Hey is Numenera any good? The setting sounded really cool!
Doing some drawing practice and illustrating [sp]BBEG.[/sp]
[img]http://i.imgur.com/uOf9lTg.png[/img][img]http://i.imgur.com/xjNTc8a.png[/img]
But I am afraid she'll end up TPK:ing whole party, since [sp]a half-dragon vampire monk is serious business. I'll probably go with the vestige/"The God That Crawls Approach", that party is unlikely to win in direct combat, but the whatever objectives can be met without squaring off. Just gotta make sure players know that[/sp]
getting huge jojo vibes
[QUOTE=Mellowbloom;49946448]getting huge jojo vibes[/QUOTE]
You are not wrong.
I've always wanted to play a gestalt PF game and make a Synthesist summoner+monk/brawler just to be as Jojo as possible.
[QUOTE=SpartanXC9;49946026]Hey is Numenera any good? The setting sounded really cool![/QUOTE]
The setting is rad as shit but the system itself leaves much to be desired
[QUOTE=Rats808;49944424]My Mage: The Awakening game has only had one session, about a month and a half ago. Every week since then, [I]something[/I] has come up, including last night.
At this point, I'm not sure how much I care about the game anymore. I'm expecting something else to come up tonight, since we decided to postpone last night after the ST got called away to have a super serious talk with his parents about something or other and couldn't be bothered to run the game anymore.[/QUOTE]
Ten minutes until the game and suddenly the ST says this:
[quote]Guys there is a storm outside and I think that's fucking with my internet. My laptop isn't connecting after ten goddamn minutes. I'll keep you updated[/quote]
:disappoint:/:unimpressed:
Can you guys give me some advice on how to roleplay a Paladin?
Should I just do everything in my power to stop my party from doing bad/illegal things?
Feels like I'm just gonna become the no-fun-allowed-police.
I dunno, man. I just want to smite the undead while shouting some cringy phrase,
is that too much to ask?
[QUOTE=Sandvich9;49947438]Can you guys give me some advice on how to roleplay a Paladin?
Should I just do everything in my power to stop my party from doing bad/illegal things?
Feels like I'm just gonna become the no-fun-allowed-police.
I dunno, man. I just want to smite the undead while shouting some cringy phrase,
is that too much to ask?[/QUOTE]
If you are playing in a party which is going to be openly doing alot of illegal things, you should consider something else. If it's only like one player (probably the rogue), then that player should make an effort to hide the illegal stuff he's doing from your character, and you should (as a player) make a little bit of an effort not to be too vigilant for it.
[QUOTE=Sandvich9;49947438]Can you guys give me some advice on how to roleplay a Paladin?
Should I just do everything in my power to stop my party from doing bad/illegal things?
Feels like I'm just gonna become the no-fun-allowed-police.
I dunno, man. I just want to smite the undead while shouting some cringy phrase,
is that too much to ask?[/QUOTE]
It depends on a lot of things. What SYSTEM are you playing a paladin in, what specific alignment are you, what does your god require of you, what oaths have you taken, ect. There's plenty of paladin who don't have a reason to care about theft.
today in shadowrun, we earn 500,000,000 nuyen and trooper snipes a fighter pilot from a kilometer
[QUOTE=Rats808;49947346]Ten minutes until the game and suddenly the ST says this:
:disappoint:/:unimpressed:[/QUOTE]
Game has officially been cancelled on account of us having only had 1 session 6 weeks ago and [I]constantly[/I] having things come up every week since then.
[QUOTE=Sandvich9;49947438]Can you guys give me some advice on how to roleplay a Paladin?
Should I just do everything in my power to stop my party from doing bad/illegal things?
Feels like I'm just gonna become the no-fun-allowed-police.
I dunno, man. I just want to smite the undead while shouting some cringy phrase,
is that too much to ask?[/QUOTE]
Having played a Paladin myself, I can only offer the following advice:
You swore an oath to uphold good - it's largely down to you if you want to focus on compassion, protecting the weak or dishing out righteous fury (although I'd recommend a mix) but if you want to play a more pragmatic or reasonable Paladin the thing to remember is YOU swore the oath; it's not reasonable to expect other people to live up to your standards.
Your main purpose is to act as a champion for all that's good in the world and to help counteract evil, serving both as an agent for righteousness as well as an inspiration for others that might follow in your footsteps. You're not in it for the glory or the riches.
When it comes to your player character party, the best you can hope to do is steer them in the right direction. Uphold your own code of honor and standards and act as an advisor and a moral compass for the other PCs. Are they going to do the right thing all the time? Almost certainly not, but it's up to you to advise them when you can and to congratulate them on doing the right thing. When it comes to working with Evil or more morally ambiguous characters it's useful to justify this as a means to an end. What you're doing is ultimately for the greater good and if you can put aside your distaste for working with such characters to stop a far greater evil no one can fault you for doing so.
Does that mean you turn a blind eye to the party murderhobo slicing up peasants, eating babies or defacing your god's holy icon? Hell no. If they're dumb enough to do that in front of a Paladin they deserve everything that happens to them.
It's also useful to go for a more pragmatic view that less honorable characters can do things that you personally cannot do. Just because you've sworn not to lie, cheat or steal does not mean that your teammates can't do so and again if it's for the greater good that can be a lot easier to reconcile with your convictions.
tl;dr: there's far worse things in the world than people breaking the law. Unless it's really bad you can give them a stern word and then get on to dealing with the far greater evil.
[QUOTE=Sandvich9;49947438]Can you guys give me some advice on how to roleplay a Paladin?
Should I just do everything in my power to stop my party from doing bad/illegal things?
Feels like I'm just gonna become the no-fun-allowed-police.
I dunno, man. I just want to smite the undead while shouting some cringy phrase,
is that too much to ask?[/QUOTE]
How you act depends on what edition you're playing and what god you've sworn yourself to.
But either way, go with what Rear said; just because [I]you've[/I] sworn an oath to that god, doesn't mean everyone else has to follow it.
Also, read [URL="https://1d4chan.org/wiki/Powder_Keg_of_Justice"]Powder Keg of Justice[/URL] for inspiration. :dog:
Also remember that paladins may hold themselves to high standards but they're also ultimately people and will be flawed. One of my favorite characters who was also a paladin may have been a righteous servant of the one true god, but he was also incredibly bitter and petty when it came to his family as well as being easy to anger.
[QUOTE=Sandvich9;49947438]Can you guys give me some advice on how to roleplay a Paladin?
Should I just do everything in my power to stop my party from doing bad/illegal things?
Feels like I'm just gonna become the no-fun-allowed-police.
I dunno, man. I just want to smite the undead while shouting some cringy phrase,
is that too much to ask?[/QUOTE]
you're not a cop, unless you specifically play under a god who's realm lies under 'DO ONLY GOOD THINGS', you really don't even need to consider it
there are ways to play paladins without cockblocking your party and making yourself the most loathed party member, a lot of people who roll up paladin don't get that.
i'm gonna roll a cayden cailian paladin next time we play pathfinder just to see how that shit goes.
[editline]16th March 2016[/editline]
your main mission is to spread the faith, and uphold its core tennants among believers. Unless you're playing as an overzealous crusader of god (which is valid to do as a paladin!), your job really is not to go around saying 'YOU DONT BELIEVE IN MY GOD? DIE HEATHEN' or anything like that. Sure, nudge people down the path of your god's teaching, spread the light, but remember that people are allowed to believe in what they choose. You had that choice yourself, becoming a servant of your god.
I've run into a moral stopping point as a paladin in one of my games. I just tonight got moved from Lawful Good to Lawful Neutral by the DM because I didn't want to waste time waiting for the cleric to fail to convert some more damn cultist acolytes to his cause and just killed the [I]EVIL[/I] cultists who were doing admittedly jack squat at the time. That and I have gripes with out Not-So-Evil wizard who is a necromancer and also evil. I want to face his guy in one on one combat so bad but we can never find the time. Our party is pretty much tearing itself apart and I'm staying along for the hella ride.
[QUOTE=Hey I'm Grump;49948262]I've run into a moral stopping point as a paladin in one of my games. I just tonight got moved from Lawful Good to Lawful Neutral by the DM because I didn't want to waste time waiting for the cleric to fail to convert some more damn cultist acolytes to his cause and just killed the [I]EVIL[/I] cultists who were doing admittedly jack squat at the time. That and I have gripes with out Not-So-Evil wizard who is a necromancer and also evil. I want to face his guy in one on one combat so bad but we can never find the time. Our party is pretty much tearing itself apart and I'm staying along for the hella ride.[/QUOTE]
Party conflict is my drug, you should see our shadowrun game dude if half the party doesnt have the other half's guns to their heads, its a dull affair
meanwhile in nerts' game
we're a weird family with two cats
I'm anticipating some party conflict next session, in my Demon game.
Spoilers because Antary is in it.
[sp]Only 2 of them have actually met each other yet, and 1 of the other 2 has been looking into them and trying to track them down. Her player's been away for a couple weeks, but afaik he should be back this week, so I'm planning to put him relatively close to finding them and have them meet next session. The other guy hasn't started looking for other Demons yet, but he shot up the place the current Story is focused around, and he's also previously(as in pre-game) killed 2 people that the bbeg wanted dead, one of which has a dangerous proximity to one of the other PCs.
There's ALSO going to be 3 Angels coming after that last guy, at some point soon, and I'm kinda hoping to time it so he's at least near the rest of the group when it happens, so he doesn't get instantly wrecked, given that he almost died in a flashback combat I did for him last week against a mortal who wasn't focused on combat.[/sp]
What do you guys think of players who defy their character stats? IE
-INT score is laughable, Tries to Create all the plans
-CHA score is terrible, Dominates socially.
Or the oposite of that, Say a player of mine always plays weak females, but has a willpower score of way-higher-than-average.
Is this just me? Like I get it that you're denying rollplay opertunities if you hardline it, but it's frowned upon, right?
Any good apps for dungeon or quest making? I am using a flowchart to track basic layouts and such of my areas, but it is a bit clumsy because I have to compare my flowchart to my list of areas.
Like, if I have a section on my flowchart called "cargo bay," then I have to refer to my printed list, find "cargo bay," and there I can read the description I wrote for the cargo bay and see any NPCs, monsters, skill check events, and other special notes I have prepared for that room. It works, but it's a bit clumsy when I have many rooms and have to shuffle papers.
What I would really like to have is an interactive flowchart! One that simply displays the name of the room, but allows you to click or select it and have it immediately display the information relevant to that room. Help?
ex.
[img]http://i.imgur.com/A6woM3l.png[/img]
I would like to just be able to click "Cafeteria" and have it display my description and special notes for that room.
[QUOTE=The Jack;49948416]What do you guys think of players who defy their character stats? IE
-INT score is laughable, Tries to Create all the plans
-CHA score is terrible, Dominates socially.
Or the oposite of that, Say a player of mine always plays weak females, but has a willpower score of way-higher-than-average.
Is this just me? Like I get it that you're denying rollplay opertunities if you hardline it, but it's frowned upon, right?[/QUOTE]
Stuff like that is why I dislike pointbuy; you have to be terrible at one thing to be great at another, and that's usually unfitting of the character concept you had in some way.
The latter thing depends on your definition of 'weak', and the system, really, because a lot of systems have different definitions of what a willpower score represents.
[QUOTE=The Jack;49948416]What do you guys think of players who defy their character stats? IE
-INT score is laughable, Tries to Create all the plans
-CHA score is terrible, Dominates socially.
Or the oposite of that, Say a player of mine always plays weak females, but has a willpower score of way-higher-than-average.
Is this just me? Like I get it that you're denying rollplay opertunities if you hardline it, but it's frowned upon, right?[/QUOTE]
If your char has low stats, play them that way. If you want a string character, go high STR. i dont understwnd people who make characters that are great all around, thats so fuckinf boring i swear
[QUOTE=Glent;49947497]If you are playing in a party which is going to be openly doing alot of illegal things, you should consider something else. If it's only like one player (probably the rogue), then that player should make an effort to hide the illegal stuff he's doing from your character, and you should (as a player) make a little bit of an effort not to be too vigilant for it.[/QUOTE]
Hardly. As a paladin you are essentially devoted to an ideal or virtue, not strictly or necessary a god or THE LAW. For example, I briefly played a Paladin who was devoted to the concept of true beauty. I valued beautiful art, decorations, natural beauty of flowers and landscapes, the beauty of kindness, actual physical beauty of women and men. Theft isn't something I particularly cared about because while a bit unfriendly it was not really in conflict with my virtue. It could even be an inspiration to my paladin if committed with beautiful intent, such as in the name of love.
Where conflict might have arisen is if I had comrades who dealt in hideous or vile things such as necromancy, dark deals with hideous creatures, etc. Anything that twisted, destroyed, corrupted, or blighted beautiful things.
I made a Paladin of Apsu in Pathfinder once. I was an honourable warrior who wouldn't attempt lethal blows against any foe except Evil draconic races and Dragons themselves. Other than that, I don't think Apsu cared much about petty mortal stuff like theft, and I played him that way. He was a casual man outside of combat. Convinced a town guard that the party rogue hadn't stolen the shortsword he had just stolen.
Played him for one sessions before I realized I was bored of playing as 'run up and hit things' classes. So I made a cleric who ran up and hit things instead. And then a bloodrager. At least they could do other things.
A Paladin Devoted to fine cooking?
Model them after Julia Childs.
This must be done.
[QUOTE=No Party Hats;49947576]today in shadowrun, we earn 500,000,000 nuyen and trooper snipes a fighter pilot from a kilometer[/QUOTE]
Next time on Shadowrun, the party gets to see if any of them can survive Ares efforts to relieve them of their gains as they defend a nearly unarmed freighter from assault by jet fighters and VTOLs
[QUOTE=Big Dumb American;49948664]Hardly. As a paladin you are essentially devoted to an ideal or virtue, not strictly or necessary a god or THE LAW. For example, I briefly played a Paladin who was devoted to the concept of true beauty. I valued beautiful art, decorations, natural beauty of flowers and landscapes, the beauty of kindness, actual physical beauty of women and men. Theft isn't something I particularly cared about because while a bit unfriendly it was not really in conflict with my virtue. It could even be an inspiration to my paladin if committed with beautiful intent, such as in the name of love.
Where conflict might have arisen is if I had comrades who dealt in hideous or vile things such as necromancy, dark deals with hideous creatures, etc. Anything that twisted, destroyed, corrupted, or blighted beautiful things.[/QUOTE]
That's fine but it's not the typical paladin. By the way he phrased his question, it's safe to assume he's the more common variant of paladin that has appeared throughout editions of D&D as the "default" for the class.
To be clear: If you're playing a prototypical paladin, your character shouldn't be okay with theft, and theft isn't the only (or worst) thing that a crime-oriented party will do.
paladins are amazing for party conflict and party interaction
i think that every party should have a paladin, purely because the players benefit from having an entity in their party that is predictable with regard to moral decisions, and gives a baseline.
the paladin is the moral column of the party when played right, if the party is amidst a questionable moral position, then there is enormous benefit to having a person just say "this is what the good and lawful thing is, I will do this"
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