• D&D 5e: Nobody Talks about D&D
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I DM'd my first game last night. Surprisingly with what little I had managed to do alright. I almost killed the party with some zombies though.
[QUOTE=TectoImprov;50156568]I DM'd my first game last night. Surprisingly with what little I had managed to do alright. I almost killed the party with some zombies though.[/QUOTE] Zombies are way tougher than people give credit for in D&D.
[IMG]http://i277.photobucket.com/albums/kk54/SeamanStainesFP/Only%20War/regwip_zpsdfoapk80.png[/IMG] Drew this as part of an effort to visualise some stuff for an Only War campaign.
Guys i did it, I broke the party, they didn't murderhobo the Goblin Boss which is surprising, cause i even had him through out cheap yo' mamma jokes.
[QUOTE=hogofwar;50154254]Any suggestions for a gift to get for a DM for dnd 5e as a general thank you? We got him a screen, but the day we were gonna give it to him he got one himself. Struggling to think of a gift that he would actually use in game preferably...[/QUOTE] Either a nice resin-cast goblet or a chain mail bag for dice. I got my DM a decent looking goblet with plastic rubies around the side and a machined steel inside for the cup.
[QUOTE=MenteR;50156468]still my favorite mini [img]https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xfp1/v/t34.0-12/13022431_1019367638154248_1728120864_n.jpg?oh=d2925143c9cd90582909cfed76977c10&oe=5716DB09&__gda__=1461117543_838952c5d663bb90326289a63f320ba3[/img][/QUOTE] [img]https://feen.us/a7cr.png[/img]
[QUOTE=elowin;50143660]You mean Flumphs, right? The "h" is important! Also, just want to point out that Flumphs are sentient, lawful good creatures. They wouldn't just try to kill someone, unless that's something specific to that wild surge result beyond just "flumphs appear". Maybe shower them with their stink-juices and float away though. Possibly panic due to suddenly being teleported into a large skirmish. [/quote] Long story short, trigger happy ranger. [quote] Secondly, it would be physically impossible for each of them to attack at the same time, because their attack (or at least the one that deals piercing damage) is to rise into the air and plummet onto someone. They have spikes underneath, that's what deals the piercing damage.[/QUOTE] Doesn't seem give that description in the monster manual (tendril attack), we could have misread it though. [editline]18th April 2016[/editline] We took a break from the campaign to play the curse of strahd, which our DM used to bring in the death house in our last session. In which: Our paladin is knocked down by a broom after throwing a javelin at a bar of soap. Our rogue is nearly flattened due to three consecutive crits by a suit of armour, and two terrible rounds of rolls on our part. Our party hides our unconscious rogue and fighter (me) in two unmarked stone caskets before going in deeper. Our paladin chops off one of my legs with a greataxe when carrying me while escaping from a shambling mound. We resolve to burn the house to the ground if we ever get the chance after we "escape" from it. So yeah, due to the whole curse of strahd stuff, next session I'm playing a one legged aarakocra fighter. Could be worse I suppose...
So I revamped my map for my campaign and then did another one. Revamped map [IMG]http://i.imgur.com/zCobDgs.jpg[/IMG] New Map [IMG]http://i.imgur.com/CJjr7xi.jpg[/IMG] The second map feels a little barren to me, however, and really only has one planned dungeon crawl. I need some ideas.
[QUOTE=Ogopogo;50157666]Long story short, trigger happy ranger. Doesn't seem give that description in the monster manual (tendril attack), we could have misread it though. [editline]18th April 2016[/editline] We took a break from the campaign to play the curse of strahd, which our DM used to bring in the death house in our last session. In which: Our paladin is knocked down by a broom after throwing a javelin at a bar of soap. Our rogue is nearly flattened due to three consecutive crits by a suit of armour, and two terrible rounds of rolls on our part. Our party hides our unconscious rogue and fighter (me) in two unmarked stone caskets before going in deeper. Our paladin chops off one of my legs with a greataxe when carrying me while escaping from a shambling mound. We resolve to burn the house to the ground if we ever get the chance after we "escape" from it. So yeah, due to the whole curse of strahd stuff, next session I'm playing a one legged aarakocra fighter. Could be worse I suppose...[/QUOTE] Death House isn't called that for no reason.
[QUOTE=Chronische;50158182]Death House isn't called that for no reason.[/QUOTE] Yeah, halfway through it I realized what was going on (never had played it before). Consequently it was two rooms before I went down. Both me and the rogue were the only characters who would have IC chose the less deathy option, but we were both down by then.
[QUOTE=Ogopogo;50158215]Yeah, halfway through it I realized what was going on (never had played it before). Consequently it was two rooms before I went down. Both me and the rogue were the only characters who would have IC chose the less deathy option, but we were both down by then.[/QUOTE] The GM likely fudged the shit out of it too, that place is way too damn deadly to reasonably survive without just running the fuck away.
Played my second campaign last night. The lord is sick and the party must travel into the mountains to destroy the artifact ailing him. I'm a forest gnome bard, my personality is "A homeless romantic searching for their "special someone" " We stopped at a gypsy camp and an old madam told us our fortunes with YuGiOh cards. In the future, I was to "overcome darkness through great personal sacrifice". Before the temple door, we found a passageway underneath a statue. We descended and were greeted by a banshee wail that reduced everyone to 1 HP. We all fucked off fast and sealed the tunnel but the banshee just ghost'd through the entrance. We couldn't outrun it, so I asked DM if I could charm the banshee by playing a really high note on my flute. Natural 20, high fives all round etc. The banshee followed my commands for one round. I gave it the love letter in my inventory and asked it to sleep. Now I've got [del]my special someone[/del] a sealed banshee in my backpack and it would probably fucking kill us all if I let her out.
Anyone here plays Savage Worlds? my group is using the deluxe edition, and I'm wondering what supplements have spells that are not in the Deluxe edition (other than fantasy companion)
[QUOTE=Chronische;50158293]The GM likely fudged the shit out of it too, that place is way too damn deadly to reasonably survive without just running the fuck away.[/QUOTE] Oh we all died, but we survived after losing all our stuff due to the campaign's low level rules (resurrection madness and that stuff) And unfortunately, my leg is still gone.
[I]The Alchemist peers at your Half-Orc form curiously. Despite the stooping brow and faint smell of blood wafting off of you he seems to genuinely believe that you are in fact, a fellow alchemist. Excitedly he asks "So, what's your opinion of Blue Thistle Weed"?[/I] "I'm not opposed to it." [I]... I can't technically make you roll a deception check on that. What do you want to buy?[/I] "Salt, a Talon, and Powdered... Ion. I'm making an alchemy." [I]*DM places face in hands*[/I]
hey guys, i illustrated this bulette based on Durer's famous rhinoceros engraving. [img]http://ih0.redbubble.net/image.209244658.9368/flat,1000x1000,075,f.jpg[/img] the design is for sale as a t-shirt on my [url=http://www.redbubble.com/people/menter/works/21599368-medieval-bulette-no-text?p=t-shirt&style=mens]redbubble[/url] page. also includes an alternate version (including a text right next to the bulette that mimicks a renaissance catalogue/compendium description).
I only just now realized how similar a Bladesinger can get to a Jedi. That means I am going to play an elven bladesinger and make it as close to a Jedi that I can without it being to obvious and see how long it will take my fellow players to realize what i'm doing.
[QUOTE=Hey I'm Grump;50162157]I only just now realized how similar a Bladesinger can get to a Jedi. That means I am going to play an elven bladesinger and make it as close to a Jedi that I can without it being to obvious and see how long it will take my fellow players to realize what i'm doing.[/QUOTE] You COULD, but a blade-warlock is closer IMO.
[QUOTE=Archimedes;50161993][I]The Alchemist peers at your Half-Orc form curiously. Despite the stooping brow and faint smell of blood wafting off of you he seems to genuinely believe that you are in fact, a fellow alchemist. Excitedly he asks "So, what's your opinion of Blue Thistle Weed"?[/I] "I'm not opposed to it." [I]... I can't technically make you roll a deception check on that. What do you want to buy?[/I] "Salt, a Talon, and Powdered... Ion. I'm making an alchemy." [I]*DM places face in hands*[/I][/QUOTE] Stuff like this is what makes me want to try D&D. I love reading about all these experiences you guys have had on this thread.
[QUOTE=jimbobjoe1234;50164597]Stuff like this is what makes me want to try D&D. I love reading about all these experiences you guys have had on this thread.[/QUOTE] meanwhile in the last session of one of my games we; went to a shop went to another shop went for dinner that's it
[U]Meanwhile in our latest session.[/U] [B]Orc:[/B] Why does the dwarf have to call dibs on the bed every time? I don't want to sleep on the floor anymore. [B]Me:[/B] If we actually had enough money to rent more than a single room for all of us, then we wouldn't be in this situation every time we got to town. [B]Orc:[/B] ...I want to pull the dwarf out of bed and out into the hallway. Gently. *succeeds on his roll, dwarf still sleeping* [B]Orc:[/B] I want to hide his clothes too, it's gonna be hilarious when he wakes up. That'll teach him! [B]DM:[/B] Allright, where are you gonna hide them? [B]Orc:[/B] I, uh...uhm...I...let me think...I, I eat 'em. [B]DM:[/B] You ...[I]eat[/I] them? [B]Orc:[/B] Yeah!
[QUOTE=Mellowbloom;50164696]meanwhile in the last session of one of my games we; went to a shop went to another shop went for dinner that's it[/QUOTE] this is why you don't roleplay shopping unless something actually important is going to happen while shopping
[QUOTE=SiberysTranq;50165167]this is why you don't roleplay shopping unless something actually important is going to happen while shopping[/QUOTE] But then you lose the fun of characterized salespeople, pestering you to buy the slightly more expensive model, and adding some life to the world.
[QUOTE=SiberysTranq;50165167]this is why you don't roleplay shopping unless something actually important is going to happen while shopping[/QUOTE] It can work well if it adds to the plot. We just finished a campaign where a lot of our time was spent running between a couple of settlements and a ruined city, which is where we met a Tengu sorcerer who acted as our primary merchant. He sold a lot of powerful stuff and a lot of general stuff, and I even sold a plot-important MacGuffin to him because I was at risk of being blinked out of existence by that fucker. It ended up being pretty important, because he turned out to be the final boss. He was a good guy, fighting a bunch of mostly asshole PC's who were preventing him from remaking the world. RP when shopping was fun even when it wasn't important, and he ended up whipping that thing I sold him out to use against us.
Last session of my SR game wasn't too eventful, highlights include the pistol adept taking on a ganger with a pistol, ganger shot him and did 1 stun, he shot back and blew the guy's face off while the melee adept spent about 4 turns slapping around a sniper they ambushed. And an entirely unnecessary "oh shit" moment when they ran into an opposing mage but knocked him out before he could really do anything :v: Also Elo's mage has no concept of collateral damage and used a machine gun and a fireball on the apartment building they were clearing, and the shooty adept insisted they should probably not let the building burn down and got the decker to help fix the sprinkler system.
Invited to play a D&D5E game with a coworker and two of his friends, one of said friends GMing. Party consists of Dragonborn Paladin named "something Badass" and Wood Elf Ranger (Deep something from UA). I'm thinking about bringing a Forest Gnome Illusion Wizard / Entertainer named Alton Djinn. Ideas? Comments?
Gnome illusionist is a lisence to be annoying. [editline]20th April 2016[/editline] Oh yeah, my players forgot to do something but I don't think they've realised, should be fun.
Gnome Illusionists are small enough to conceal themselves in a minor illusion. The DM is also a fan of fuckery of various kinds apparently. Really likes prestidigitation. I'm not going to use that, but I will use illusions.
[QUOTE=Nerts;50166903]Gnome illusionist is a lisence to be annoying. [editline]20th April 2016[/editline] Oh yeah, my players forgot to do something but I don't think they've realised, should be fun.[/QUOTE] reminds me when my players had to use a magical ring from an evil cult to grant them access to deeper parts of the dungeon; they fought the villain (who escaped in a portal). they got out of the dungeon and the following campaign was pretty much "find out where the villain is and stop him from finishing building his evil artifact". problem is, this villain was always one step ahead of them because they had forgotten to remove the magic ring. after a while, i told them their ring finger was necrotising. the party removed the curse (which broke the bond between the ring and the villain) but they couldn't remove the ring. everyone had to cut off their fingers.
[QUOTE=MenteR;50167242]reminds me when my players had to use a magical ring from an evil cult to grant them access to deeper parts of the dungeon; they fought the villain (who escaped in a portal). they got out of the dungeon and the following campaign was pretty much "find out where the villain is and stop him from finishing building his evil artifact". problem is, this villain was always one step ahead of them because they had forgotten to remove the magic ring. after a while, i told them their ring finger was necrotising. the party removed the curse (which broke the bond between the ring and the villain) but they couldn't remove the ring. everyone had to cut off their fingers.[/QUOTE] Well it's not as severe as that :v: I could still do something fun with it though, I'll see.
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