q&A Here are the answers to the final 10 questions we all voted on, that I sent to Tara (Skunkie). The answers are awesome and I've been geeking out over some of these for a while. Thank you to everyone and Endnightgames and Punklabs. The game is looking awesome. I hope you all enjoy! The Final 10 Community Questions: 1. If you have an altercation with a mutant in which he/she survives, will they remember this and will this affect the way he/she next approaches you? Cannibals and mutants have a loyalty to one another. Fighting with one can result in them running off for reinforcements or approaching you later with more caution. They can stalk you from afar or become more aggressive. During the alpha behaviors will be added and changed, so be prepared for surprises. 2. Can mutants swim? If so can they climb on board your boat base? Mutants really don’t like water, so a boat base is an almost perfect hiding spot. Although, without access to resources you’ll probably want to head back to land at some point. 3. All though there is no dismemberment on live mutants at this point, will there be visible wounds on the mutants from your attacks? We use simple bloodied versions of a lot of elements currently, so bash a mutants face in and he’ll stay visibly bloody. We’d love to expand our gore and blood systems further and it’s hopefully something we can put a lot of attention into over the course of the alpha. 4. What other predatory animals will we see in The Forest besides the shark? And will these pose a threat to mutants? The focus of the game is on your struggle against these cannibals. As the game is set in a north american style forest we’re a little limited in the type of predatory animals we can have. Bears didn't really make sense for the style of game we’re making. Although running into a massive tiger or being eaten by a crocodile could be pretty funny, we feel it would take players out of the game world we’ve created and not really be true to the spirit of the game. 5. How effective will player camouflage and base camouflage be? Is it possible to have a base that's completely hidden from the enemy? Structure camouflage is a lot more useful in the early game, as you develop a bigger base it’s going to be much harder to hide. We’re trying to make the system feel natural, and so whilst your visibility will be lowered if you're covered in mud and hiding in a bush, getting too close will still reveal you to the enemies. 6. Will storing food away be a priority? Will we have to be careful of animals raiding storage houses and making off with our supplies? Food like chocolate bars or cans of soda can be stored, but raw fish will rot over time making it something you probably want to cook pretty quickly. We’ve experimented with cannibals coming in and stealing your supplies and its a really interesting system, but difficult to balance to not feel frustrating. We really like the idea of being deep inside a cave and having to worry about your base above ground being raided either by small animals or cannibals. These are both systems we’re still experimenting with and developing and will probably be fleshed out more over the alpha period 7. Complex creations have been mentioned, such as the combination of a can of hairspray and a lighter to make a miniature flamethrower. Just how complex will these creations be able to go? We want the combinations to be things that make sense, and find even just simple combinations can feel really satisfying to make and offer a lot of gameplay opportunities. We’ve recently added enemy limbs to the crafting and building systems making for some really weird combinations. Combine a bomb you've made with a severed enemy head and then place it in the world to see what happens. 8. Can you give a rough estimate on how large the island/or game space will be? We get asked this all the time! The truth is we’ve never measured it, however we feel the size suits the game and is a big enough world to get lost in whilst still constantly finding interesting items, locations and vistas. Over the course of the alpha we expect new areas to be added or opened up, especially with our ever descending cave systems 9. Are the Cannibals all part of one large clan? Or will there be separate clans spread across the islands (ones that are less aggressive than the others, etc.) ? If so can we expect to see interactions between them, such as trading, invasions, or ritualistic/cultural ceremonies? We have multiple types of cannibals and these have different actions, both towards each other and towards the player - but due to spoilers can’t really discuss them. 10. Can you knock mutants unconscious, then do things like drag them and caging them etc? You can currently knock enemies out, chop them up and then make effigies out of their body parts. We don’t have a system for caging them yet, but it could be a really interesting system![/quote]
Less than 2 weeks left now I can't fucking waitttttt
[B]Looks like the store page will be going up soon![/B] [IMG]http://i.imgur.com/Ak7jEFV.png[/IMG] So excited for this.
Whoa, I remember seeing this some time back, forgot all about it, looks like it's shaping up pretty nicely, will have to keep track.
[QUOTE=sarge997;44797844][B]Looks like the store page will be going up soon![/B] [IMG]http://i.imgur.com/Ak7jEFV.png[/IMG] So excited for this.[/QUOTE] And with only 9 days left! I can honestly say I've never been this hyped for a game before! The wait is killing me! :v:
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