• Dota 2 General Chat XXXII - 6.88 will make the ancient summon robot miners and TPs will be free
    5,001 replies, posted
okay morphling is actually broken, I'll be surprised if he doesn't get gutted by the nerf machette next patch
How do you get Jensen Announcer exactly? I preordered DEMD and got jack shit
Its only a workshop submission atm, valve have to accept it in game first
Which is strange... why didn't they just add it in? They normally seem to not care much about adding in promo items.
[QUOTE=JoonazL;50890847][IMG]http://puu.sh/qCtaX.png[/IMG] someone explain this to me please [IMG]http://puu.sh/qCtfS.png[/IMG][/QUOTE] The steam price is in 1999 Chinese yuan, which is now around 267.30 eur The one that google shows is in Japanese yen :v:
Can someone explain to me how my team won this match: [url]https://yasp.co/matches/2575674754[/url]
Well, ASIC, it seems like your team was the one to punch the enemy ancient to death, winning you the game.
[t]https://media.giphy.com/media/ACO0BZ8G89lWE/giphy.gif[/t]
So, this happened last match: [IMG]http://abload.de/img/unbenannt-237j0d.jpg[/IMG] So I was like "yeah, yeah. You're pretty good. But not THAT good." After the match I checked [URL="http://www.dotabuff.com/matches/2578182843"]Dotabuff[/URL]. [IMG]https://abload.de/img/unbenannt-3juum1.jpg[/IMG] Man, the thought of even playing against pros just gives me goosebumps. Wish we had a better lineup so we could have done actually anything though.
So now that the roster's complete I wonder what kinda fully new heroes we'll see. How about someone that can reduce their to scroll cool down or cast time? Or a spell that does damage based on how many last hits the attacker or receiver has?
[QUOTE=Totenkreuz;50903952]So now that the roster's complete I wonder what kinda fully new heroes we'll see. How about someone that can reduce their to scroll cool down or cast time? Or a spell that does damage based on how many last hits the attacker or receiver has?[/QUOTE] How about someone that uses all of his currently gained gold as a nuke towards a single target?
[QUOTE=MaxisOp;50904190]How about someone that uses all of his currently gained gold as a nuke towards a single target?[/QUOTE] The reason Gambler's ult was busted was because of how absolutely ludicrous the damage it could actually deal was. Like, the lowest damage cap was 1500. If an ability like that was brought back and had a damage cap that was more reasonable (400/800/1000 or 200/350/500/650 depending on ult or basic) it wouldn't be like Gambler's ult anymore.
I kinda want Valve to release a poor man's arcana for Io just so he can stay out of the next vote
[url]https://www.livecap.tv/t/blitzdota/usYqmILnqaQ[/url] [url]https://clips.twitch.tv/blitzdota/GleamingGerbilPeteZaroll[/url] blitz streams have had arteezy and everyone recently theyre so good even on his alt twitch
Are the jungle spawn box indicators working for you guys? I try to activate them but it doesn't work.
I could picture Rubick's father, Aghanim, being added to the Roster. I could see him being a support kinda like his son, but what would he do. Maybe have his Ultimate be a passive Global Aura that that gives everyone in his team their Scepter Upgrades without taking up a slot. I feel like this would be overpowered, but It could probably be balanced out. It would allow heroes like Sven or FV who have decent Scepter upgrades not have to waste a slot. He could also take the route of a Caster-Type Carry, since it's mentioned that Rubick's father was terribly powerful.
[QUOTE=SirGentlemann;50905682]I could picture Rubick's father, Aghanim, being added to the Roster. I could see him being a support kinda like his son, but what would he do. Maybe have his Ultimate be a passive Global Aura that that gives everyone in his team their Scepter Upgrades without taking up a slot. [/QUOTE] I wouldn't want to play a hero where my ultimate does literally nothing other than making my teammates more powerful
I imagine Aghanim being the opposite to his son, with an aura that amplifies magical damage and his ultimate, instead of copying a skill, silences that skill for an X ammount of time.
There are at least 2 cases where you may not want to get a free aghanims,. Outworld Devourer, and Legion Commander.
[QUOTE=SirGentlemann;50905682]I could picture Rubick's father, Aghanim, being added to the Roster. I could see him being a support kinda like his son, but what would he do. Maybe have his Ultimate be a passive Global Aura that that gives everyone in his team their Scepter Upgrades without taking up a slot. I feel like this would be overpowered, but It could probably be balanced out. It would allow heroes like Sven or FV who have decent Scepter upgrades not have to waste a slot. He could also take the route of a Caster-Type Carry, since it's mentioned that Rubick's father was terribly powerful.[/QUOTE] On the flipside, no, there's no way of balancing that since actually good players would do the crazy thing of picking it with heroes that have good ags upgrades like Lina, instead of heroes with mediocre ones (at best) like Sven. Also it's a really boring ulti idea and it overlaps with Alc's ags interaction too much.
[QUOTE=SirGentlemann;50905682]I could picture Rubick's father, Aghanim, being added to the Roster. I could see him being a support kinda like his son, but what would he do. Maybe have his Ultimate be a passive Global Aura that that gives everyone in his team their Scepter Upgrades without taking up a slot. I feel like this would be overpowered, but It could probably be balanced out. It would allow heroes like Sven or FV who have decent Scepter upgrades not have to waste a slot. He could also take the route of a Caster-Type Carry, since it's mentioned that Rubick's father was terribly powerful.[/QUOTE] If they wanted to add Aghanim, I think something missing would be an INT carry that has 3-4 good spells and a passive ultimate that just upgrades their power or decreases their cooldown or mana cost. Something like that. I feel like Aghanim should be casting spells 24/7. Having him do something related to Aghs upgrades would be silly since some heroes still don't even have upgrades at all.
[QUOTE=Skunky;50900164]Which is strange... why didn't they just add it in? They normally seem to not care much about adding in promo items.[/QUOTE] Aaaand it's in.
Alright, so I just finished every quest in the current Battle Pass (I bought the Battle Pass like 10 days ago or something) and now I need to 3 star like 4 more. Can I get some tips for the Cleave damage quest? Using Sven doesn't get me that much damage because people don't group up and I kill them very quickly.
sven+mag/sven+enigma or go 1 shot kunkka
[QUOTE=Weirdo009;50906548]Alright, so I just finished every quest in the current Battle Pass (I bought the Battle Pass like 10 days ago or something) and now I need to 3 star like 4 more. Can I get some tips for the Cleave damage quest? Using Sven doesn't get me that much damage because people don't group up and I kill them very quickly.[/QUOTE] Kunkka
[QUOTE=-nesto-;50906563]sven+mag/sven+enigma or go 1 shot kunkka[/QUOTE] [QUOTE=aurum481;50906566]Kunkka[/QUOTE] Does Kunkka's splash damage count as cleave damage?
[QUOTE=Weirdo009;50906781]Does Kunkka's splash damage count as cleave damage?[/QUOTE] Yes and bonus points if you get bfury. Thats how I did it
The best sound is when you cast a bouncing/slow moving spell (NP ult) and you keep hearing the gold sound over and over and over again
[QUOTE=Bordellimies;50909552]The best sound is when you cast a bouncing/slow moving spell (NP ult) and you keep hearing the gold sound over and over and over again[/QUOTE] That no joke is the most satisfying part about Furion's ult to me
[QUOTE=Yahnich;50907794]yes because even though it makes splash sounds its not splash its cleave[/QUOTE]How many heroes in dota actually have splash damage? Dragon Knight is the only one who comes to my mind. I loved splash damage stuff in warcraft 3
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