[QUOTE=The Jack;50086733]Say it's a ghoul, the lowest level of supernatural persons. They can soak lethal. He could survive.
Or alternatively, your damage roll was really, really, really shit, which happens.
Silver weapons have let me down more than my character's 18 children she's birthed in her 5 years of life.[/QUOTE]
Technically, the lowest level of supernatural would be a Sleepwalker. Buy a 1-dot merit, and you can witness Supernal magic without fucking it up.
Alternatively, any Supernatural merit from the CofD core; 1 dot for telekinesis doesn't let you do much, but you can at least [I]try[/I] to move shit with your 1 dot of effective strength+occult.
Ghouls are a minor template, though, [I]FAR[/I] from the lowest level. They can only soak lethal if they've got Resilience.
[QUOTE=Rats808;50087101]Technically, the lowest level of supernatural would be a Sleepwalker. Buy a 1-dot merit, and you can witness Supernal magic without fucking it up.
Alternatively, any Supernatural merit from the CofD core; 1 dot for telekinesis doesn't let you do much, but you can at least [I]try[/I] to move shit with your 1 dot of effective strength+occult.
Ghouls are a minor template, though, [I]FAR[/I] from the lowest level. They can only soak lethal if they've got Resilience.[/QUOTE]
He's talking about ye olde worlde of dorkness.
You're still right about Ghouls though, they're not even close to being the least among supernaturals, far from it. They're pretty good.
[QUOTE=Ogopogo;50087070]So... I'm guessing there is a story behind this.[/QUOTE]
Playing a lupus, the inverse of the man turning into a wolf, the wolf turning into a man. Wolves mature much faster than humans. Wolves have litters. In one year I had six children and in another twelve. Eighteen
But The amount of times I've shot Garou with silver and they've survived has been... every time.
today I watched 3/4 party members be knocked unconscious by 10 bludgeoning damage after failing to climb down a short wall
[QUOTE=Mellowbloom;50089869]today I watched 3/4 party members be knocked unconscious by 10 bludgeoning damage after failing to climb down a short wall[/QUOTE]
Did the fourth party member use the bodies of the fallen to cushion their fall?
the fourth member wasn't incompetent and managed to climb like a normal person
spoiler: that person wasn't me
10 damage is a third of my health
I got a Pathfinder world-buildy question for you guys.
What races besides Human, Dwarves, and Elves to a lesser extent, would have actual full on kingdoms, empires, nations, etc. ?
I'm making a setting, but other than a few human kingdoms, Dwarven city-states, and some scattered elf nations, I don't really know what other races would have the drive, ambition, and other such things needed to bother to form a kingdom. Of course, every Kingdom has other races in it to an extent, but I'm talking about founded by a group of mostly one race.
I'm planning on getting my party to send me a bunch of their favorite combat music and then edit together a bunch of different mixes. If you guys have a particular song you're really fond of from a game or something and have used it in your sessions feel free to PM it to me or something. That'd be cool. I might post one of the mixes here if I actually get enough music.
[QUOTE=Nerts;50087078]This is why when you kill someone, you should shoot them again, just to be sure.[/QUOTE]
Ah, the classic Mozambique Drill.
[QUOTE=ElectricSquid;50091750]Ah, the classic Mozambique Drill.[/QUOTE]
I prefer the Double-Tap.
[QUOTE=Jrose14;50090187]I got a Pathfinder world-buildy question for you guys.
What races besides Human, Dwarves, and Elves to a lesser extent, would have actual full on kingdoms, empires, nations, etc. ?
I'm making a setting, but other than a few human kingdoms, Dwarven city-states, and some scattered elf nations, I don't really know what other races would have the drive, ambition, and other such things needed to bother to form a kingdom. Of course, every Kingdom has other races in it to an extent, but I'm talking about founded by a group of mostly one race.[/QUOTE]
If we are talking first-party player races in Pathfinder, Drow are definitely one. I'm also a big fan of nations founded completely by the undead, of which can be as evil or good as you want it to be.
Other than that, most of the races in the SRD aren't really suited for giant civilizations as the ones already listed are the only ones who are truly versatile enough to pull it off. If we allow the bestiary, we could have the giant races. Fire Giants, Lawful Evil by culture, absolutely have the capacity to have a massive empire. By way of conquest and tribute, they can have an empire both above and below ground where humanoids, both standard and monstrous, are farming and performing other sorts of labor. It's also not unheard of for fire giants to form pacts with other giant races, though they are tenuous and the intelligent, more benign giants have the most uneasy truces.
You could also go full on weird with your campaign and hang out on Leng with these fucks.
[IMG]http://pathfinderwiki.com/mediawiki/images/f/f2/Denizen_of_Leng_grayscale_by_theEldritchMrShiny.png[/IMG]
[QUOTE=Rats808;50091775]I prefer the Double-Tap.[/QUOTE]
Does shooting a guy with a sniper rifle and then someone else shooting him with a shotgun after he's on the ground count as a double tap?
I think that's more overkill
Unless dealing with orcs, trolls, cyborgs, critters, drones, spirits, ghouls, etc
Actually let's just call that SOP
Just take a semi-auto sniper rifle and drill him that way.
[QUOTE=Alsojames;50093103]Just take a semi-auto sniper rifle and drill him that way.[/QUOTE]
Well in the situation I was using for an example I was tailing the guy already and it was a crowded area, shooting him again seemed a good way to clear the area as well as make sure he's dead. Although I think one of the other guys started firing tear gas around after that.
[editline]8th April 2016[/editline]
[QUOTE=SiberysTranq;50092806]I think that's more overkill
Unless dealing with orcs, trolls, cyborgs, critters, drones, spirits, ghouls, etc
Actually let's just call that SOP[/QUOTE]
Shooting people more than really needed is business as usual, enough explosives that they're identified from a bone fragment found a block away is overkill.
[QUOTE=Nerts;50093210]
Shooting people more than really needed is business as usual, enough explosives that they're identified from a bone fragment found a block away is overkill.[/QUOTE]
Reminds me of my favorite piece of flavor text from CP2020
Which amounted to "Did you have to use the AGL? Do you have any idea how much DNA tests to identify all those people you killed are going to cost?"
Overkill is underrated.
[QUOTE=KOManiacJim;50095930]Is it a bad idea to name a DnD Character "Biggus Dickus?"[/QUOTE]
I prefer "Long Wang"
[QUOTE=KOManiacJim;50095930]Is it a bad idea to name a DnD Character "Biggus Dickus?"[/QUOTE]
Only if the campaign is pretty light hearted. If I spent all this time making a serious campaign only for one of my players to walk up to me and show me Biggus Dickus' character sheet I'd be pretty disappointed.
My Demon game has lost another player, since one of them has to clear up his Sundays, and now I'm trying to get the other 2 to help me decide if I want to keep running Demon and just invite a new player to join, or end the Demon game and look for new players to start a game of Werewolf the Forsaken, or something else.
[QUOTE=TectoImprov;50096268]Only if the campaign is pretty light hearted. If I spent all this time making a serious campaign only for one of my players to walk up to me and show me Biggus Dickus' character sheet I'd be pretty disappointed.[/QUOTE]
Yeah, tone disparity in a game can be a bitch. I'm running a Planet of the Apes-like game where everyone is/was an astronaut and one prospective player wanted to play somebody with heavy speech and luck attributes who had "bluffed their way into the space program", and when I shot that down, he pitched another character who was "racist, autistic, and riding along because her family is funding the space program".
I can get behind not being 100% serious (some of the other characters aren't) but that's too far.
Roll20 was all kinds of fucked tonight in a 1v1 match of Magical Burst. On at least 5 separate occasions, there was an exploding chain of 6s on a 1d6 totaling over 4 6s a piece. Then at the very last hit, the two characters manage to roll exactly the same result after two chains of explosions, and [I]then[/I] do exactly enough damage to down the other one, leaving us with a ludicrous stalemate that shouldn't have happened but I'm glad did.
[QUOTE=Aperture fan;50098323]Roll20 was all kinds of fucked tonight in a 1v1 match of Magical Burst. On at least 5 separate occasions, there was an exploding chain of 6s on a 1d6 totaling over 4 6s a piece. Then at the very last hit, the two characters manage to roll exactly the same result after two chains of explosions, and [I]then[/I] do exactly enough damage to down the other one, leaving us with a ludicrous stalemate that shouldn't have happened but I'm glad did.[/QUOTE]
THE [sp]LASER ENTROPY[/sp] DICE GODS HAVE SPOKEN!! :dogcited:
[QUOTE=Aperture fan;50098323]Roll20 was all kinds of fucked tonight in a 1v1 match of Magical Burst. On at least 5 separate occasions, there was an exploding chain of 6s on a 1d6 totaling over 4 6s a piece. Then at the very last hit, the two characters manage to roll exactly the same result after two chains of explosions, and [I]then[/I] do exactly enough damage to down the other one, leaving us with a ludicrous stalemate that shouldn't have happened but I'm glad did.[/QUOTE]
Literally this exact same thing also happened in my Magical Burst game. A ridiculous chain of exploded d6 into an exact dual knockout tie. What's your game roll20...
[QUOTE=Vinh255;50100396]Literally this exact same thing also happened in my Magical Burst game. A ridiculous chain of exploded d6 into an exact dual knockout tie. What's your game roll20...[/QUOTE]
It's trying to make the anime kill itself off.
A question about superiority dice in 5e. If I've run out of superiority dice, can I still use combat maneuvers?
[QUOTE=slayer20;50100529]A question about superiority dice in 5e. If I've run out of superiority dice, can I still use combat maneuvers?[/QUOTE]
No, the superiority dice 'fuel' the maneuvers (as per the description) and a lot of them don't even work without the addition of a superiority die.
[QUOTE=ntzu;50100584]No, the superiority dice 'fuel' the maneuvers (as per the description) and a lot of them don't even work without the addition of a superiority die.[/QUOTE]
Ok, was thinking about taking that feat that gives combat maneuvers. Guess I'll pass on it though.
[QUOTE=slayer20;50100607]Ok, was thinking about taking that feat that gives combat maneuvers. Guess I'll pass on it though.[/QUOTE]
That feat is very good if you ALREADY have superiority dice (if you are a battlemaster generally, or playing the non-core spellless ranger/monster slayer fighter specs), and pretty terrible if you don't.
"[I]The Giant barrels towards you angrily, fire burning away its tattered loincloth. It's swing goes wide as you duck away[/I]."
"I'd like to take a reaction attack, and aim for it's flailing giant Giant dick."
17.
"[I]You sever its phallus and the giant cries out in pain. You're showered in a spray of blood as the other giants step back slightly. Double your damage roll, you sick fuck[/I]."
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